Mobile technology, games and nature areas: The tourist perspective

Detalhes bibliográficos
Autor(a) principal: Nunes, Marcelo de Oliveira
Data de Publicação: 2024
Outros Autores: Mayer, Verônica Feder
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: https://tmstudies.net/index.php/ectms/article/view/647
Resumo: New mobile technologies such as smartphones and tablets allow tourists and tourism service providers to interact nearly free of time or space constraints. Since tourists are by definition mobile, it is argued that this trend merits greater focus in research involving the various spaces through which “the always connected traveller” passes. Hence, this study aims to test the acceptance of a smartphone game which would support the tourism experience of visitors to an island with tourism. To this end, a survey was carried out with 378 tourists who perceived using the game as useful, easy, enjoyable, and compatible with the location. Results indicate that an updated tourist profile of a more connected and technologically sophisticated public includes interest in interaction with mobile technologies that assist tourists even on trips where they want to experience nature, adventure, social interaction and relaxation. Finally, the authors reflect on the use of games as a means of promoting sustainable behaviour among tourists.
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spelling Mobile technology, games and nature areas: The tourist perspectiveTecnologia móvel, games e espaços naturais: a perspectiva do turistaTourism and technologygamificationmobile applicationssmartphonesNew mobile technologies such as smartphones and tablets allow tourists and tourism service providers to interact nearly free of time or space constraints. Since tourists are by definition mobile, it is argued that this trend merits greater focus in research involving the various spaces through which “the always connected traveller” passes. Hence, this study aims to test the acceptance of a smartphone game which would support the tourism experience of visitors to an island with tourism. To this end, a survey was carried out with 378 tourists who perceived using the game as useful, easy, enjoyable, and compatible with the location. Results indicate that an updated tourist profile of a more connected and technologically sophisticated public includes interest in interaction with mobile technologies that assist tourists even on trips where they want to experience nature, adventure, social interaction and relaxation. Finally, the authors reflect on the use of games as a means of promoting sustainable behaviour among tourists.Novas tecnologias móveis, como smartphones e tablets, propiciam que turistas e prestadores de serviços turísticos interajam praticamente sem restrições de tempo e espaço. Considerando que o turista é por definição móvel, acredita-se que esta tendência mereça destaque nas pesquisas envolvendo os diferentes espaços por onde circula o “viajante sempre conectado”. Assim, este trabalho visa testar a aceitação de um game para smartphones, que auxiliaria a experiência turística de visitantes de uma ilha turística. Para tanto, foi conduzido um levantamento com 378 turistas, que perceberam seu uso como útil, fácil, compatível com o local e divertido. Resultados indicam que o novo perfil do turista, entendido como mais conectado e tecnologicamente sofisticado, demonstra interesse pelo uso interativo de tecnologias móveis que o auxiliem, mesmo em viagens motivadas pelo contato com a natureza, aventura, interação social e descanso. Por fim, os autores refletem sobre o uso dos games na promoção de comportamentos sustentáveis.University of Algarve2024-01-10info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttps://tmstudies.net/index.php/ectms/article/view/647Revista Encontros Científicos - Tourism & Management Studies; v. 10 n. 1 (2014); 53-58Tourism & Management Studies; Vol. 10 N.º 1 (2014); 53-58Tourism & Management Studies; Vol. 10 No. 1 (2014); 53-58Revista Encontros Científicos - Tourism & Management Studies; Vol. 10 Núm. 1 (2014); 53-582182-8466reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAPenghttps://tmstudies.net/index.php/ectms/article/view/647https://tmstudies.net/index.php/ectms/article/view/647/1154Copyright (c) 2016 Tourism & Management Studiesinfo:eu-repo/semantics/openAccessNunes, Marcelo de OliveiraMayer, Verônica Feder2024-01-17T15:28:50Zoai:ojs.pkp.sfu.ca:article/647Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T00:56:21.990482Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Mobile technology, games and nature areas: The tourist perspective
Tecnologia móvel, games e espaços naturais: a perspectiva do turista
title Mobile technology, games and nature areas: The tourist perspective
spellingShingle Mobile technology, games and nature areas: The tourist perspective
Nunes, Marcelo de Oliveira
Tourism and technology
gamification
mobile applications
smartphones
title_short Mobile technology, games and nature areas: The tourist perspective
title_full Mobile technology, games and nature areas: The tourist perspective
title_fullStr Mobile technology, games and nature areas: The tourist perspective
title_full_unstemmed Mobile technology, games and nature areas: The tourist perspective
title_sort Mobile technology, games and nature areas: The tourist perspective
author Nunes, Marcelo de Oliveira
author_facet Nunes, Marcelo de Oliveira
Mayer, Verônica Feder
author_role author
author2 Mayer, Verônica Feder
author2_role author
dc.contributor.author.fl_str_mv Nunes, Marcelo de Oliveira
Mayer, Verônica Feder
dc.subject.por.fl_str_mv Tourism and technology
gamification
mobile applications
smartphones
topic Tourism and technology
gamification
mobile applications
smartphones
description New mobile technologies such as smartphones and tablets allow tourists and tourism service providers to interact nearly free of time or space constraints. Since tourists are by definition mobile, it is argued that this trend merits greater focus in research involving the various spaces through which “the always connected traveller” passes. Hence, this study aims to test the acceptance of a smartphone game which would support the tourism experience of visitors to an island with tourism. To this end, a survey was carried out with 378 tourists who perceived using the game as useful, easy, enjoyable, and compatible with the location. Results indicate that an updated tourist profile of a more connected and technologically sophisticated public includes interest in interaction with mobile technologies that assist tourists even on trips where they want to experience nature, adventure, social interaction and relaxation. Finally, the authors reflect on the use of games as a means of promoting sustainable behaviour among tourists.
publishDate 2024
dc.date.none.fl_str_mv 2024-01-10
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://tmstudies.net/index.php/ectms/article/view/647
url https://tmstudies.net/index.php/ectms/article/view/647
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://tmstudies.net/index.php/ectms/article/view/647
https://tmstudies.net/index.php/ectms/article/view/647/1154
dc.rights.driver.fl_str_mv Copyright (c) 2016 Tourism & Management Studies
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2016 Tourism & Management Studies
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv University of Algarve
publisher.none.fl_str_mv University of Algarve
dc.source.none.fl_str_mv Revista Encontros Científicos - Tourism & Management Studies; v. 10 n. 1 (2014); 53-58
Tourism & Management Studies; Vol. 10 N.º 1 (2014); 53-58
Tourism & Management Studies; Vol. 10 No. 1 (2014); 53-58
Revista Encontros Científicos - Tourism & Management Studies; Vol. 10 Núm. 1 (2014); 53-58
2182-8466
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