The use of portable EEG devices in development of immersive virtual reality environments for converting emotional states into specific commands  

Detalhes bibliográficos
Autor(a) principal: Sá, Catarina
Data de Publicação: 2020
Outros Autores: Gomes, Paulo Sérgio Machado Veloso, Marques, António da Silva, Correia, António
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10400.22/18670
Resumo: The application of electroencephalography electrodes in Virtual Reality (VR) glasses allows users to relate cognitive, emotional, and social functions with the exposure to certain stimuli. The development of non-invasive portable devices, coupled with VR, allows for the collection of electroencephalographic data. One of the devices that embraced this new trend is Looxid LinkTM, a system that adds electroencephalography to HTC VIVETM, VIVE ProTM, VIVE Pro EyeTM, or Oculus Rift STM glasses to create interactive environments using brain signals. This work analyzes the possibility of using the Looxid LinkTM device to perceive, evaluate and monitor the emotions of users exposed to VR.
id RCAP_bc162fd00b4db2654ae338edb2fedf34
oai_identifier_str oai:recipp.ipp.pt:10400.22/18670
network_acronym_str RCAP
network_name_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository_id_str 7160
spelling The use of portable EEG devices in development of immersive virtual reality environments for converting emotional states into specific commands  Mental health and wellnessEmotionsEmpathyImmersive environmentsVirtual realityElectroencephalographyNeurogamingNeurofeedbackThe application of electroencephalography electrodes in Virtual Reality (VR) glasses allows users to relate cognitive, emotional, and social functions with the exposure to certain stimuli. The development of non-invasive portable devices, coupled with VR, allows for the collection of electroencephalographic data. One of the devices that embraced this new trend is Looxid LinkTM, a system that adds electroencephalography to HTC VIVETM, VIVE ProTM, VIVE Pro EyeTM, or Oculus Rift STM glasses to create interactive environments using brain signals. This work analyzes the possibility of using the Looxid LinkTM device to perceive, evaluate and monitor the emotions of users exposed to VR.MDPIRepositório Científico do Instituto Politécnico do PortoSá, CatarinaGomes, Paulo Sérgio Machado VelosoMarques, António da SilvaCorreia, António2021-10-07T10:35:01Z2020-08-252020-08-25T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.22/18670engSá, C., Gomes, P. V., Marques, A., & Correia, A. (2020). The use of portable EEG devices in development of immersive virtual reality environments for converting emotional states into specific commands. Proceedings, 54(1), 43. https://www.mdpi.com/2504-3900/54/1/432504-390010.3390/proceedings2020054043info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-03-13T13:11:21Zoai:recipp.ipp.pt:10400.22/18670Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T17:38:44.639941Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv The use of portable EEG devices in development of immersive virtual reality environments for converting emotional states into specific commands  
title The use of portable EEG devices in development of immersive virtual reality environments for converting emotional states into specific commands  
spellingShingle The use of portable EEG devices in development of immersive virtual reality environments for converting emotional states into specific commands  
Sá, Catarina
Mental health and wellness
Emotions
Empathy
Immersive environments
Virtual reality
Electroencephalography
Neurogaming
Neurofeedback
title_short The use of portable EEG devices in development of immersive virtual reality environments for converting emotional states into specific commands  
title_full The use of portable EEG devices in development of immersive virtual reality environments for converting emotional states into specific commands  
title_fullStr The use of portable EEG devices in development of immersive virtual reality environments for converting emotional states into specific commands  
title_full_unstemmed The use of portable EEG devices in development of immersive virtual reality environments for converting emotional states into specific commands  
title_sort The use of portable EEG devices in development of immersive virtual reality environments for converting emotional states into specific commands  
author Sá, Catarina
author_facet Sá, Catarina
Gomes, Paulo Sérgio Machado Veloso
Marques, António da Silva
Correia, António
author_role author
author2 Gomes, Paulo Sérgio Machado Veloso
Marques, António da Silva
Correia, António
author2_role author
author
author
dc.contributor.none.fl_str_mv Repositório Científico do Instituto Politécnico do Porto
dc.contributor.author.fl_str_mv Sá, Catarina
Gomes, Paulo Sérgio Machado Veloso
Marques, António da Silva
Correia, António
dc.subject.por.fl_str_mv Mental health and wellness
Emotions
Empathy
Immersive environments
Virtual reality
Electroencephalography
Neurogaming
Neurofeedback
topic Mental health and wellness
Emotions
Empathy
Immersive environments
Virtual reality
Electroencephalography
Neurogaming
Neurofeedback
description The application of electroencephalography electrodes in Virtual Reality (VR) glasses allows users to relate cognitive, emotional, and social functions with the exposure to certain stimuli. The development of non-invasive portable devices, coupled with VR, allows for the collection of electroencephalographic data. One of the devices that embraced this new trend is Looxid LinkTM, a system that adds electroencephalography to HTC VIVETM, VIVE ProTM, VIVE Pro EyeTM, or Oculus Rift STM glasses to create interactive environments using brain signals. This work analyzes the possibility of using the Looxid LinkTM device to perceive, evaluate and monitor the emotions of users exposed to VR.
publishDate 2020
dc.date.none.fl_str_mv 2020-08-25
2020-08-25T00:00:00Z
2021-10-07T10:35:01Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/10400.22/18670
url http://hdl.handle.net/10400.22/18670
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv Sá, C., Gomes, P. V., Marques, A., & Correia, A. (2020). The use of portable EEG devices in development of immersive virtual reality environments for converting emotional states into specific commands. Proceedings, 54(1), 43. https://www.mdpi.com/2504-3900/54/1/43
2504-3900
10.3390/proceedings2020054043
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv MDPI
publisher.none.fl_str_mv MDPI
dc.source.none.fl_str_mv reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron_str RCAAP
institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
repository.mail.fl_str_mv
_version_ 1799131475878084608