Development and testing of the Prev’Quedas game for older adults in the community: a descriptive study
Autor(a) principal: | |
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Data de Publicação: | 2022 |
Outros Autores: | , , , , , , |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Revista Brasileira de Enfermagem (Online) |
Texto Completo: | http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0034-71672022001200218 |
Resumo: | ABSTRACT Objectives: to develop and test a board game for fall prevention in older adults in the community. Methods: a descriptive study, carried out through the use of game design elements (narrative, mechanics, aesthetics and technology), the Health Promotion Model, assessment by experts and testing with older adults. For assessment, the Concordance Index was used, considering it greater than 80%. Results: three prototypes and the final version were developed. The game’s narrative was based on promotion model, comprising individual aspects, benefits and barriers in behavior to prevent falls. The mechanics outlined goals and rules. Aesthetics encompassed layout and illustrations. The technology involved board, cards, pin, roulette and instruction manual. The game was assessed by 36 experts and 31 older women from the community, with a Concordance Index of 93.22% and 99%, respectively. Conclusions: the game developed and tested was considered an adequate educational strategy for fall prevention. |
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Development and testing of the Prev’Quedas game for older adults in the community: a descriptive studyOld PeopleCommunityAccidental FallsEducational TechnologyGameABSTRACT Objectives: to develop and test a board game for fall prevention in older adults in the community. Methods: a descriptive study, carried out through the use of game design elements (narrative, mechanics, aesthetics and technology), the Health Promotion Model, assessment by experts and testing with older adults. For assessment, the Concordance Index was used, considering it greater than 80%. Results: three prototypes and the final version were developed. The game’s narrative was based on promotion model, comprising individual aspects, benefits and barriers in behavior to prevent falls. The mechanics outlined goals and rules. Aesthetics encompassed layout and illustrations. The technology involved board, cards, pin, roulette and instruction manual. The game was assessed by 36 experts and 31 older women from the community, with a Concordance Index of 93.22% and 99%, respectively. Conclusions: the game developed and tested was considered an adequate educational strategy for fall prevention.Associação Brasileira de Enfermagem2022-01-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersiontext/htmlhttp://old.scielo.br/scielo.php?script=sci_arttext&pid=S0034-71672022001200218Revista Brasileira de Enfermagem v.75 suppl.4 2022reponame:Revista Brasileira de Enfermagem (Online)instname:Associação Brasileira de Enfermagem (ABEN)instacron:ABEN10.1590/0034-7167-2022-0098info:eu-repo/semantics/openAccessDiniz,Jamylle LucasCoutinho,Janaína Fonseca VictorMarques,Marília BragaSantos,Ismayle de SousaBarbosa,Rachel Gabriel BastosSilva,Rávida da Rocha LimaFerreira,Débora dos Reis SoaresMuniz,Maria Júlia Barbosaeng2022-10-20T00:00:00Zoai:scielo:S0034-71672022001200218Revistahttp://www.scielo.br/rebenhttps://old.scielo.br/oai/scielo-oai.phpreben@abennacional.org.br||telma.garcia@abennacional.org.br|| editorreben@abennacional.org.br1984-04460034-7167opendoar:2022-10-20T00:00Revista Brasileira de Enfermagem (Online) - Associação Brasileira de Enfermagem (ABEN)false |
dc.title.none.fl_str_mv |
Development and testing of the Prev’Quedas game for older adults in the community: a descriptive study |
title |
Development and testing of the Prev’Quedas game for older adults in the community: a descriptive study |
spellingShingle |
Development and testing of the Prev’Quedas game for older adults in the community: a descriptive study Diniz,Jamylle Lucas Old People Community Accidental Falls Educational Technology Game |
title_short |
Development and testing of the Prev’Quedas game for older adults in the community: a descriptive study |
title_full |
Development and testing of the Prev’Quedas game for older adults in the community: a descriptive study |
title_fullStr |
Development and testing of the Prev’Quedas game for older adults in the community: a descriptive study |
title_full_unstemmed |
Development and testing of the Prev’Quedas game for older adults in the community: a descriptive study |
title_sort |
Development and testing of the Prev’Quedas game for older adults in the community: a descriptive study |
author |
Diniz,Jamylle Lucas |
author_facet |
Diniz,Jamylle Lucas Coutinho,Janaína Fonseca Victor Marques,Marília Braga Santos,Ismayle de Sousa Barbosa,Rachel Gabriel Bastos Silva,Rávida da Rocha Lima Ferreira,Débora dos Reis Soares Muniz,Maria Júlia Barbosa |
author_role |
author |
author2 |
Coutinho,Janaína Fonseca Victor Marques,Marília Braga Santos,Ismayle de Sousa Barbosa,Rachel Gabriel Bastos Silva,Rávida da Rocha Lima Ferreira,Débora dos Reis Soares Muniz,Maria Júlia Barbosa |
author2_role |
author author author author author author author |
dc.contributor.author.fl_str_mv |
Diniz,Jamylle Lucas Coutinho,Janaína Fonseca Victor Marques,Marília Braga Santos,Ismayle de Sousa Barbosa,Rachel Gabriel Bastos Silva,Rávida da Rocha Lima Ferreira,Débora dos Reis Soares Muniz,Maria Júlia Barbosa |
dc.subject.por.fl_str_mv |
Old People Community Accidental Falls Educational Technology Game |
topic |
Old People Community Accidental Falls Educational Technology Game |
description |
ABSTRACT Objectives: to develop and test a board game for fall prevention in older adults in the community. Methods: a descriptive study, carried out through the use of game design elements (narrative, mechanics, aesthetics and technology), the Health Promotion Model, assessment by experts and testing with older adults. For assessment, the Concordance Index was used, considering it greater than 80%. Results: three prototypes and the final version were developed. The game’s narrative was based on promotion model, comprising individual aspects, benefits and barriers in behavior to prevent falls. The mechanics outlined goals and rules. Aesthetics encompassed layout and illustrations. The technology involved board, cards, pin, roulette and instruction manual. The game was assessed by 36 experts and 31 older women from the community, with a Concordance Index of 93.22% and 99%, respectively. Conclusions: the game developed and tested was considered an adequate educational strategy for fall prevention. |
publishDate |
2022 |
dc.date.none.fl_str_mv |
2022-01-01 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0034-71672022001200218 |
url |
http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0034-71672022001200218 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
10.1590/0034-7167-2022-0098 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
text/html |
dc.publisher.none.fl_str_mv |
Associação Brasileira de Enfermagem |
publisher.none.fl_str_mv |
Associação Brasileira de Enfermagem |
dc.source.none.fl_str_mv |
Revista Brasileira de Enfermagem v.75 suppl.4 2022 reponame:Revista Brasileira de Enfermagem (Online) instname:Associação Brasileira de Enfermagem (ABEN) instacron:ABEN |
instname_str |
Associação Brasileira de Enfermagem (ABEN) |
instacron_str |
ABEN |
institution |
ABEN |
reponame_str |
Revista Brasileira de Enfermagem (Online) |
collection |
Revista Brasileira de Enfermagem (Online) |
repository.name.fl_str_mv |
Revista Brasileira de Enfermagem (Online) - Associação Brasileira de Enfermagem (ABEN) |
repository.mail.fl_str_mv |
reben@abennacional.org.br||telma.garcia@abennacional.org.br|| editorreben@abennacional.org.br |
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1754303042086240256 |