Implementação de uma estratégia blended peer-assistented learning: uma abordagem roleplaying

Detalhes bibliográficos
Autor(a) principal: MOURA, Julyana Mota de Moura
Data de Publicação: 2015
Tipo de documento: Dissertação
Idioma: por
Título da fonte: Biblioteca Digital de Teses e Dissertações da UNIFACS
Texto Completo: http://teste.tede.unifacs.br:8080/tede/handle/tede/525
Resumo: This work describes a learning/teaching approach using the PAL (Peer Assisted Learning) methodology through the adoption of Roleplaying strategy for the Technical Computing Program of IFBA – Federal Institute of Education, Science and Technology of Bahia – Paulo Afonso Campus. This methodology was applied in Computer Networks I course, a class of Subsequent mode and a class of integrated mode during the second semester of 2014. The PAL methodology is a relatively new concept and is on the rise, with an increasing number of institutions and organizations adopting one of its teaching strategies for their students´ education. The learning approach is based on the interaction among their students (peers), which contributes to a faster and more effective learning. This dissertation presents a literature review about learning methodologies (E-Learning, Blended Learning and PAL), emphasizing on Roleplaying strategies. The work carried out in this research aims at identifying and defining a guideline to be applied by teachers that intend to make use of a Roleplaying strategy as a computer-supported pedagogical tool. Some of the Virtual Learning Environments available today were analyzed in order to identify which is more suitable for the implementation of a Roleplaying strategy. In order to illustrate the advantages and disadvantages of the Roleplaying strategy, a case study was proposed using a Virtual Learning Environment called Edmodo. The results obtained from the assessment of the case study allowed the verification of the feasibility of the application of Roleplaying strategies in technological education as a useful tool in order to provide successful learning outcomes.
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spelling SAMPAIO, Paulo Nazareno MaiaKRONBAUER, Artur HenriqueDURÃO, Frederico AraújoMOURA, Julyana Mota de Moura2017-07-12T23:13:30Z2015-03-17MOURA, Julyana Mota de Moura. Implementação de uma estratégia blended peer-assistented learning: uma abordagem roleplaying. 2015. 93p. Dissertação Sistemas e Computação) - UNIFACS Universidade Salvador, Salvador, 2015.http://teste.tede.unifacs.br:8080/tede/handle/tede/525This work describes a learning/teaching approach using the PAL (Peer Assisted Learning) methodology through the adoption of Roleplaying strategy for the Technical Computing Program of IFBA – Federal Institute of Education, Science and Technology of Bahia – Paulo Afonso Campus. This methodology was applied in Computer Networks I course, a class of Subsequent mode and a class of integrated mode during the second semester of 2014. The PAL methodology is a relatively new concept and is on the rise, with an increasing number of institutions and organizations adopting one of its teaching strategies for their students´ education. The learning approach is based on the interaction among their students (peers), which contributes to a faster and more effective learning. This dissertation presents a literature review about learning methodologies (E-Learning, Blended Learning and PAL), emphasizing on Roleplaying strategies. The work carried out in this research aims at identifying and defining a guideline to be applied by teachers that intend to make use of a Roleplaying strategy as a computer-supported pedagogical tool. Some of the Virtual Learning Environments available today were analyzed in order to identify which is more suitable for the implementation of a Roleplaying strategy. In order to illustrate the advantages and disadvantages of the Roleplaying strategy, a case study was proposed using a Virtual Learning Environment called Edmodo. The results obtained from the assessment of the case study allowed the verification of the feasibility of the application of Roleplaying strategies in technological education as a useful tool in order to provide successful learning outcomes.Esta dissertação descreve o processo de ensino-aprendizagem utilizando a metodologia PAL – Peer Assistend Learning através do uso da estratégia Roleplaying para o Curso Técnico em Informática, do IFBA – Instituto Federal de Educação, Ciência e Tecnologia da Bahia – Campus Paulo Afonso. Esta metodologia foi aplicada na disciplina de Redes de Computadores I em uma turma da modalidade Subsequente e uma turma da modalidade Integrada no 2º semestre de 2014. A metodologia PAL é um conceito relativamente novo, que se encontra em ascensão, sendo cada vez maior o número de instituições e organizações que adotam uma de suas estratégias de ensino para a formação dos seus alunos. Baseia-se no ensino através de seus pares contribuindo assim para uma aprendizagem mais rápida e eficaz. A dissertação é iniciada por uma revisão bibliográfica sobre as metodologias de aprendizagem E-Learning, Blended Learnig e PAL, dando ênfase na estratégia Roleplaying. O trabalho realizado nessa dissertação visa identificar e definir um roteiro de trabalho para ser utilizado pelos professores que pretendem utilizar a estratégia Roleplaying como ferramenta pedagógica através do uso do computador. Alguns dos Ambientes Virtuais de Aprendizagem disponíveis no mercado atualmente foram analisados a fim de identificar qual se adequa mais ao perfil de uma atividade Roleplaying. De forma a ilustrar as vantagens e desvantagens da metodologia Roleplaying, foi proposto um estudo de caso utilizando o Ambiente Virtual de Aprendizagem Edmodo. Através dos resultados obtidos a partir das avaliações de aprendizagem do estudo de caso, foi possível verificar o sucesso da aplicação da estratégia Roleplaying no ensino tecnológico.Submitted by Roseli Araujo (roseli.araujo@unifacs.br) on 2017-07-12T23:13:30Z No. of bitstreams: 1 Dissertacao Julyana Mota de Moura.pdf: 1447154 bytes, checksum: 9e870366c2877b290cda357b7e484f56 (MD5)Made available in DSpace on 2017-07-12T23:13:30Z (GMT). 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dc.title.por.fl_str_mv Implementação de uma estratégia blended peer-assistented learning: uma abordagem roleplaying
title Implementação de uma estratégia blended peer-assistented learning: uma abordagem roleplaying
spellingShingle Implementação de uma estratégia blended peer-assistented learning: uma abordagem roleplaying
MOURA, Julyana Mota de Moura
Peer-Assisted Learning
Estratégias Peer-Assisted Learning
e-Learning
Blended Learning
Moodle EdModo e-PAL
Roleplaying
Ciências Exatas e da Terra
title_short Implementação de uma estratégia blended peer-assistented learning: uma abordagem roleplaying
title_full Implementação de uma estratégia blended peer-assistented learning: uma abordagem roleplaying
title_fullStr Implementação de uma estratégia blended peer-assistented learning: uma abordagem roleplaying
title_full_unstemmed Implementação de uma estratégia blended peer-assistented learning: uma abordagem roleplaying
title_sort Implementação de uma estratégia blended peer-assistented learning: uma abordagem roleplaying
author MOURA, Julyana Mota de Moura
author_facet MOURA, Julyana Mota de Moura
author_role author
dc.contributor.advisor1.fl_str_mv SAMPAIO, Paulo Nazareno Maia
dc.contributor.referee1.fl_str_mv KRONBAUER, Artur Henrique
dc.contributor.referee2.fl_str_mv DURÃO, Frederico Araújo
dc.contributor.author.fl_str_mv MOURA, Julyana Mota de Moura
contributor_str_mv SAMPAIO, Paulo Nazareno Maia
KRONBAUER, Artur Henrique
DURÃO, Frederico Araújo
dc.subject.por.fl_str_mv Peer-Assisted Learning
Estratégias Peer-Assisted Learning
e-Learning
Blended Learning
Moodle EdModo e-PAL
Roleplaying
topic Peer-Assisted Learning
Estratégias Peer-Assisted Learning
e-Learning
Blended Learning
Moodle EdModo e-PAL
Roleplaying
Ciências Exatas e da Terra
dc.subject.cnpq.fl_str_mv Ciências Exatas e da Terra
description This work describes a learning/teaching approach using the PAL (Peer Assisted Learning) methodology through the adoption of Roleplaying strategy for the Technical Computing Program of IFBA – Federal Institute of Education, Science and Technology of Bahia – Paulo Afonso Campus. This methodology was applied in Computer Networks I course, a class of Subsequent mode and a class of integrated mode during the second semester of 2014. The PAL methodology is a relatively new concept and is on the rise, with an increasing number of institutions and organizations adopting one of its teaching strategies for their students´ education. The learning approach is based on the interaction among their students (peers), which contributes to a faster and more effective learning. This dissertation presents a literature review about learning methodologies (E-Learning, Blended Learning and PAL), emphasizing on Roleplaying strategies. The work carried out in this research aims at identifying and defining a guideline to be applied by teachers that intend to make use of a Roleplaying strategy as a computer-supported pedagogical tool. Some of the Virtual Learning Environments available today were analyzed in order to identify which is more suitable for the implementation of a Roleplaying strategy. In order to illustrate the advantages and disadvantages of the Roleplaying strategy, a case study was proposed using a Virtual Learning Environment called Edmodo. The results obtained from the assessment of the case study allowed the verification of the feasibility of the application of Roleplaying strategies in technological education as a useful tool in order to provide successful learning outcomes.
publishDate 2015
dc.date.issued.fl_str_mv 2015-03-17
dc.date.accessioned.fl_str_mv 2017-07-12T23:13:30Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/masterThesis
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dc.identifier.citation.fl_str_mv MOURA, Julyana Mota de Moura. Implementação de uma estratégia blended peer-assistented learning: uma abordagem roleplaying. 2015. 93p. Dissertação Sistemas e Computação) - UNIFACS Universidade Salvador, Salvador, 2015.
dc.identifier.uri.fl_str_mv http://teste.tede.unifacs.br:8080/tede/handle/tede/525
identifier_str_mv MOURA, Julyana Mota de Moura. Implementação de uma estratégia blended peer-assistented learning: uma abordagem roleplaying. 2015. 93p. Dissertação Sistemas e Computação) - UNIFACS Universidade Salvador, Salvador, 2015.
url http://teste.tede.unifacs.br:8080/tede/handle/tede/525
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dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Universidade Salvador
dc.publisher.program.fl_str_mv Sistemas e Computação
dc.publisher.initials.fl_str_mv UNIFACS
dc.publisher.country.fl_str_mv Brasil
dc.publisher.department.fl_str_mv Sistemas e Computação
publisher.none.fl_str_mv Universidade Salvador
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