Stimulus affective valence reverses spatial compatibility effect

Detalhes bibliográficos
Autor(a) principal: Conde,Erick Francisco Quintas
Data de Publicação: 2011
Outros Autores: Jazenko,Fernanda, Fraga Filho,Roberto Sena, Costa,Daniella Harth da, Torro-Alves,Nelson, Cavallet,Mikael, Gawryszewski,Luiz G
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Psychology & Neuroscience (Online)
Texto Completo: http://old.scielo.br/scielo.php?script=sci_arttext&pid=S1983-32882011000100010
Resumo: In spatial compatibility tasks, the Reaction Time to right-side stimuli is shorter for right key responses (compatible condition) than for left key responses (incompatible condition) and vice-versa for left-side stimuli. Similar results have been found when the stimulus location is not relevant for response selection, such as in the Simon task. The Simon effect is the difference between the reaction times for non-corresponding and corresponding conditions. The Simon effect and its variants may be modulated by using emotional stimuli. However, until now, no work has studied how the affective valence of a stimulus influences spatial compatibility effects along the horizontal dimension. The present study investigated this issue by using small lateralized figures of soccer team players as stimuli. In the experiment, a compatible or incompatible response was chosen according to the team shirt. In one block, for the Favorite team, the volunteers had to press the key on the same side as the stimulus hemifield but the opposite-side key for the Rival team. In the other block, a reverse code had to be used. Fourteen right-handed volunteers were tested. Mean reaction times were subjected to analysis of variance with the following variables: Preference (Favorite/Rival), Hemifield (Left/Right), and Response Key (Left/Right). A three-way interaction was found (F1,13 = 6.60, p = .023), showing that the spatial compatibility effects depended on Preference. The Favorite team player elicited the usual spatial compatibility pattern, but for the Rival team player, the reverse effect was found, with incompatible responses being faster than compatible responses. We propose that this modulation may result from approach/avoidance reactions to the Favorite and Rival teams, respectively. Moreover, we suggest as a corollary that the classic spatial compatibility task is a powerful tool for investigating approach/avoidance effects.
id PUCRJ-1_23194f17f1de91db38d1347bd8df373f
oai_identifier_str oai:scielo:S1983-32882011000100010
network_acronym_str PUCRJ-1
network_name_str Psychology & Neuroscience (Online)
repository_id_str
spelling Stimulus affective valence reverses spatial compatibility effectaffective valencespatial compatibilityapproach/avoidanceemotionmotor controlattentionIn spatial compatibility tasks, the Reaction Time to right-side stimuli is shorter for right key responses (compatible condition) than for left key responses (incompatible condition) and vice-versa for left-side stimuli. Similar results have been found when the stimulus location is not relevant for response selection, such as in the Simon task. The Simon effect is the difference between the reaction times for non-corresponding and corresponding conditions. The Simon effect and its variants may be modulated by using emotional stimuli. However, until now, no work has studied how the affective valence of a stimulus influences spatial compatibility effects along the horizontal dimension. The present study investigated this issue by using small lateralized figures of soccer team players as stimuli. In the experiment, a compatible or incompatible response was chosen according to the team shirt. In one block, for the Favorite team, the volunteers had to press the key on the same side as the stimulus hemifield but the opposite-side key for the Rival team. In the other block, a reverse code had to be used. Fourteen right-handed volunteers were tested. Mean reaction times were subjected to analysis of variance with the following variables: Preference (Favorite/Rival), Hemifield (Left/Right), and Response Key (Left/Right). A three-way interaction was found (F1,13 = 6.60, p = .023), showing that the spatial compatibility effects depended on Preference. The Favorite team player elicited the usual spatial compatibility pattern, but for the Rival team player, the reverse effect was found, with incompatible responses being faster than compatible responses. We propose that this modulation may result from approach/avoidance reactions to the Favorite and Rival teams, respectively. Moreover, we suggest as a corollary that the classic spatial compatibility task is a powerful tool for investigating approach/avoidance effects.Pontificia Universidade Católica do Rio de JaneiroUniversidade de BrasíliaUniversidade de São Paulo2011-06-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersiontext/htmlhttp://old.scielo.br/scielo.php?script=sci_arttext&pid=S1983-32882011000100010Psychology & Neuroscience v.4 n.1 2011reponame:Psychology & Neuroscience (Online)instname:Instituto Brasileiro de Neuropsicologia e Comportamento (IBNeC)instacron:PUCRJ10.3922/j.psns.2011.1.010info:eu-repo/semantics/openAccessConde,Erick Francisco QuintasJazenko,FernandaFraga Filho,Roberto SenaCosta,Daniella Harth daTorro-Alves,NelsonCavallet,MikaelGawryszewski,Luiz Geng2011-08-25T00:00:00Zoai:scielo:S1983-32882011000100010Revistahttps://www.apa.org/pubs/journals/pnePRIhttps://old.scielo.br/oai/scielo-oai.phppsycneuro@psycneuro.org1983-32881984-3054opendoar:2011-08-25T00:00Psychology & Neuroscience (Online) - Instituto Brasileiro de Neuropsicologia e Comportamento (IBNeC)false
dc.title.none.fl_str_mv Stimulus affective valence reverses spatial compatibility effect
title Stimulus affective valence reverses spatial compatibility effect
spellingShingle Stimulus affective valence reverses spatial compatibility effect
Conde,Erick Francisco Quintas
affective valence
spatial compatibility
approach/avoidance
emotion
motor control
attention
title_short Stimulus affective valence reverses spatial compatibility effect
title_full Stimulus affective valence reverses spatial compatibility effect
title_fullStr Stimulus affective valence reverses spatial compatibility effect
title_full_unstemmed Stimulus affective valence reverses spatial compatibility effect
title_sort Stimulus affective valence reverses spatial compatibility effect
author Conde,Erick Francisco Quintas
author_facet Conde,Erick Francisco Quintas
Jazenko,Fernanda
Fraga Filho,Roberto Sena
Costa,Daniella Harth da
Torro-Alves,Nelson
Cavallet,Mikael
Gawryszewski,Luiz G
author_role author
author2 Jazenko,Fernanda
Fraga Filho,Roberto Sena
Costa,Daniella Harth da
Torro-Alves,Nelson
Cavallet,Mikael
Gawryszewski,Luiz G
author2_role author
author
author
author
author
author
dc.contributor.author.fl_str_mv Conde,Erick Francisco Quintas
Jazenko,Fernanda
Fraga Filho,Roberto Sena
Costa,Daniella Harth da
Torro-Alves,Nelson
Cavallet,Mikael
Gawryszewski,Luiz G
dc.subject.por.fl_str_mv affective valence
spatial compatibility
approach/avoidance
emotion
motor control
attention
topic affective valence
spatial compatibility
approach/avoidance
emotion
motor control
attention
description In spatial compatibility tasks, the Reaction Time to right-side stimuli is shorter for right key responses (compatible condition) than for left key responses (incompatible condition) and vice-versa for left-side stimuli. Similar results have been found when the stimulus location is not relevant for response selection, such as in the Simon task. The Simon effect is the difference between the reaction times for non-corresponding and corresponding conditions. The Simon effect and its variants may be modulated by using emotional stimuli. However, until now, no work has studied how the affective valence of a stimulus influences spatial compatibility effects along the horizontal dimension. The present study investigated this issue by using small lateralized figures of soccer team players as stimuli. In the experiment, a compatible or incompatible response was chosen according to the team shirt. In one block, for the Favorite team, the volunteers had to press the key on the same side as the stimulus hemifield but the opposite-side key for the Rival team. In the other block, a reverse code had to be used. Fourteen right-handed volunteers were tested. Mean reaction times were subjected to analysis of variance with the following variables: Preference (Favorite/Rival), Hemifield (Left/Right), and Response Key (Left/Right). A three-way interaction was found (F1,13 = 6.60, p = .023), showing that the spatial compatibility effects depended on Preference. The Favorite team player elicited the usual spatial compatibility pattern, but for the Rival team player, the reverse effect was found, with incompatible responses being faster than compatible responses. We propose that this modulation may result from approach/avoidance reactions to the Favorite and Rival teams, respectively. Moreover, we suggest as a corollary that the classic spatial compatibility task is a powerful tool for investigating approach/avoidance effects.
publishDate 2011
dc.date.none.fl_str_mv 2011-06-01
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://old.scielo.br/scielo.php?script=sci_arttext&pid=S1983-32882011000100010
url http://old.scielo.br/scielo.php?script=sci_arttext&pid=S1983-32882011000100010
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv 10.3922/j.psns.2011.1.010
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv text/html
dc.publisher.none.fl_str_mv Pontificia Universidade Católica do Rio de Janeiro
Universidade de Brasília
Universidade de São Paulo
publisher.none.fl_str_mv Pontificia Universidade Católica do Rio de Janeiro
Universidade de Brasília
Universidade de São Paulo
dc.source.none.fl_str_mv Psychology & Neuroscience v.4 n.1 2011
reponame:Psychology & Neuroscience (Online)
instname:Instituto Brasileiro de Neuropsicologia e Comportamento (IBNeC)
instacron:PUCRJ
instname_str Instituto Brasileiro de Neuropsicologia e Comportamento (IBNeC)
instacron_str PUCRJ
institution PUCRJ
reponame_str Psychology & Neuroscience (Online)
collection Psychology & Neuroscience (Online)
repository.name.fl_str_mv Psychology & Neuroscience (Online) - Instituto Brasileiro de Neuropsicologia e Comportamento (IBNeC)
repository.mail.fl_str_mv psycneuro@psycneuro.org
_version_ 1754821072404873216