Palco: a multisensor realtime 3D cartoon production system

Detalhes bibliográficos
Autor(a) principal: Torrão, Luis
Data de Publicação: 2013
Outros Autores: Queirós, Sandro F., Teixeira, Pedro M., Vilaça, João L., F. Rodrigues, Nuno
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/11110/815
Resumo: This paper presents Palco, a prototype system specifically designed for the production of 3D cartoon animations. The system addresses the specific problems of producing cartoon animations, where the main obj ective is not to reproduce realistic movements, but rather animate cartoon characters with predefined and characteristic body movements and facial expressions. The techniques employed in Palco are simple and easy to use, not requiring any invasive or complicated motion capture system, as both body motion and facial expression of actors are captured simultaneously, using an infrared motion detection sensor, a regular camera and a pair of electronically instrumented gloves. The animation process is completely actor-driven, with the actor controlling the character movements, gestures, facial expression and voice, all in realtime. The actor controlled cartoonification of the captured facial and body motion is a key functionality of Palco, and one that makes it specifically suited for the production of cartoon animations.
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spelling Palco: a multisensor realtime 3D cartoon production systemswitchestrackingThis paper presents Palco, a prototype system specifically designed for the production of 3D cartoon animations. The system addresses the specific problems of producing cartoon animations, where the main obj ective is not to reproduce realistic movements, but rather animate cartoon characters with predefined and characteristic body movements and facial expressions. The techniques employed in Palco are simple and easy to use, not requiring any invasive or complicated motion capture system, as both body motion and facial expression of actors are captured simultaneously, using an infrared motion detection sensor, a regular camera and a pair of electronically instrumented gloves. The animation process is completely actor-driven, with the actor controlling the character movements, gestures, facial expression and voice, all in realtime. The actor controlled cartoonification of the captured facial and body motion is a key functionality of Palco, and one that makes it specifically suited for the production of cartoon animations.IEEE2015-02-02T19:12:02Z2013-05-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articlehttp://hdl.handle.net/11110/815oai:ciencipca.ipca.pt:11110/815enghttp://hdl.handle.net/11110/815metadata only accessinfo:eu-repo/semantics/openAccessTorrão, LuisQueirós, Sandro F.Teixeira, Pedro M.Vilaça, João L.F. Rodrigues, Nunoreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2022-09-05T12:52:21Zoai:ciencipca.ipca.pt:11110/815Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T15:01:14.829185Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Palco: a multisensor realtime 3D cartoon production system
title Palco: a multisensor realtime 3D cartoon production system
spellingShingle Palco: a multisensor realtime 3D cartoon production system
Torrão, Luis
switches
tracking
title_short Palco: a multisensor realtime 3D cartoon production system
title_full Palco: a multisensor realtime 3D cartoon production system
title_fullStr Palco: a multisensor realtime 3D cartoon production system
title_full_unstemmed Palco: a multisensor realtime 3D cartoon production system
title_sort Palco: a multisensor realtime 3D cartoon production system
author Torrão, Luis
author_facet Torrão, Luis
Queirós, Sandro F.
Teixeira, Pedro M.
Vilaça, João L.
F. Rodrigues, Nuno
author_role author
author2 Queirós, Sandro F.
Teixeira, Pedro M.
Vilaça, João L.
F. Rodrigues, Nuno
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Torrão, Luis
Queirós, Sandro F.
Teixeira, Pedro M.
Vilaça, João L.
F. Rodrigues, Nuno
dc.subject.por.fl_str_mv switches
tracking
topic switches
tracking
description This paper presents Palco, a prototype system specifically designed for the production of 3D cartoon animations. The system addresses the specific problems of producing cartoon animations, where the main obj ective is not to reproduce realistic movements, but rather animate cartoon characters with predefined and characteristic body movements and facial expressions. The techniques employed in Palco are simple and easy to use, not requiring any invasive or complicated motion capture system, as both body motion and facial expression of actors are captured simultaneously, using an infrared motion detection sensor, a regular camera and a pair of electronically instrumented gloves. The animation process is completely actor-driven, with the actor controlling the character movements, gestures, facial expression and voice, all in realtime. The actor controlled cartoonification of the captured facial and body motion is a key functionality of Palco, and one that makes it specifically suited for the production of cartoon animations.
publishDate 2013
dc.date.none.fl_str_mv 2013-05-01T00:00:00Z
2015-02-02T19:12:02Z
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