The Virtual Meets the Real in Sports World: Is There a Circular Effect Between Traditional Sports and eSports Fan Identification?

Detalhes bibliográficos
Autor(a) principal: Cardoso, Andre
Data de Publicação: 2022
Outros Autores: Almeida, Victor
Tipo de documento: Artigo
Idioma: eng
por
Título da fonte: BBR. Brazilian Business Review (English edition. Online)
Texto Completo: http://www.bbronline.com.br/index.php/bbr/article/view/739
Resumo: This study was designed to investigate the influence of eSports fan identification on traditional sports teams and vice-versa, specifically in cases where there is an intersection of soccer teams and the eSports world. The Points of Attachment Index was applied with the theoretical background used mainly being the Social Identity Theory (Tajfel & Turner, 1979). Four substantive hypotheses were translated into a conceptual model. Surveys were collected during eSports events in the city of Rio de Janeiro in 2019. Valid questionnaires collected reached 1,420. Data analysis was completed by applying descriptive analysis, exploratory factor analysis, and confirmatory factor analysis, to verify the reliability of the constructs, as well as the convergent and discriminant validity. The Structural Equation Modeling technique was used to test the substantive hypotheses. The empirical outcomes suggest that the identification of a fan with a soccer club exerts a positive influence on the identification of the fan with the club’s eSports team, but the opposite cannot be stated.
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spelling The Virtual Meets the Real in Sports World: Is There a Circular Effect Between Traditional Sports and eSports Fan Identification?O Virtual Encontra o Real no Mundo dos Esportes: Existe um Efeito Circular na Identificação do Fã entre Esportes Tradicionais e Esportes Eletrônicos?SportsSponsorshipEsportsSoccerFan IdentificationEsportesPatrocínioEsportsFutebolIdentificacão do FãThis study was designed to investigate the influence of eSports fan identification on traditional sports teams and vice-versa, specifically in cases where there is an intersection of soccer teams and the eSports world. The Points of Attachment Index was applied with the theoretical background used mainly being the Social Identity Theory (Tajfel & Turner, 1979). Four substantive hypotheses were translated into a conceptual model. Surveys were collected during eSports events in the city of Rio de Janeiro in 2019. Valid questionnaires collected reached 1,420. Data analysis was completed by applying descriptive analysis, exploratory factor analysis, and confirmatory factor analysis, to verify the reliability of the constructs, as well as the convergent and discriminant validity. The Structural Equation Modeling technique was used to test the substantive hypotheses. The empirical outcomes suggest that the identification of a fan with a soccer club exerts a positive influence on the identification of the fan with the club’s eSports team, but the opposite cannot be stated.O estudo foi desenhado para investigar a influência da identificação do fã de eSports em times esportivos tradicionais e vice-versa, especificamente nos casos em que há uma interseção de times de futebol e o mundo dos eSports. A escala PAI (Points of Attachment Index) foi aplicada, utilizandose a Teoria da Identidade Social (Tajfel & Turner, 1979) como principal referencial teórico. Quatro hipóteses substantivas foram traduzidas em um modelo conceitual. Os dados da pesquisa foram coletados durante eventos de eSports na cidade do Rio de Janeiro no ano de 2019. Os questionários válidos coletados chegaram a 1.420. A análise dos dados foi concluída por meio de análise descritiva, análise fatorial exploratória e análise fatorial confirmatória para verificar a confiabilidade dos construtos, bem como a sua validade convergente e discriminante. A técnica de Modelagem de Equações Estruturais foi utilizada para testar as hipóteses substantivas. Os resultados empíricos sugerem que a identificação do fã com um clube de futebol exerce influência positiva na identificação do fã com o time de eSports do mesmo clube, mas não se pode afirmar o contrário.FUCAPE Business Shool2022-12-19info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionPeer-reviewed ArticleArtigo revisado pelos paresapplication/pdfapplication/pdfhttp://www.bbronline.com.br/index.php/bbr/article/view/739Brazilian Business Review; Ahead of printBrazilian Business Review; Ahead of print1808-23861807-734Xreponame:BBR. Brazilian Business Review (English edition. Online)instname:Fucape Business School (FBS)instacron:FBSengporhttp://www.bbronline.com.br/index.php/bbr/article/view/739/1113http://www.bbronline.com.br/index.php/bbr/article/view/739/1114Copyright (c) 2022 Brazilian Business Reviewhttp://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessCardoso, AndreAlmeida, Victor2022-12-19T22:08:05Zoai:ojs.pkp.sfu.ca:article/739Revistahttps://www.bbronline.com.br/index.php/bbr/indexONGhttp://www.bbronline.com.br/index.php/bbr/oai|| bbronline@bbronline.com.br1808-23861808-2386opendoar:2022-12-19T22:08:05BBR. Brazilian Business Review (English edition. Online) - Fucape Business School (FBS)false
dc.title.none.fl_str_mv The Virtual Meets the Real in Sports World: Is There a Circular Effect Between Traditional Sports and eSports Fan Identification?
O Virtual Encontra o Real no Mundo dos Esportes: Existe um Efeito Circular na Identificação do Fã entre Esportes Tradicionais e Esportes Eletrônicos?
title The Virtual Meets the Real in Sports World: Is There a Circular Effect Between Traditional Sports and eSports Fan Identification?
spellingShingle The Virtual Meets the Real in Sports World: Is There a Circular Effect Between Traditional Sports and eSports Fan Identification?
Cardoso, Andre
Sports
Sponsorship
Esports
Soccer
Fan Identification
Esportes
Patrocínio
Esports
Futebol
Identificacão do Fã
title_short The Virtual Meets the Real in Sports World: Is There a Circular Effect Between Traditional Sports and eSports Fan Identification?
title_full The Virtual Meets the Real in Sports World: Is There a Circular Effect Between Traditional Sports and eSports Fan Identification?
title_fullStr The Virtual Meets the Real in Sports World: Is There a Circular Effect Between Traditional Sports and eSports Fan Identification?
title_full_unstemmed The Virtual Meets the Real in Sports World: Is There a Circular Effect Between Traditional Sports and eSports Fan Identification?
title_sort The Virtual Meets the Real in Sports World: Is There a Circular Effect Between Traditional Sports and eSports Fan Identification?
author Cardoso, Andre
author_facet Cardoso, Andre
Almeida, Victor
author_role author
author2 Almeida, Victor
author2_role author
dc.contributor.author.fl_str_mv Cardoso, Andre
Almeida, Victor
dc.subject.por.fl_str_mv Sports
Sponsorship
Esports
Soccer
Fan Identification
Esportes
Patrocínio
Esports
Futebol
Identificacão do Fã
topic Sports
Sponsorship
Esports
Soccer
Fan Identification
Esportes
Patrocínio
Esports
Futebol
Identificacão do Fã
description This study was designed to investigate the influence of eSports fan identification on traditional sports teams and vice-versa, specifically in cases where there is an intersection of soccer teams and the eSports world. The Points of Attachment Index was applied with the theoretical background used mainly being the Social Identity Theory (Tajfel & Turner, 1979). Four substantive hypotheses were translated into a conceptual model. Surveys were collected during eSports events in the city of Rio de Janeiro in 2019. Valid questionnaires collected reached 1,420. Data analysis was completed by applying descriptive analysis, exploratory factor analysis, and confirmatory factor analysis, to verify the reliability of the constructs, as well as the convergent and discriminant validity. The Structural Equation Modeling technique was used to test the substantive hypotheses. The empirical outcomes suggest that the identification of a fan with a soccer club exerts a positive influence on the identification of the fan with the club’s eSports team, but the opposite cannot be stated.
publishDate 2022
dc.date.none.fl_str_mv 2022-12-19
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article
Artigo revisado pelos pares
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://www.bbronline.com.br/index.php/bbr/article/view/739
url http://www.bbronline.com.br/index.php/bbr/article/view/739
dc.language.iso.fl_str_mv eng
por
language eng
por
dc.relation.none.fl_str_mv http://www.bbronline.com.br/index.php/bbr/article/view/739/1113
http://www.bbronline.com.br/index.php/bbr/article/view/739/1114
dc.rights.driver.fl_str_mv Copyright (c) 2022 Brazilian Business Review
http://creativecommons.org/licenses/by/4.0
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2022 Brazilian Business Review
http://creativecommons.org/licenses/by/4.0
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
application/pdf
dc.publisher.none.fl_str_mv FUCAPE Business Shool
publisher.none.fl_str_mv FUCAPE Business Shool
dc.source.none.fl_str_mv Brazilian Business Review; Ahead of print
Brazilian Business Review; Ahead of print
1808-2386
1807-734X
reponame:BBR. Brazilian Business Review (English edition. Online)
instname:Fucape Business School (FBS)
instacron:FBS
instname_str Fucape Business School (FBS)
instacron_str FBS
institution FBS
reponame_str BBR. Brazilian Business Review (English edition. Online)
collection BBR. Brazilian Business Review (English edition. Online)
repository.name.fl_str_mv BBR. Brazilian Business Review (English edition. Online) - Fucape Business School (FBS)
repository.mail.fl_str_mv || bbronline@bbronline.com.br
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