Gamification as a teaching practice

Detalhes bibliográficos
Autor(a) principal: Massário, Marcelo Schaedler
Data de Publicação: 2019
Outros Autores: Barreto, Carlos Henrique da Costa, Knoll, Graziela Frainer, Ghisleni, Taís Steffenello
Tipo de documento: Artigo
Idioma: por
Título da fonte: Research, Society and Development
Texto Completo: https://rsdjournal.org/index.php/rsd/article/view/1109
Resumo: The present work seeks to present an important reconfiguration of teaching in the current era in relation to technology: the insertion of the practice of Gamification in teaching. This study will be based on a brief contextualization about the insertion of technology in teaching and how it has been constructed throughout history to this day, thus, it aims to understand the practices related to the Gamification method in context of teaching, aiming to answer the problem of "How to Gamify? ", Using a qualitative, descriptive and exploratory research. From this situation, as a result, it was possible to analyze and reveal different recurrent applications of this method, focused on learning. The research also clarifies the increased interest and motivation of young students, who are exposed daily to Gamification in the school environment, bringing a new format of education and engagement.
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spelling Gamification as a teaching practiceGamificación como práctica de enseñanzaGamificação como prática de ensinoGamificaçãoTecnologiaAprendizagem.Gamificaciónla tecnologíaaprendizaje.GamificationTechnologyLearning.The present work seeks to present an important reconfiguration of teaching in the current era in relation to technology: the insertion of the practice of Gamification in teaching. This study will be based on a brief contextualization about the insertion of technology in teaching and how it has been constructed throughout history to this day, thus, it aims to understand the practices related to the Gamification method in context of teaching, aiming to answer the problem of "How to Gamify? ", Using a qualitative, descriptive and exploratory research. From this situation, as a result, it was possible to analyze and reveal different recurrent applications of this method, focused on learning. The research also clarifies the increased interest and motivation of young students, who are exposed daily to Gamification in the school environment, bringing a new format of education and engagement.El presente trabajo busca presentar una importante reconfiguración de la enseñanza en la era actual en relación a la tecnología: la inserción de la práctica de Gamificación en la enseñanza. Este estudio se dará a partir de una breve contextualización referente a la inserción de la tecnología en la enseñanza y de cómo se construyó a lo largo de la historia hasta los días de hoy, de ese modo, se tiene por objetivo comprender las prácticas relacionadas al práctica de la Gamificación en el " en el contexto de la enseñanza, con el objetivo de responder a la problemática de "¿Cómo Gamificar?", para tanto valiéndose de una investigación cualitativa, descriptiva y exploratoria. A partir de esta situación, como resultado fue posible analizar y revelar diferentes aplicaciones recurrentes de esa práctica, puntualmente orientadas al aprendizaje. La investigación también aclara el aumento del interés y la motivación de jóvenes estudiantes, que diariamente se exponen a la Gamificación en el ambiente escolar, trayendo un nuevo formato de educación y de compromiso.O presente trabalho buscou apresentar uma importante reconfiguração do ensino na era atual em relação à tecnologia: a inserção da prática da gamificação no ensino. Este estudo ocorreu a partir de uma breve contextualização referente à inserção da tecnologia no ensino e de como ele se construiu ao longo da história até os dias de hoje. Desse modo, o objetivo foi compreender as práticas relacionadas à prática da gamificação no contexto do ensino, visando responder a problemática de “como gamificar?”, para tanto valendo-se de uma pesquisa qualitativa, descritiva e exploratória. A partir desta situação, como resultado foi possível analisar e revelar diferentes aplicações recorrentes dessa prática, pontualmente voltadas à aprendizagem. A pesquisa também esclareceu o aumento do interesse e da motivação de jovens estudantes, que diariamente são expostos à gamificação no ambiente escolar, trazendo um novo formato de educação e de engajamento.Research, Society and Development2019-05-16info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://rsdjournal.org/index.php/rsd/article/view/110910.33448/rsd-v8i7.1109Research, Society and Development; Vol. 8 No. 7; e12871109Research, Society and Development; Vol. 8 Núm. 7; e12871109Research, Society and Development; v. 8 n. 7; e128711092525-3409reponame:Research, Society and Developmentinstname:Universidade Federal de Itajubá (UNIFEI)instacron:UNIFEIporhttps://rsdjournal.org/index.php/rsd/article/view/1109/921Copyright (c) 2019 Taís Steffenello Ghisleni, Marcelo Schaedler Massário, Carlos Henrique da Costa Barreto, Graziela Frainer Knollinfo:eu-repo/semantics/openAccessMassário, Marcelo SchaedlerBarreto, Carlos Henrique da CostaKnoll, Graziela FrainerGhisleni, Taís Steffenello2020-03-25T16:06:57Zoai:ojs.pkp.sfu.ca:article/1109Revistahttps://rsdjournal.org/index.php/rsd/indexPUBhttps://rsdjournal.org/index.php/rsd/oairsd.articles@gmail.com2525-34092525-3409opendoar:2024-01-17T09:26:16.819791Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)false
dc.title.none.fl_str_mv Gamification as a teaching practice
Gamificación como práctica de enseñanza
Gamificação como prática de ensino
title Gamification as a teaching practice
spellingShingle Gamification as a teaching practice
Massário, Marcelo Schaedler
Gamificação
Tecnologia
Aprendizagem.
Gamificación
la tecnología
aprendizaje.
Gamification
Technology
Learning.
title_short Gamification as a teaching practice
title_full Gamification as a teaching practice
title_fullStr Gamification as a teaching practice
title_full_unstemmed Gamification as a teaching practice
title_sort Gamification as a teaching practice
author Massário, Marcelo Schaedler
author_facet Massário, Marcelo Schaedler
Barreto, Carlos Henrique da Costa
Knoll, Graziela Frainer
Ghisleni, Taís Steffenello
author_role author
author2 Barreto, Carlos Henrique da Costa
Knoll, Graziela Frainer
Ghisleni, Taís Steffenello
author2_role author
author
author
dc.contributor.author.fl_str_mv Massário, Marcelo Schaedler
Barreto, Carlos Henrique da Costa
Knoll, Graziela Frainer
Ghisleni, Taís Steffenello
dc.subject.por.fl_str_mv Gamificação
Tecnologia
Aprendizagem.
Gamificación
la tecnología
aprendizaje.
Gamification
Technology
Learning.
topic Gamificação
Tecnologia
Aprendizagem.
Gamificación
la tecnología
aprendizaje.
Gamification
Technology
Learning.
description The present work seeks to present an important reconfiguration of teaching in the current era in relation to technology: the insertion of the practice of Gamification in teaching. This study will be based on a brief contextualization about the insertion of technology in teaching and how it has been constructed throughout history to this day, thus, it aims to understand the practices related to the Gamification method in context of teaching, aiming to answer the problem of "How to Gamify? ", Using a qualitative, descriptive and exploratory research. From this situation, as a result, it was possible to analyze and reveal different recurrent applications of this method, focused on learning. The research also clarifies the increased interest and motivation of young students, who are exposed daily to Gamification in the school environment, bringing a new format of education and engagement.
publishDate 2019
dc.date.none.fl_str_mv 2019-05-16
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://rsdjournal.org/index.php/rsd/article/view/1109
10.33448/rsd-v8i7.1109
url https://rsdjournal.org/index.php/rsd/article/view/1109
identifier_str_mv 10.33448/rsd-v8i7.1109
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://rsdjournal.org/index.php/rsd/article/view/1109/921
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Research, Society and Development
publisher.none.fl_str_mv Research, Society and Development
dc.source.none.fl_str_mv Research, Society and Development; Vol. 8 No. 7; e12871109
Research, Society and Development; Vol. 8 Núm. 7; e12871109
Research, Society and Development; v. 8 n. 7; e12871109
2525-3409
reponame:Research, Society and Development
instname:Universidade Federal de Itajubá (UNIFEI)
instacron:UNIFEI
instname_str Universidade Federal de Itajubá (UNIFEI)
instacron_str UNIFEI
institution UNIFEI
reponame_str Research, Society and Development
collection Research, Society and Development
repository.name.fl_str_mv Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)
repository.mail.fl_str_mv rsd.articles@gmail.com
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