Exploring the Design of Transitional Hybrid User Interfaces

Detalhes bibliográficos
Autor(a) principal: Carvalho, Felipe
Data de Publicação: 2011
Outros Autores: Trevisan, Daniela G., Raposo, Alberto, Freitas, Carla M.D.S., Nedel, Luciana
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Journal on Interactive Systems
Texto Completo: https://sol.sbc.org.br/journals/index.php/jis/article/view/562
Resumo: The idea of hybrid user interfaces (HUI) does not rely only on the use of different devices but also on different interactive environments with the goal of bringing together the advantages of each environment. The main challenge regarding the development of such systems is to know which are the design aspects that should be taken into account in order to promote smooth and continuous interactions. In this way our work reinforces the importance of interactions continuity and dimensional task congruence as design principles to guide the development and interaction analysis within HUI. An example scenario was conceived from splitting a previous single desktop application for 3D volume sculpture into three different interactive environments (Wimp, Augmented Reality and Head-Mounted Immersive Virtual Reality). To achieve such goal we employ the OpenInterface platform to allow the management of several modalities for user interaction within and along the three environments. Finally, we discuss the outcomes of the analysis of interactions within our HUI according to the design principles proposed.
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spelling Exploring the Design of Transitional Hybrid User InterfacesThe idea of hybrid user interfaces (HUI) does not rely only on the use of different devices but also on different interactive environments with the goal of bringing together the advantages of each environment. The main challenge regarding the development of such systems is to know which are the design aspects that should be taken into account in order to promote smooth and continuous interactions. In this way our work reinforces the importance of interactions continuity and dimensional task congruence as design principles to guide the development and interaction analysis within HUI. An example scenario was conceived from splitting a previous single desktop application for 3D volume sculpture into three different interactive environments (Wimp, Augmented Reality and Head-Mounted Immersive Virtual Reality). To achieve such goal we employ the OpenInterface platform to allow the management of several modalities for user interaction within and along the three environments. Finally, we discuss the outcomes of the analysis of interactions within our HUI according to the design principles proposed.Nenhum resumo disponívelBrazilian Computer Society2011-05-20info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://sol.sbc.org.br/journals/index.php/jis/article/view/56210.5753/jis.2011.562Journal of Interactive Systems; v. 2 n. 1 (2011): Vol. 2 No. 1 (2011)Journal on Interactive Systems; Vol. 2 No. 1 (2011): Vol. 2 No. 1 (2011)2763-7719reponame:Journal on Interactive Systemsinstname:Sociedade Brasileira de Computação (SBC)instacron:SBCenghttps://sol.sbc.org.br/journals/index.php/jis/article/view/562/559Carvalho, FelipeTrevisan, Daniela G.Raposo, AlbertoFreitas, Carla M.D.S.Nedel, Lucianainfo:eu-repo/semantics/openAccess2021-02-10T16:52:55Zoai:ojs2.sol.sbc.org.br:article/562Revistahttps://sol.sbc.org.br/journals/index.php/jis/ONGhttps://sol.sbc.org.br/journals/index.php/jis/oaijis@sbc.org.br2763-77192763-7719opendoar:2021-02-10T16:52:55Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)false
dc.title.none.fl_str_mv Exploring the Design of Transitional Hybrid User Interfaces
title Exploring the Design of Transitional Hybrid User Interfaces
spellingShingle Exploring the Design of Transitional Hybrid User Interfaces
Carvalho, Felipe
title_short Exploring the Design of Transitional Hybrid User Interfaces
title_full Exploring the Design of Transitional Hybrid User Interfaces
title_fullStr Exploring the Design of Transitional Hybrid User Interfaces
title_full_unstemmed Exploring the Design of Transitional Hybrid User Interfaces
title_sort Exploring the Design of Transitional Hybrid User Interfaces
author Carvalho, Felipe
author_facet Carvalho, Felipe
Trevisan, Daniela G.
Raposo, Alberto
Freitas, Carla M.D.S.
Nedel, Luciana
author_role author
author2 Trevisan, Daniela G.
Raposo, Alberto
Freitas, Carla M.D.S.
Nedel, Luciana
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Carvalho, Felipe
Trevisan, Daniela G.
Raposo, Alberto
Freitas, Carla M.D.S.
Nedel, Luciana
description The idea of hybrid user interfaces (HUI) does not rely only on the use of different devices but also on different interactive environments with the goal of bringing together the advantages of each environment. The main challenge regarding the development of such systems is to know which are the design aspects that should be taken into account in order to promote smooth and continuous interactions. In this way our work reinforces the importance of interactions continuity and dimensional task congruence as design principles to guide the development and interaction analysis within HUI. An example scenario was conceived from splitting a previous single desktop application for 3D volume sculpture into three different interactive environments (Wimp, Augmented Reality and Head-Mounted Immersive Virtual Reality). To achieve such goal we employ the OpenInterface platform to allow the management of several modalities for user interaction within and along the three environments. Finally, we discuss the outcomes of the analysis of interactions within our HUI according to the design principles proposed.
publishDate 2011
dc.date.none.fl_str_mv 2011-05-20
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://sol.sbc.org.br/journals/index.php/jis/article/view/562
10.5753/jis.2011.562
url https://sol.sbc.org.br/journals/index.php/jis/article/view/562
identifier_str_mv 10.5753/jis.2011.562
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://sol.sbc.org.br/journals/index.php/jis/article/view/562/559
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Brazilian Computer Society
publisher.none.fl_str_mv Brazilian Computer Society
dc.source.none.fl_str_mv Journal of Interactive Systems; v. 2 n. 1 (2011): Vol. 2 No. 1 (2011)
Journal on Interactive Systems; Vol. 2 No. 1 (2011): Vol. 2 No. 1 (2011)
2763-7719
reponame:Journal on Interactive Systems
instname:Sociedade Brasileira de Computação (SBC)
instacron:SBC
instname_str Sociedade Brasileira de Computação (SBC)
instacron_str SBC
institution SBC
reponame_str Journal on Interactive Systems
collection Journal on Interactive Systems
repository.name.fl_str_mv Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)
repository.mail.fl_str_mv jis@sbc.org.br
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