The Game, the Player, the World: Looking for a Heart of Gameness

Detalhes bibliográficos
Autor(a) principal: Juul, Jesper
Data de Publicação: 2018
Tipo de documento: Artigo
Idioma: por
Título da fonte: Plurais (Salvador. Online)
Texto Completo: https://revistas.uneb.br/index.php/plurais/article/view/880
Resumo: This paper proposes a definition of games. I describe the classic game model, a list of six features that are necessary and sufficient for something to be a game. The definition shows games to be transmedial: There is no single game medium, but rather a number of game media, each with its own strengths. The computer is simply the latest game medium to emerge. While computer games1 are therefore part of the broader area of games, they have in many cases evolved beyond the classic game model.
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spelling The Game, the Player, the World: Looking for a Heart of GamenessGame definition. Game history. Transmedial gaming. Computer game history.This paper proposes a definition of games. I describe the classic game model, a list of six features that are necessary and sufficient for something to be a game. The definition shows games to be transmedial: There is no single game medium, but rather a number of game media, each with its own strengths. The computer is simply the latest game medium to emerge. While computer games1 are therefore part of the broader area of games, they have in many cases evolved beyond the classic game model.Programa de Pós-Graduação Stricto Sensu em Gestão e Tecnologias Aplicadas à Educação - UNEB2018-08-22info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://revistas.uneb.br/index.php/plurais/article/view/88010.29378/plurais.2447-9373.2010.v1.n2.%pPlurais - Revista Multidisciplinar; v. 1 n. 2 (2010): Games e Cultura2177-50602447-937310.29378/plurais.2447-9373.v1.n2reponame:Plurais (Salvador. Online)instname:Universidade do Estado da Bahia (UNEB)instacron:UNEBporhttps://revistas.uneb.br/index.php/plurais/article/view/880/624Juul, Jesperinfo:eu-repo/semantics/openAccess2018-08-23T00:50:13Zoai:ojs.192.168.5.50:article/880Revistahttps://revistas.uneb.br/index.php/pluraisPUBhttps://revistas.uneb.br/index.php/plurais/oai||revistaplurais@gmail.com2447-93732177-5060opendoar:2018-08-23T00:50:13Plurais (Salvador. Online) - Universidade do Estado da Bahia (UNEB)false
dc.title.none.fl_str_mv The Game, the Player, the World: Looking for a Heart of Gameness
title The Game, the Player, the World: Looking for a Heart of Gameness
spellingShingle The Game, the Player, the World: Looking for a Heart of Gameness
Juul, Jesper
Game definition. Game history. Transmedial gaming. Computer game history.
title_short The Game, the Player, the World: Looking for a Heart of Gameness
title_full The Game, the Player, the World: Looking for a Heart of Gameness
title_fullStr The Game, the Player, the World: Looking for a Heart of Gameness
title_full_unstemmed The Game, the Player, the World: Looking for a Heart of Gameness
title_sort The Game, the Player, the World: Looking for a Heart of Gameness
author Juul, Jesper
author_facet Juul, Jesper
author_role author
dc.contributor.author.fl_str_mv Juul, Jesper
dc.subject.por.fl_str_mv Game definition. Game history. Transmedial gaming. Computer game history.
topic Game definition. Game history. Transmedial gaming. Computer game history.
description This paper proposes a definition of games. I describe the classic game model, a list of six features that are necessary and sufficient for something to be a game. The definition shows games to be transmedial: There is no single game medium, but rather a number of game media, each with its own strengths. The computer is simply the latest game medium to emerge. While computer games1 are therefore part of the broader area of games, they have in many cases evolved beyond the classic game model.
publishDate 2018
dc.date.none.fl_str_mv 2018-08-22
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
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format article
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dc.identifier.uri.fl_str_mv https://revistas.uneb.br/index.php/plurais/article/view/880
10.29378/plurais.2447-9373.2010.v1.n2.%p
url https://revistas.uneb.br/index.php/plurais/article/view/880
identifier_str_mv 10.29378/plurais.2447-9373.2010.v1.n2.%p
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://revistas.uneb.br/index.php/plurais/article/view/880/624
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dc.publisher.none.fl_str_mv Programa de Pós-Graduação Stricto Sensu em Gestão e Tecnologias Aplicadas à Educação - UNEB
publisher.none.fl_str_mv Programa de Pós-Graduação Stricto Sensu em Gestão e Tecnologias Aplicadas à Educação - UNEB
dc.source.none.fl_str_mv Plurais - Revista Multidisciplinar; v. 1 n. 2 (2010): Games e Cultura
2177-5060
2447-9373
10.29378/plurais.2447-9373.v1.n2
reponame:Plurais (Salvador. Online)
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collection Plurais (Salvador. Online)
repository.name.fl_str_mv Plurais (Salvador. Online) - Universidade do Estado da Bahia (UNEB)
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