Business simulators and lecturers perception! The case of University of Algarve
Autor(a) principal: | |
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Data de Publicação: | 2014 |
Outros Autores: | , |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/11144/414 |
Resumo: | The purpose of this paper is to investigate the usage of simulation/serious games in the University of Algarve (Portugal), because these novel learning environments are still on an early stage of adoption. Members of the Faculty of Economics (in a total 60 lecturers and their assistants) participated in this study through a mixed survey (closed and ask for agreement queries). The empirical evidences denote interesting results: (i) a response rate of 43 percent; (ii) these tools increase learning engagement; (iii) the lack of information and not sufficient alignment with the course unit hinders the uptake of these technologies within classrooms; (iv) lecturers have a positive perception and consider them as valuable for students’ better learning. Hence, this survey provides a good platform for future research and approaches how to promote a better exploration of simulation/serious games and their integration into course curriculum. To conclude, this paper will be divided into five sections: (i) research statement; (ii) research design (aims/objectives, research methodology and data collection/analysis); (iii) findings (lecturers’ profile, awareness, experiences and results summary); (iv) limitations and future work (methodological limitations and tools/analysis upgrade); and, (v) conclusions. |
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Business simulators and lecturers perception! The case of University of AlgarveSimulation/serious gamesbusiness studieslearning environmentsempirical evidencesUniversity of AlgarveThe purpose of this paper is to investigate the usage of simulation/serious games in the University of Algarve (Portugal), because these novel learning environments are still on an early stage of adoption. Members of the Faculty of Economics (in a total 60 lecturers and their assistants) participated in this study through a mixed survey (closed and ask for agreement queries). The empirical evidences denote interesting results: (i) a response rate of 43 percent; (ii) these tools increase learning engagement; (iii) the lack of information and not sufficient alignment with the course unit hinders the uptake of these technologies within classrooms; (iv) lecturers have a positive perception and consider them as valuable for students’ better learning. Hence, this survey provides a good platform for future research and approaches how to promote a better exploration of simulation/serious games and their integration into course curriculum. To conclude, this paper will be divided into five sections: (i) research statement; (ii) research design (aims/objectives, research methodology and data collection/analysis); (iii) findings (lecturers’ profile, awareness, experiences and results summary); (iv) limitations and future work (methodological limitations and tools/analysis upgrade); and, (v) conclusions.University of Pierre and Marie Currie2014-07-04T11:31:52Z2014-01-01T00:00:00Z2014info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/11144/414engKikot, Tatiana NikolaevnaCosta, Gonçalo Jorge Morais daFernandes, Silvia Conceição Pinto Britoinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-01-11T02:16:00Zoai:repositorio.ual.pt:11144/414Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T01:33:07.248570Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Business simulators and lecturers perception! The case of University of Algarve |
title |
Business simulators and lecturers perception! The case of University of Algarve |
spellingShingle |
Business simulators and lecturers perception! The case of University of Algarve Kikot, Tatiana Nikolaevna Simulation/serious games business studies learning environments empirical evidences University of Algarve |
title_short |
Business simulators and lecturers perception! The case of University of Algarve |
title_full |
Business simulators and lecturers perception! The case of University of Algarve |
title_fullStr |
Business simulators and lecturers perception! The case of University of Algarve |
title_full_unstemmed |
Business simulators and lecturers perception! The case of University of Algarve |
title_sort |
Business simulators and lecturers perception! The case of University of Algarve |
author |
Kikot, Tatiana Nikolaevna |
author_facet |
Kikot, Tatiana Nikolaevna Costa, Gonçalo Jorge Morais da Fernandes, Silvia Conceição Pinto Brito |
author_role |
author |
author2 |
Costa, Gonçalo Jorge Morais da Fernandes, Silvia Conceição Pinto Brito |
author2_role |
author author |
dc.contributor.author.fl_str_mv |
Kikot, Tatiana Nikolaevna Costa, Gonçalo Jorge Morais da Fernandes, Silvia Conceição Pinto Brito |
dc.subject.por.fl_str_mv |
Simulation/serious games business studies learning environments empirical evidences University of Algarve |
topic |
Simulation/serious games business studies learning environments empirical evidences University of Algarve |
description |
The purpose of this paper is to investigate the usage of simulation/serious games in the University of Algarve (Portugal), because these novel learning environments are still on an early stage of adoption. Members of the Faculty of Economics (in a total 60 lecturers and their assistants) participated in this study through a mixed survey (closed and ask for agreement queries). The empirical evidences denote interesting results: (i) a response rate of 43 percent; (ii) these tools increase learning engagement; (iii) the lack of information and not sufficient alignment with the course unit hinders the uptake of these technologies within classrooms; (iv) lecturers have a positive perception and consider them as valuable for students’ better learning. Hence, this survey provides a good platform for future research and approaches how to promote a better exploration of simulation/serious games and their integration into course curriculum. To conclude, this paper will be divided into five sections: (i) research statement; (ii) research design (aims/objectives, research methodology and data collection/analysis); (iii) findings (lecturers’ profile, awareness, experiences and results summary); (iv) limitations and future work (methodological limitations and tools/analysis upgrade); and, (v) conclusions. |
publishDate |
2014 |
dc.date.none.fl_str_mv |
2014-07-04T11:31:52Z 2014-01-01T00:00:00Z 2014 |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/11144/414 |
url |
http://hdl.handle.net/11144/414 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
University of Pierre and Marie Currie |
publisher.none.fl_str_mv |
University of Pierre and Marie Currie |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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