Development and validation of an instrument for evaluating the ludicity of games in health education

Detalhes bibliográficos
Autor(a) principal: Pires, Maria Raquel Gomes Maia
Data de Publicação: 2015
Outros Autores: Göttems, Leila Bernarda Donato, Silva, Laianna Victoria Santiago, Carvalho, Paloma Aparecida, Melo, Gislane Ferreira de, Fonseca, Rosa Maria Godoy Serpa da
Tipo de documento: Artigo
Idioma: eng
por
Título da fonte: Revista da Escola de Enfermagem da USP (Online)
Texto Completo: https://www.revistas.usp.br/reeusp/article/view/108425
Resumo: OBJECTIVE Developing and validating an instrument to evaluate the playfulness of games in health education contexts. METHODOLOGY A methodological, exploratory and descriptive research, developed in two stages: 1. Application of an open questionnaire to 50 graduate students, with content analysis of the answers and calculation of Kappa coefficient for defining items; 2. Procedures for construction of scales, with content validation by judges and analysis of the consensus estimate byContent Validity Index(CVI). RESULTS 53 items regarding the restless character of the games in the dimensions of playfulness, the formative components of learning and the profiles of the players. CONCLUSION Ludicity can be assessed by validated items related to the degree of involvement, immersion and reinvention of the subjects in the game along with the dynamics and playability of the game.
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spelling Development and validation of an instrument for evaluating the ludicity of games in health education Desarrollo y validación de instrumento para evaluar la ludicidad de juegos en salud Desenvolvimento e validação de instrumento para avaliar a ludicidade de jogos em saúde OBJECTIVE Developing and validating an instrument to evaluate the playfulness of games in health education contexts. METHODOLOGY A methodological, exploratory and descriptive research, developed in two stages: 1. Application of an open questionnaire to 50 graduate students, with content analysis of the answers and calculation of Kappa coefficient for defining items; 2. Procedures for construction of scales, with content validation by judges and analysis of the consensus estimate byContent Validity Index(CVI). RESULTS 53 items regarding the restless character of the games in the dimensions of playfulness, the formative components of learning and the profiles of the players. CONCLUSION Ludicity can be assessed by validated items related to the degree of involvement, immersion and reinvention of the subjects in the game along with the dynamics and playability of the game. OBJETIVO Elaborar y validar un instrumento para la evaluación de la ludicidad de juegos en contextos educativos de salud. MÉTODO Investigación metodológica, exploratoria y descriptiva, desarrollada en dos etapas: 1. aplicación de cuestionario abierto a 50 estudiantes universitarios, con análisis de contenido de las respuestas y cómputo del coeficiente Kappa para cierre de los ítems; 2. procedimientos de construcción de escalas, con validación de contenido mediante análisis de los jueces y estimación de consenso por el Content Validity Index(CVI). RESULTADOS Se validaron 53 ítems acerca del carácter irrequieto de los juegos en las dimensiones de la ludicidad, de los componentes formativos del aprendizaje y del perfil de los jugadores. CONCLUSIÓN La ludicidad puede ser evaluada por ítems validados relacionados con el grado de involucración, inmersión y reinvención de los sujetos en el partido, al lado de la dinámica y la jugabilidad del juego. OBJETIVO Elaborar e validar um instrumento para a avaliação da ludicidade de jogos em contextos educativos da saúde. MÉTODO Pesquisa metodológica, exploratória e descritiva, desenvolvida em duas etapas: 1. aplicação de questionário aberto a 50 graduandos, com análise de conteúdo das respostas e cálculo do coeficiente Kappa para fechamento dos itens; 2. procedimentos de construção de escalas, com validação de conteúdo mediante análise dos juízes e estimativa de consenso pelo Content Validity Index(CVI). RESULTADOS Foram validados 53 itens acerca do caráter irrequieto dos jogos nas dimensões da ludicidade, dos componentes formativos da aprendizagem e do perfil dos jogadores. CONCLUSÃO A ludicidade pode ser avaliada por itens validados relacionados ao grau de envolvimento, de imersão e de reinvenção dos sujeitos na partida, ao lado da dinâmica e da jogabilidade do jogo. Universidade de São Paulo. Escola de Enfermagem2015-12-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfapplication/pdfhttps://www.revistas.usp.br/reeusp/article/view/10842510.1590/S0080-623420150000600015Revista da Escola de Enfermagem da USP; v. 49 n. 6 (2015); 978-987Revista da Escola de Enfermagem da USP; Vol. 49 No. 6 (2015); 978-987Revista da Escola de Enfermagem da USP; Vol. 49 Núm. 6 (2015); 978-9871980-220X0080-6234reponame:Revista da Escola de Enfermagem da USP (Online)instname:Universidade de São Paulo (USP)instacron:USPengporhttps://www.revistas.usp.br/reeusp/article/view/108425/106728https://www.revistas.usp.br/reeusp/article/view/108425/106729http://creativecommons.org/licenses/by-nc/4.0info:eu-repo/semantics/openAccessPires, Maria Raquel Gomes MaiaGöttems, Leila Bernarda DonatoSilva, Laianna Victoria SantiagoCarvalho, Paloma AparecidaMelo, Gislane Ferreira deFonseca, Rosa Maria Godoy Serpa da2016-03-11T14:20:09Zoai:revistas.usp.br:article/108425Revistahttps://www.revistas.usp.br/reeuspPUBhttps://www.revistas.usp.br/reeusp/oai||nursingscholar@usp.br1980-220X0080-6234opendoar:2016-03-11T14:20:09Revista da Escola de Enfermagem da USP (Online) - Universidade de São Paulo (USP)false
dc.title.none.fl_str_mv Development and validation of an instrument for evaluating the ludicity of games in health education
Desarrollo y validación de instrumento para evaluar la ludicidad de juegos en salud
Desenvolvimento e validação de instrumento para avaliar a ludicidade de jogos em saúde
title Development and validation of an instrument for evaluating the ludicity of games in health education
spellingShingle Development and validation of an instrument for evaluating the ludicity of games in health education
Pires, Maria Raquel Gomes Maia
title_short Development and validation of an instrument for evaluating the ludicity of games in health education
title_full Development and validation of an instrument for evaluating the ludicity of games in health education
title_fullStr Development and validation of an instrument for evaluating the ludicity of games in health education
title_full_unstemmed Development and validation of an instrument for evaluating the ludicity of games in health education
title_sort Development and validation of an instrument for evaluating the ludicity of games in health education
author Pires, Maria Raquel Gomes Maia
author_facet Pires, Maria Raquel Gomes Maia
Göttems, Leila Bernarda Donato
Silva, Laianna Victoria Santiago
Carvalho, Paloma Aparecida
Melo, Gislane Ferreira de
Fonseca, Rosa Maria Godoy Serpa da
author_role author
author2 Göttems, Leila Bernarda Donato
Silva, Laianna Victoria Santiago
Carvalho, Paloma Aparecida
Melo, Gislane Ferreira de
Fonseca, Rosa Maria Godoy Serpa da
author2_role author
author
author
author
author
dc.contributor.author.fl_str_mv Pires, Maria Raquel Gomes Maia
Göttems, Leila Bernarda Donato
Silva, Laianna Victoria Santiago
Carvalho, Paloma Aparecida
Melo, Gislane Ferreira de
Fonseca, Rosa Maria Godoy Serpa da
description OBJECTIVE Developing and validating an instrument to evaluate the playfulness of games in health education contexts. METHODOLOGY A methodological, exploratory and descriptive research, developed in two stages: 1. Application of an open questionnaire to 50 graduate students, with content analysis of the answers and calculation of Kappa coefficient for defining items; 2. Procedures for construction of scales, with content validation by judges and analysis of the consensus estimate byContent Validity Index(CVI). RESULTS 53 items regarding the restless character of the games in the dimensions of playfulness, the formative components of learning and the profiles of the players. CONCLUSION Ludicity can be assessed by validated items related to the degree of involvement, immersion and reinvention of the subjects in the game along with the dynamics and playability of the game.
publishDate 2015
dc.date.none.fl_str_mv 2015-12-01
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
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dc.identifier.uri.fl_str_mv https://www.revistas.usp.br/reeusp/article/view/108425
10.1590/S0080-623420150000600015
url https://www.revistas.usp.br/reeusp/article/view/108425
identifier_str_mv 10.1590/S0080-623420150000600015
dc.language.iso.fl_str_mv eng
por
language eng
por
dc.relation.none.fl_str_mv https://www.revistas.usp.br/reeusp/article/view/108425/106728
https://www.revistas.usp.br/reeusp/article/view/108425/106729
dc.rights.driver.fl_str_mv http://creativecommons.org/licenses/by-nc/4.0
info:eu-repo/semantics/openAccess
rights_invalid_str_mv http://creativecommons.org/licenses/by-nc/4.0
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
application/pdf
dc.publisher.none.fl_str_mv Universidade de São Paulo. Escola de Enfermagem
publisher.none.fl_str_mv Universidade de São Paulo. Escola de Enfermagem
dc.source.none.fl_str_mv Revista da Escola de Enfermagem da USP; v. 49 n. 6 (2015); 978-987
Revista da Escola de Enfermagem da USP; Vol. 49 No. 6 (2015); 978-987
Revista da Escola de Enfermagem da USP; Vol. 49 Núm. 6 (2015); 978-987
1980-220X
0080-6234
reponame:Revista da Escola de Enfermagem da USP (Online)
instname:Universidade de São Paulo (USP)
instacron:USP
instname_str Universidade de São Paulo (USP)
instacron_str USP
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reponame_str Revista da Escola de Enfermagem da USP (Online)
collection Revista da Escola de Enfermagem da USP (Online)
repository.name.fl_str_mv Revista da Escola de Enfermagem da USP (Online) - Universidade de São Paulo (USP)
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