The Role Playing Game (RPG) as a pedagogical strategy in the training of the nurse: an experience report on the creation of a game

Detalhes bibliográficos
Autor(a) principal: Soares,Amanda Nathale
Data de Publicação: 2015
Outros Autores: Gazzinelli,Maria Flávia, Souza,Vânia de, Araújo,Lucas Henrique Lobato
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Texto & contexto enfermagem (Online)
Texto Completo: http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0104-07072015000200600
Resumo: This is an experience report on the creation of a Role Playing Game used as a pedagogical strategy for promoting the development of autonomy and critical-reflexive thinking among undergraduate students of Nursing during their training. The game's creation took place in the School of Nursing of the Federal University of Minas Gerais, between November 2011 - March 2012, involving four stages: definition of the game design; creation of the game's prototype; and evaluation of the game's dynamic by players of Role Playing Games; and preparation of the 'masters'. The game was created with the aim of providing the students of the Nursing Course with metaphorical experience of problem-situations corresponding to the main scenarios of professional activity. It is believed that the game prepared constitutes a pedagogical strategy in which the students engage and become involved in their process of thinking, of elaborating new meanings, of knowing and of acting.
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spelling The Role Playing Game (RPG) as a pedagogical strategy in the training of the nurse: an experience report on the creation of a gameEducation nursingTeaching materialsPlay and playthingsHealth human resource trainingThis is an experience report on the creation of a Role Playing Game used as a pedagogical strategy for promoting the development of autonomy and critical-reflexive thinking among undergraduate students of Nursing during their training. The game's creation took place in the School of Nursing of the Federal University of Minas Gerais, between November 2011 - March 2012, involving four stages: definition of the game design; creation of the game's prototype; and evaluation of the game's dynamic by players of Role Playing Games; and preparation of the 'masters'. The game was created with the aim of providing the students of the Nursing Course with metaphorical experience of problem-situations corresponding to the main scenarios of professional activity. It is believed that the game prepared constitutes a pedagogical strategy in which the students engage and become involved in their process of thinking, of elaborating new meanings, of knowing and of acting.Universidade Federal de Santa Catarina, Programa de Pós Graduação em Enfermagem2015-06-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersiontext/htmlhttp://old.scielo.br/scielo.php?script=sci_arttext&pid=S0104-07072015000200600Texto & Contexto - Enfermagem v.24 n.2 2015reponame:Texto & contexto enfermagem (Online)instname:Universidade Federal de Santa Catarina (UFSC)instacron:UFSC10.1590/0104-07072015001072014info:eu-repo/semantics/openAccessSoares,Amanda NathaleGazzinelli,Maria FláviaSouza,Vânia deAraújo,Lucas Henrique Lobatoeng2015-10-09T00:00:00Zoai:scielo:S0104-07072015000200600Revistahttp://www.scielo.br/tcePUBhttps://old.scielo.br/oai/scielo-oai.phptextoecontexto@nfr.ufsc.br1980-265X0104-0707opendoar:2015-10-09T00:00Texto & contexto enfermagem (Online) - Universidade Federal de Santa Catarina (UFSC)false
dc.title.none.fl_str_mv The Role Playing Game (RPG) as a pedagogical strategy in the training of the nurse: an experience report on the creation of a game
title The Role Playing Game (RPG) as a pedagogical strategy in the training of the nurse: an experience report on the creation of a game
spellingShingle The Role Playing Game (RPG) as a pedagogical strategy in the training of the nurse: an experience report on the creation of a game
Soares,Amanda Nathale
Education nursing
Teaching materials
Play and playthings
Health human resource training
title_short The Role Playing Game (RPG) as a pedagogical strategy in the training of the nurse: an experience report on the creation of a game
title_full The Role Playing Game (RPG) as a pedagogical strategy in the training of the nurse: an experience report on the creation of a game
title_fullStr The Role Playing Game (RPG) as a pedagogical strategy in the training of the nurse: an experience report on the creation of a game
title_full_unstemmed The Role Playing Game (RPG) as a pedagogical strategy in the training of the nurse: an experience report on the creation of a game
title_sort The Role Playing Game (RPG) as a pedagogical strategy in the training of the nurse: an experience report on the creation of a game
author Soares,Amanda Nathale
author_facet Soares,Amanda Nathale
Gazzinelli,Maria Flávia
Souza,Vânia de
Araújo,Lucas Henrique Lobato
author_role author
author2 Gazzinelli,Maria Flávia
Souza,Vânia de
Araújo,Lucas Henrique Lobato
author2_role author
author
author
dc.contributor.author.fl_str_mv Soares,Amanda Nathale
Gazzinelli,Maria Flávia
Souza,Vânia de
Araújo,Lucas Henrique Lobato
dc.subject.por.fl_str_mv Education nursing
Teaching materials
Play and playthings
Health human resource training
topic Education nursing
Teaching materials
Play and playthings
Health human resource training
description This is an experience report on the creation of a Role Playing Game used as a pedagogical strategy for promoting the development of autonomy and critical-reflexive thinking among undergraduate students of Nursing during their training. The game's creation took place in the School of Nursing of the Federal University of Minas Gerais, between November 2011 - March 2012, involving four stages: definition of the game design; creation of the game's prototype; and evaluation of the game's dynamic by players of Role Playing Games; and preparation of the 'masters'. The game was created with the aim of providing the students of the Nursing Course with metaphorical experience of problem-situations corresponding to the main scenarios of professional activity. It is believed that the game prepared constitutes a pedagogical strategy in which the students engage and become involved in their process of thinking, of elaborating new meanings, of knowing and of acting.
publishDate 2015
dc.date.none.fl_str_mv 2015-06-01
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0104-07072015000200600
url http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0104-07072015000200600
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv 10.1590/0104-07072015001072014
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv text/html
dc.publisher.none.fl_str_mv Universidade Federal de Santa Catarina, Programa de Pós Graduação em Enfermagem
publisher.none.fl_str_mv Universidade Federal de Santa Catarina, Programa de Pós Graduação em Enfermagem
dc.source.none.fl_str_mv Texto & Contexto - Enfermagem v.24 n.2 2015
reponame:Texto & contexto enfermagem (Online)
instname:Universidade Federal de Santa Catarina (UFSC)
instacron:UFSC
instname_str Universidade Federal de Santa Catarina (UFSC)
instacron_str UFSC
institution UFSC
reponame_str Texto & contexto enfermagem (Online)
collection Texto & contexto enfermagem (Online)
repository.name.fl_str_mv Texto & contexto enfermagem (Online) - Universidade Federal de Santa Catarina (UFSC)
repository.mail.fl_str_mv textoecontexto@nfr.ufsc.br
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