Improving the usability of interactive systems by incorporating design thinking into the engineering process: Raising computer science students' awareness of quality versus quantity in ideation
Autor(a) principal: | |
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Data de Publicação: | 2019 |
Outros Autores: | , |
Tipo de documento: | Artigo de conferência |
Idioma: | eng |
Título da fonte: | Repositório Institucional da UNESP |
Texto Completo: | http://dx.doi.org/10.1109/EXPAT.2019.8876490 http://hdl.handle.net/11449/199588 |
Resumo: | Traditional engineering methods are considered unsuitable for the development of usable and engaging interactive systems such as online experimentation and simulation software. For systems involving users, user-centric design approaches are more appropriate. The ideation stage of design involves exploring the space of opportunities. One commonly held view in design disciplines is that quantity leads to quality. Yet, for related non-design disciplines such as engineering, quantity is often regarded as a negative characteristic associated with low quality. Focusing on quality alone may lead to inferior user experience and ineffective systems. This study describes an initiative to (1) collect empirical evidence to support the design-belief that quantity leads to quality and (2) to use the activity and its results as part of a pedagogical strategy to enhance students' awareness of the connections between quantity and quality during ideation. A class of 100 computer science students was divided into two groups. Both groups were given the same task to design a text-input strategy for individuals with motor disabilities but with different focuses: one group was asked to focus on quality of ideas and the other group on the quantity of ideas. The results show that the students who focused on quantity of ideas produced better quality concepts compared to the students that focused on quality. The results were presented to and discussed with the students as a part of the learning process. |
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Improving the usability of interactive systems by incorporating design thinking into the engineering process: Raising computer science students' awareness of quality versus quantity in ideationhuman computer interactionideationmotor disabilitysketchingtext entryuniversal design educationTraditional engineering methods are considered unsuitable for the development of usable and engaging interactive systems such as online experimentation and simulation software. For systems involving users, user-centric design approaches are more appropriate. The ideation stage of design involves exploring the space of opportunities. One commonly held view in design disciplines is that quantity leads to quality. Yet, for related non-design disciplines such as engineering, quantity is often regarded as a negative characteristic associated with low quality. Focusing on quality alone may lead to inferior user experience and ineffective systems. This study describes an initiative to (1) collect empirical evidence to support the design-belief that quantity leads to quality and (2) to use the activity and its results as part of a pedagogical strategy to enhance students' awareness of the connections between quantity and quality during ideation. A class of 100 computer science students was divided into two groups. Both groups were given the same task to design a text-input strategy for individuals with motor disabilities but with different focuses: one group was asked to focus on quality of ideas and the other group on the quantity of ideas. The results show that the students who focused on quantity of ideas produced better quality concepts compared to the students that focused on quality. The results were presented to and discussed with the students as a part of the learning process.Department of Computer Science Oslo Metropolitan UniversityDepartment of Technology Kristiania University CollegeDepartment of Design UNESP-Sao Paulo State UniversityDepartment of Design UNESP-Sao Paulo State UniversityOslo Metropolitan UniversityKristiania University CollegeUniversidade Estadual Paulista (Unesp)Sandnes, Frode EikaEika, EvelynMedola, Fausto Orsi [UNESP]2020-12-12T01:43:56Z2020-12-12T01:43:56Z2019-06-01info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/conferenceObject172-176http://dx.doi.org/10.1109/EXPAT.2019.8876490Proceedings of the 2019 5th Experiment at International Conference, exp.at 2019, p. 172-176.http://hdl.handle.net/11449/19958810.1109/EXPAT.2019.88764902-s2.0-85074324806Scopusreponame:Repositório Institucional da UNESPinstname:Universidade Estadual Paulista (UNESP)instacron:UNESPengProceedings of the 2019 5th Experiment at International Conference, exp.at 2019info:eu-repo/semantics/openAccess2024-04-17T18:29:18Zoai:repositorio.unesp.br:11449/199588Repositório InstitucionalPUBhttp://repositorio.unesp.br/oai/requestopendoar:29462024-08-05T20:27:13.371616Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP)false |
dc.title.none.fl_str_mv |
Improving the usability of interactive systems by incorporating design thinking into the engineering process: Raising computer science students' awareness of quality versus quantity in ideation |
title |
Improving the usability of interactive systems by incorporating design thinking into the engineering process: Raising computer science students' awareness of quality versus quantity in ideation |
spellingShingle |
Improving the usability of interactive systems by incorporating design thinking into the engineering process: Raising computer science students' awareness of quality versus quantity in ideation Sandnes, Frode Eika human computer interaction ideation motor disability sketching text entry universal design education |
title_short |
Improving the usability of interactive systems by incorporating design thinking into the engineering process: Raising computer science students' awareness of quality versus quantity in ideation |
title_full |
Improving the usability of interactive systems by incorporating design thinking into the engineering process: Raising computer science students' awareness of quality versus quantity in ideation |
title_fullStr |
Improving the usability of interactive systems by incorporating design thinking into the engineering process: Raising computer science students' awareness of quality versus quantity in ideation |
title_full_unstemmed |
Improving the usability of interactive systems by incorporating design thinking into the engineering process: Raising computer science students' awareness of quality versus quantity in ideation |
title_sort |
Improving the usability of interactive systems by incorporating design thinking into the engineering process: Raising computer science students' awareness of quality versus quantity in ideation |
author |
Sandnes, Frode Eika |
author_facet |
Sandnes, Frode Eika Eika, Evelyn Medola, Fausto Orsi [UNESP] |
author_role |
author |
author2 |
Eika, Evelyn Medola, Fausto Orsi [UNESP] |
author2_role |
author author |
dc.contributor.none.fl_str_mv |
Oslo Metropolitan University Kristiania University College Universidade Estadual Paulista (Unesp) |
dc.contributor.author.fl_str_mv |
Sandnes, Frode Eika Eika, Evelyn Medola, Fausto Orsi [UNESP] |
dc.subject.por.fl_str_mv |
human computer interaction ideation motor disability sketching text entry universal design education |
topic |
human computer interaction ideation motor disability sketching text entry universal design education |
description |
Traditional engineering methods are considered unsuitable for the development of usable and engaging interactive systems such as online experimentation and simulation software. For systems involving users, user-centric design approaches are more appropriate. The ideation stage of design involves exploring the space of opportunities. One commonly held view in design disciplines is that quantity leads to quality. Yet, for related non-design disciplines such as engineering, quantity is often regarded as a negative characteristic associated with low quality. Focusing on quality alone may lead to inferior user experience and ineffective systems. This study describes an initiative to (1) collect empirical evidence to support the design-belief that quantity leads to quality and (2) to use the activity and its results as part of a pedagogical strategy to enhance students' awareness of the connections between quantity and quality during ideation. A class of 100 computer science students was divided into two groups. Both groups were given the same task to design a text-input strategy for individuals with motor disabilities but with different focuses: one group was asked to focus on quality of ideas and the other group on the quantity of ideas. The results show that the students who focused on quantity of ideas produced better quality concepts compared to the students that focused on quality. The results were presented to and discussed with the students as a part of the learning process. |
publishDate |
2019 |
dc.date.none.fl_str_mv |
2019-06-01 2020-12-12T01:43:56Z 2020-12-12T01:43:56Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/conferenceObject |
format |
conferenceObject |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://dx.doi.org/10.1109/EXPAT.2019.8876490 Proceedings of the 2019 5th Experiment at International Conference, exp.at 2019, p. 172-176. http://hdl.handle.net/11449/199588 10.1109/EXPAT.2019.8876490 2-s2.0-85074324806 |
url |
http://dx.doi.org/10.1109/EXPAT.2019.8876490 http://hdl.handle.net/11449/199588 |
identifier_str_mv |
Proceedings of the 2019 5th Experiment at International Conference, exp.at 2019, p. 172-176. 10.1109/EXPAT.2019.8876490 2-s2.0-85074324806 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
Proceedings of the 2019 5th Experiment at International Conference, exp.at 2019 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
172-176 |
dc.source.none.fl_str_mv |
Scopus reponame:Repositório Institucional da UNESP instname:Universidade Estadual Paulista (UNESP) instacron:UNESP |
instname_str |
Universidade Estadual Paulista (UNESP) |
instacron_str |
UNESP |
institution |
UNESP |
reponame_str |
Repositório Institucional da UNESP |
collection |
Repositório Institucional da UNESP |
repository.name.fl_str_mv |
Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP) |
repository.mail.fl_str_mv |
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1808129203962380288 |