Gamification as a teaching practice
Autor(a) principal: | |
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Data de Publicação: | 2019 |
Outros Autores: | , , |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Research, Society and Development |
Texto Completo: | https://rsdjournal.org/index.php/rsd/article/view/1109 |
Resumo: | The present work seeks to present an important reconfiguration of teaching in the current era in relation to technology: the insertion of the practice of Gamification in teaching. This study will be based on a brief contextualization about the insertion of technology in teaching and how it has been constructed throughout history to this day, thus, it aims to understand the practices related to the Gamification method in context of teaching, aiming to answer the problem of "How to Gamify? ", Using a qualitative, descriptive and exploratory research. From this situation, as a result, it was possible to analyze and reveal different recurrent applications of this method, focused on learning. The research also clarifies the increased interest and motivation of young students, who are exposed daily to Gamification in the school environment, bringing a new format of education and engagement. |
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Gamification as a teaching practiceGamificación como práctica de enseñanzaGamificação como prática de ensinoGamificaçãoTecnologiaAprendizagem.Gamificaciónla tecnologíaaprendizaje.GamificationTechnologyLearning.The present work seeks to present an important reconfiguration of teaching in the current era in relation to technology: the insertion of the practice of Gamification in teaching. This study will be based on a brief contextualization about the insertion of technology in teaching and how it has been constructed throughout history to this day, thus, it aims to understand the practices related to the Gamification method in context of teaching, aiming to answer the problem of "How to Gamify? ", Using a qualitative, descriptive and exploratory research. From this situation, as a result, it was possible to analyze and reveal different recurrent applications of this method, focused on learning. The research also clarifies the increased interest and motivation of young students, who are exposed daily to Gamification in the school environment, bringing a new format of education and engagement.El presente trabajo busca presentar una importante reconfiguración de la enseñanza en la era actual en relación a la tecnología: la inserción de la práctica de Gamificación en la enseñanza. Este estudio se dará a partir de una breve contextualización referente a la inserción de la tecnología en la enseñanza y de cómo se construyó a lo largo de la historia hasta los días de hoy, de ese modo, se tiene por objetivo comprender las prácticas relacionadas al práctica de la Gamificación en el " en el contexto de la enseñanza, con el objetivo de responder a la problemática de "¿Cómo Gamificar?", para tanto valiéndose de una investigación cualitativa, descriptiva y exploratoria. A partir de esta situación, como resultado fue posible analizar y revelar diferentes aplicaciones recurrentes de esa práctica, puntualmente orientadas al aprendizaje. La investigación también aclara el aumento del interés y la motivación de jóvenes estudiantes, que diariamente se exponen a la Gamificación en el ambiente escolar, trayendo un nuevo formato de educación y de compromiso.O presente trabalho buscou apresentar uma importante reconfiguração do ensino na era atual em relação à tecnologia: a inserção da prática da gamificação no ensino. Este estudo ocorreu a partir de uma breve contextualização referente à inserção da tecnologia no ensino e de como ele se construiu ao longo da história até os dias de hoje. Desse modo, o objetivo foi compreender as práticas relacionadas à prática da gamificação no contexto do ensino, visando responder a problemática de “como gamificar?”, para tanto valendo-se de uma pesquisa qualitativa, descritiva e exploratória. A partir desta situação, como resultado foi possível analisar e revelar diferentes aplicações recorrentes dessa prática, pontualmente voltadas à aprendizagem. A pesquisa também esclareceu o aumento do interesse e da motivação de jovens estudantes, que diariamente são expostos à gamificação no ambiente escolar, trazendo um novo formato de educação e de engajamento.Research, Society and Development2019-05-16info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://rsdjournal.org/index.php/rsd/article/view/110910.33448/rsd-v8i7.1109Research, Society and Development; Vol. 8 No. 7; e12871109Research, Society and Development; Vol. 8 Núm. 7; e12871109Research, Society and Development; v. 8 n. 7; e128711092525-3409reponame:Research, Society and Developmentinstname:Universidade Federal de Itajubá (UNIFEI)instacron:UNIFEIporhttps://rsdjournal.org/index.php/rsd/article/view/1109/921Copyright (c) 2019 Taís Steffenello Ghisleni, Marcelo Schaedler Massário, Carlos Henrique da Costa Barreto, Graziela Frainer Knollinfo:eu-repo/semantics/openAccessMassário, Marcelo SchaedlerBarreto, Carlos Henrique da CostaKnoll, Graziela FrainerGhisleni, Taís Steffenello2020-03-25T16:06:57Zoai:ojs.pkp.sfu.ca:article/1109Revistahttps://rsdjournal.org/index.php/rsd/indexPUBhttps://rsdjournal.org/index.php/rsd/oairsd.articles@gmail.com2525-34092525-3409opendoar:2024-01-17T09:26:16.819791Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)false |
dc.title.none.fl_str_mv |
Gamification as a teaching practice Gamificación como práctica de enseñanza Gamificação como prática de ensino |
title |
Gamification as a teaching practice |
spellingShingle |
Gamification as a teaching practice Massário, Marcelo Schaedler Gamificação Tecnologia Aprendizagem. Gamificación la tecnología aprendizaje. Gamification Technology Learning. |
title_short |
Gamification as a teaching practice |
title_full |
Gamification as a teaching practice |
title_fullStr |
Gamification as a teaching practice |
title_full_unstemmed |
Gamification as a teaching practice |
title_sort |
Gamification as a teaching practice |
author |
Massário, Marcelo Schaedler |
author_facet |
Massário, Marcelo Schaedler Barreto, Carlos Henrique da Costa Knoll, Graziela Frainer Ghisleni, Taís Steffenello |
author_role |
author |
author2 |
Barreto, Carlos Henrique da Costa Knoll, Graziela Frainer Ghisleni, Taís Steffenello |
author2_role |
author author author |
dc.contributor.author.fl_str_mv |
Massário, Marcelo Schaedler Barreto, Carlos Henrique da Costa Knoll, Graziela Frainer Ghisleni, Taís Steffenello |
dc.subject.por.fl_str_mv |
Gamificação Tecnologia Aprendizagem. Gamificación la tecnología aprendizaje. Gamification Technology Learning. |
topic |
Gamificação Tecnologia Aprendizagem. Gamificación la tecnología aprendizaje. Gamification Technology Learning. |
description |
The present work seeks to present an important reconfiguration of teaching in the current era in relation to technology: the insertion of the practice of Gamification in teaching. This study will be based on a brief contextualization about the insertion of technology in teaching and how it has been constructed throughout history to this day, thus, it aims to understand the practices related to the Gamification method in context of teaching, aiming to answer the problem of "How to Gamify? ", Using a qualitative, descriptive and exploratory research. From this situation, as a result, it was possible to analyze and reveal different recurrent applications of this method, focused on learning. The research also clarifies the increased interest and motivation of young students, who are exposed daily to Gamification in the school environment, bringing a new format of education and engagement. |
publishDate |
2019 |
dc.date.none.fl_str_mv |
2019-05-16 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://rsdjournal.org/index.php/rsd/article/view/1109 10.33448/rsd-v8i7.1109 |
url |
https://rsdjournal.org/index.php/rsd/article/view/1109 |
identifier_str_mv |
10.33448/rsd-v8i7.1109 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://rsdjournal.org/index.php/rsd/article/view/1109/921 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Research, Society and Development |
publisher.none.fl_str_mv |
Research, Society and Development |
dc.source.none.fl_str_mv |
Research, Society and Development; Vol. 8 No. 7; e12871109 Research, Society and Development; Vol. 8 Núm. 7; e12871109 Research, Society and Development; v. 8 n. 7; e12871109 2525-3409 reponame:Research, Society and Development instname:Universidade Federal de Itajubá (UNIFEI) instacron:UNIFEI |
instname_str |
Universidade Federal de Itajubá (UNIFEI) |
instacron_str |
UNIFEI |
institution |
UNIFEI |
reponame_str |
Research, Society and Development |
collection |
Research, Society and Development |
repository.name.fl_str_mv |
Research, Society and Development - Universidade Federal de Itajubá (UNIFEI) |
repository.mail.fl_str_mv |
rsd.articles@gmail.com |
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1797052643382657024 |