Development and validation of an instrument for evaluating the ludicity of games in health education
Autor(a) principal: | |
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Data de Publicação: | 2015 |
Outros Autores: | , , , , |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Revista da Escola de Enfermagem da USP (Online) |
Texto Completo: | http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0080-62342015000600978 |
Resumo: | Abstract OBJECTIVE Developing and validating an instrument to evaluate the playfulness of games in health education contexts. METHODOLOGY A methodological, exploratory and descriptive research, developed in two stages: 1. Application of an open questionnaire to 50 graduate students, with content analysis of the answers and calculation of Kappa coefficient for defining items; 2. Procedures for construction of scales, with content validation by judges and analysis of the consensus estimate byContent Validity Index(CVI). RESULTS 53 items regarding the restless character of the games in the dimensions of playfulness, the formative components of learning and the profiles of the players. CONCLUSION Ludicity can be assessed by validated items related to the degree of involvement, immersion and reinvention of the subjects in the game along with the dynamics and playability of the game. |
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Revista da Escola de Enfermagem da USP (Online) |
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Development and validation of an instrument for evaluating the ludicity of games in health educationHealth EducationPlay and PlaythingsEducation, HigherCreativityPersonal AutonomyValidation StudiesAbstract OBJECTIVE Developing and validating an instrument to evaluate the playfulness of games in health education contexts. METHODOLOGY A methodological, exploratory and descriptive research, developed in two stages: 1. Application of an open questionnaire to 50 graduate students, with content analysis of the answers and calculation of Kappa coefficient for defining items; 2. Procedures for construction of scales, with content validation by judges and analysis of the consensus estimate byContent Validity Index(CVI). RESULTS 53 items regarding the restless character of the games in the dimensions of playfulness, the formative components of learning and the profiles of the players. CONCLUSION Ludicity can be assessed by validated items related to the degree of involvement, immersion and reinvention of the subjects in the game along with the dynamics and playability of the game.Universidade de São Paulo, Escola de Enfermagem2015-12-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersiontext/htmlhttp://old.scielo.br/scielo.php?script=sci_arttext&pid=S0080-62342015000600978Revista da Escola de Enfermagem da USP v.49 n.6 2015reponame:Revista da Escola de Enfermagem da USP (Online)instname:Universidade de São Paulo (USP)instacron:USP10.1590/S0080-623420150000600015info:eu-repo/semantics/openAccessPires,Maria Raquel Gomes MaiaGöttems,Leila Bernarda DonatoSilva,Laianna Victoria SantiagoCarvalho,Paloma AparecidaMelo,Gislane Ferreira deFonseca,Rosa Maria Godoy Serpa daeng2015-12-08T00:00:00Zoai:scielo:S0080-62342015000600978Revistahttp://www.scielo.br/reeuspPUBhttps://old.scielo.br/oai/scielo-oai.php||nursingscholar@usp.br1980-220X0080-6234opendoar:2015-12-08T00:00Revista da Escola de Enfermagem da USP (Online) - Universidade de São Paulo (USP)false |
dc.title.none.fl_str_mv |
Development and validation of an instrument for evaluating the ludicity of games in health education |
title |
Development and validation of an instrument for evaluating the ludicity of games in health education |
spellingShingle |
Development and validation of an instrument for evaluating the ludicity of games in health education Pires,Maria Raquel Gomes Maia Health Education Play and Playthings Education, Higher Creativity Personal Autonomy Validation Studies |
title_short |
Development and validation of an instrument for evaluating the ludicity of games in health education |
title_full |
Development and validation of an instrument for evaluating the ludicity of games in health education |
title_fullStr |
Development and validation of an instrument for evaluating the ludicity of games in health education |
title_full_unstemmed |
Development and validation of an instrument for evaluating the ludicity of games in health education |
title_sort |
Development and validation of an instrument for evaluating the ludicity of games in health education |
author |
Pires,Maria Raquel Gomes Maia |
author_facet |
Pires,Maria Raquel Gomes Maia Göttems,Leila Bernarda Donato Silva,Laianna Victoria Santiago Carvalho,Paloma Aparecida Melo,Gislane Ferreira de Fonseca,Rosa Maria Godoy Serpa da |
author_role |
author |
author2 |
Göttems,Leila Bernarda Donato Silva,Laianna Victoria Santiago Carvalho,Paloma Aparecida Melo,Gislane Ferreira de Fonseca,Rosa Maria Godoy Serpa da |
author2_role |
author author author author author |
dc.contributor.author.fl_str_mv |
Pires,Maria Raquel Gomes Maia Göttems,Leila Bernarda Donato Silva,Laianna Victoria Santiago Carvalho,Paloma Aparecida Melo,Gislane Ferreira de Fonseca,Rosa Maria Godoy Serpa da |
dc.subject.por.fl_str_mv |
Health Education Play and Playthings Education, Higher Creativity Personal Autonomy Validation Studies |
topic |
Health Education Play and Playthings Education, Higher Creativity Personal Autonomy Validation Studies |
description |
Abstract OBJECTIVE Developing and validating an instrument to evaluate the playfulness of games in health education contexts. METHODOLOGY A methodological, exploratory and descriptive research, developed in two stages: 1. Application of an open questionnaire to 50 graduate students, with content analysis of the answers and calculation of Kappa coefficient for defining items; 2. Procedures for construction of scales, with content validation by judges and analysis of the consensus estimate byContent Validity Index(CVI). RESULTS 53 items regarding the restless character of the games in the dimensions of playfulness, the formative components of learning and the profiles of the players. CONCLUSION Ludicity can be assessed by validated items related to the degree of involvement, immersion and reinvention of the subjects in the game along with the dynamics and playability of the game. |
publishDate |
2015 |
dc.date.none.fl_str_mv |
2015-12-01 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0080-62342015000600978 |
url |
http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0080-62342015000600978 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
10.1590/S0080-623420150000600015 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
text/html |
dc.publisher.none.fl_str_mv |
Universidade de São Paulo, Escola de Enfermagem |
publisher.none.fl_str_mv |
Universidade de São Paulo, Escola de Enfermagem |
dc.source.none.fl_str_mv |
Revista da Escola de Enfermagem da USP v.49 n.6 2015 reponame:Revista da Escola de Enfermagem da USP (Online) instname:Universidade de São Paulo (USP) instacron:USP |
instname_str |
Universidade de São Paulo (USP) |
instacron_str |
USP |
institution |
USP |
reponame_str |
Revista da Escola de Enfermagem da USP (Online) |
collection |
Revista da Escola de Enfermagem da USP (Online) |
repository.name.fl_str_mv |
Revista da Escola de Enfermagem da USP (Online) - Universidade de São Paulo (USP) |
repository.mail.fl_str_mv |
||nursingscholar@usp.br |
_version_ |
1748936537798606848 |