The PGIRec Software to Support the Evaluation of User-System Interaction with a Synchronous and Multi-perspective Recording System
Autor(a) principal: | |
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Data de Publicação: | 2023 |
Outros Autores: | , |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Journal on Interactive Systems |
Texto Completo: | https://sol.sbc.org.br/journals/index.php/jis/article/view/3240 |
Resumo: | Audiovisual recording is a highly relevant activity when investigating and analyzing qualitative data, both for scientific researches and for the industry. Games are a particularly challenging application for user experience and interaction evaluation, given the multitude of platforms, modes of operation, number of players and game environments that may occur through different games genres. This diversity of interaction possibilities makes it difficult for employing current audiovisual recording tools in a number of scenarios, especially considering multi-user interaction in the same or in separate environments. In this context, this paper presents an open-source recording tool, called Player-Game Interaction Recorder (PGIRec), specialized in synchronous recording of multiple sources of audio and video. The software was evaluated using brain-computer interface games in two different studies, with a total of 22 participants and over 16 hours of recorded activities using different experimental setups. The evaluation showed that the solution was stable and adaptable, since it generated audiovisual media without occurrences in different situations, with multiple audio and video sources concurrently. |
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Journal on Interactive Systems |
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The PGIRec Software to Support the Evaluation of User-System Interaction with a Synchronous and Multi-perspective Recording SystemHCIuser experienceaudiovisual recordingcase studyexperimentcomputer gamesAudiovisual recording is a highly relevant activity when investigating and analyzing qualitative data, both for scientific researches and for the industry. Games are a particularly challenging application for user experience and interaction evaluation, given the multitude of platforms, modes of operation, number of players and game environments that may occur through different games genres. This diversity of interaction possibilities makes it difficult for employing current audiovisual recording tools in a number of scenarios, especially considering multi-user interaction in the same or in separate environments. In this context, this paper presents an open-source recording tool, called Player-Game Interaction Recorder (PGIRec), specialized in synchronous recording of multiple sources of audio and video. The software was evaluated using brain-computer interface games in two different studies, with a total of 22 participants and over 16 hours of recorded activities using different experimental setups. The evaluation showed that the solution was stable and adaptable, since it generated audiovisual media without occurrences in different situations, with multiple audio and video sources concurrently.Brazilian Computer Society2023-09-26info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://sol.sbc.org.br/journals/index.php/jis/article/view/324010.5753/jis.2023.3240Journal of Interactive Systems; v. 14 n. 1 (2023); 416-428Journal on Interactive Systems; Vol. 14 No. 1 (2023); 416-4282763-771910.5753/jis.2023reponame:Journal on Interactive Systemsinstname:Sociedade Brasileira de Computação (SBC)instacron:SBCenghttps://sol.sbc.org.br/journals/index.php/jis/article/view/3240/2359Copyright (c) 2023 Gabriel Alves Mendes Vasiljevic, Leonardo Cunha de Miranda, Murilo de Araújo Bentohttp://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessVasiljevic, Gabriel Alves MendesMiranda, Leonardo Cunha deBento, Murilo de Araújo2023-10-12T20:47:00Zoai:ojs2.sol.sbc.org.br:article/3240Revistahttps://sol.sbc.org.br/journals/index.php/jis/ONGhttps://sol.sbc.org.br/journals/index.php/jis/oaijis@sbc.org.br2763-77192763-7719opendoar:2023-10-12T20:47Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)false |
dc.title.none.fl_str_mv |
The PGIRec Software to Support the Evaluation of User-System Interaction with a Synchronous and Multi-perspective Recording System |
title |
The PGIRec Software to Support the Evaluation of User-System Interaction with a Synchronous and Multi-perspective Recording System |
spellingShingle |
The PGIRec Software to Support the Evaluation of User-System Interaction with a Synchronous and Multi-perspective Recording System Vasiljevic, Gabriel Alves Mendes HCI user experience audiovisual recording case study experiment computer games |
title_short |
The PGIRec Software to Support the Evaluation of User-System Interaction with a Synchronous and Multi-perspective Recording System |
title_full |
The PGIRec Software to Support the Evaluation of User-System Interaction with a Synchronous and Multi-perspective Recording System |
title_fullStr |
The PGIRec Software to Support the Evaluation of User-System Interaction with a Synchronous and Multi-perspective Recording System |
title_full_unstemmed |
The PGIRec Software to Support the Evaluation of User-System Interaction with a Synchronous and Multi-perspective Recording System |
title_sort |
The PGIRec Software to Support the Evaluation of User-System Interaction with a Synchronous and Multi-perspective Recording System |
author |
Vasiljevic, Gabriel Alves Mendes |
author_facet |
Vasiljevic, Gabriel Alves Mendes Miranda, Leonardo Cunha de Bento, Murilo de Araújo |
author_role |
author |
author2 |
Miranda, Leonardo Cunha de Bento, Murilo de Araújo |
author2_role |
author author |
dc.contributor.author.fl_str_mv |
Vasiljevic, Gabriel Alves Mendes Miranda, Leonardo Cunha de Bento, Murilo de Araújo |
dc.subject.por.fl_str_mv |
HCI user experience audiovisual recording case study experiment computer games |
topic |
HCI user experience audiovisual recording case study experiment computer games |
description |
Audiovisual recording is a highly relevant activity when investigating and analyzing qualitative data, both for scientific researches and for the industry. Games are a particularly challenging application for user experience and interaction evaluation, given the multitude of platforms, modes of operation, number of players and game environments that may occur through different games genres. This diversity of interaction possibilities makes it difficult for employing current audiovisual recording tools in a number of scenarios, especially considering multi-user interaction in the same or in separate environments. In this context, this paper presents an open-source recording tool, called Player-Game Interaction Recorder (PGIRec), specialized in synchronous recording of multiple sources of audio and video. The software was evaluated using brain-computer interface games in two different studies, with a total of 22 participants and over 16 hours of recorded activities using different experimental setups. The evaluation showed that the solution was stable and adaptable, since it generated audiovisual media without occurrences in different situations, with multiple audio and video sources concurrently. |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-09-26 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://sol.sbc.org.br/journals/index.php/jis/article/view/3240 10.5753/jis.2023.3240 |
url |
https://sol.sbc.org.br/journals/index.php/jis/article/view/3240 |
identifier_str_mv |
10.5753/jis.2023.3240 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
https://sol.sbc.org.br/journals/index.php/jis/article/view/3240/2359 |
dc.rights.driver.fl_str_mv |
http://creativecommons.org/licenses/by/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
http://creativecommons.org/licenses/by/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Brazilian Computer Society |
publisher.none.fl_str_mv |
Brazilian Computer Society |
dc.source.none.fl_str_mv |
Journal of Interactive Systems; v. 14 n. 1 (2023); 416-428 Journal on Interactive Systems; Vol. 14 No. 1 (2023); 416-428 2763-7719 10.5753/jis.2023 reponame:Journal on Interactive Systems instname:Sociedade Brasileira de Computação (SBC) instacron:SBC |
instname_str |
Sociedade Brasileira de Computação (SBC) |
instacron_str |
SBC |
institution |
SBC |
reponame_str |
Journal on Interactive Systems |
collection |
Journal on Interactive Systems |
repository.name.fl_str_mv |
Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC) |
repository.mail.fl_str_mv |
jis@sbc.org.br |
_version_ |
1796797411496034304 |