Immersive Brain Puzzle: A virtual reality application aimed at the rehabilitation of post-stroke patients

Detalhes bibliográficos
Autor(a) principal: De Fatima Ovidio Araujo, Juliana
Data de Publicação: 2021
Outros Autores: Ribeiro, Elvis Hernandes, De Paiva Guimaraes, Marcelo, Brega, Jose Remo Ferreira [UNESP], Brandao, Alexandre Fonseca, Dias, Diego Roberto Colombo
Tipo de documento: Artigo de conferência
Idioma: eng
Título da fonte: Repositório Institucional da UNESP
Texto Completo: http://dx.doi.org/10.23919/CISTI52073.2021.9476311
http://hdl.handle.net/11449/233582
Resumo: Stroke is the disease that most causes disability in the world due to the many recurrences that can affect the individuals. In this context, this study addresses the proposal and implementation of the Immersive Brain Puzzle that aims to assist the rehabilitation of post-stroke patients and stimulate motor and cognitive activities (dual task) by presenting a virtual reality puzzle. It is assumed that treatment in the first hours after a stroke event can significantly contribute to the patient's progress and recovery; thus, our application was developed to be used in the intensive care unit (ICU). The next stage of this research consists of its validation within the hospital environment to be carried out at the Brazilian Institute of Neuroscience and Neurotechnology (CEPID BRAINN)-Unicamp.
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spelling Immersive Brain Puzzle: A virtual reality application aimed at the rehabilitation of post-stroke patientsrehabilitationstrokevirtual realityStroke is the disease that most causes disability in the world due to the many recurrences that can affect the individuals. In this context, this study addresses the proposal and implementation of the Immersive Brain Puzzle that aims to assist the rehabilitation of post-stroke patients and stimulate motor and cognitive activities (dual task) by presenting a virtual reality puzzle. It is assumed that treatment in the first hours after a stroke event can significantly contribute to the patient's progress and recovery; thus, our application was developed to be used in the intensive care unit (ICU). The next stage of this research consists of its validation within the hospital environment to be carried out at the Brazilian Institute of Neuroscience and Neurotechnology (CEPID BRAINN)-Unicamp.Federal University of São João Del-Rei Computer Science DepartmentBrazilian Institute on Neuroscience and Neurotechnology Cepid BrainnPaulista State University Computer DepartmentPaulista State University Computer DepartmentComputer Science DepartmentCepid BrainnUniversidade Estadual Paulista (UNESP)De Fatima Ovidio Araujo, JulianaRibeiro, Elvis HernandesDe Paiva Guimaraes, MarceloBrega, Jose Remo Ferreira [UNESP]Brandao, Alexandre FonsecaDias, Diego Roberto Colombo2022-05-01T09:30:51Z2022-05-01T09:30:51Z2021-06-23info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/conferenceObjecthttp://dx.doi.org/10.23919/CISTI52073.2021.9476311Iberian Conference on Information Systems and Technologies, CISTI.2166-07352166-0727http://hdl.handle.net/11449/23358210.23919/CISTI52073.2021.94763112-s2.0-85115793561Scopusreponame:Repositório Institucional da UNESPinstname:Universidade Estadual Paulista (UNESP)instacron:UNESPengIberian Conference on Information Systems and Technologies, CISTIinfo:eu-repo/semantics/openAccess2024-04-23T16:11:26Zoai:repositorio.unesp.br:11449/233582Repositório InstitucionalPUBhttp://repositorio.unesp.br/oai/requestopendoar:29462024-04-23T16:11:26Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP)false
dc.title.none.fl_str_mv Immersive Brain Puzzle: A virtual reality application aimed at the rehabilitation of post-stroke patients
title Immersive Brain Puzzle: A virtual reality application aimed at the rehabilitation of post-stroke patients
spellingShingle Immersive Brain Puzzle: A virtual reality application aimed at the rehabilitation of post-stroke patients
De Fatima Ovidio Araujo, Juliana
rehabilitation
stroke
virtual reality
title_short Immersive Brain Puzzle: A virtual reality application aimed at the rehabilitation of post-stroke patients
title_full Immersive Brain Puzzle: A virtual reality application aimed at the rehabilitation of post-stroke patients
title_fullStr Immersive Brain Puzzle: A virtual reality application aimed at the rehabilitation of post-stroke patients
title_full_unstemmed Immersive Brain Puzzle: A virtual reality application aimed at the rehabilitation of post-stroke patients
title_sort Immersive Brain Puzzle: A virtual reality application aimed at the rehabilitation of post-stroke patients
author De Fatima Ovidio Araujo, Juliana
author_facet De Fatima Ovidio Araujo, Juliana
Ribeiro, Elvis Hernandes
De Paiva Guimaraes, Marcelo
Brega, Jose Remo Ferreira [UNESP]
Brandao, Alexandre Fonseca
Dias, Diego Roberto Colombo
author_role author
author2 Ribeiro, Elvis Hernandes
De Paiva Guimaraes, Marcelo
Brega, Jose Remo Ferreira [UNESP]
Brandao, Alexandre Fonseca
Dias, Diego Roberto Colombo
author2_role author
author
author
author
author
dc.contributor.none.fl_str_mv Computer Science Department
Cepid Brainn
Universidade Estadual Paulista (UNESP)
dc.contributor.author.fl_str_mv De Fatima Ovidio Araujo, Juliana
Ribeiro, Elvis Hernandes
De Paiva Guimaraes, Marcelo
Brega, Jose Remo Ferreira [UNESP]
Brandao, Alexandre Fonseca
Dias, Diego Roberto Colombo
dc.subject.por.fl_str_mv rehabilitation
stroke
virtual reality
topic rehabilitation
stroke
virtual reality
description Stroke is the disease that most causes disability in the world due to the many recurrences that can affect the individuals. In this context, this study addresses the proposal and implementation of the Immersive Brain Puzzle that aims to assist the rehabilitation of post-stroke patients and stimulate motor and cognitive activities (dual task) by presenting a virtual reality puzzle. It is assumed that treatment in the first hours after a stroke event can significantly contribute to the patient's progress and recovery; thus, our application was developed to be used in the intensive care unit (ICU). The next stage of this research consists of its validation within the hospital environment to be carried out at the Brazilian Institute of Neuroscience and Neurotechnology (CEPID BRAINN)-Unicamp.
publishDate 2021
dc.date.none.fl_str_mv 2021-06-23
2022-05-01T09:30:51Z
2022-05-01T09:30:51Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/conferenceObject
format conferenceObject
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://dx.doi.org/10.23919/CISTI52073.2021.9476311
Iberian Conference on Information Systems and Technologies, CISTI.
2166-0735
2166-0727
http://hdl.handle.net/11449/233582
10.23919/CISTI52073.2021.9476311
2-s2.0-85115793561
url http://dx.doi.org/10.23919/CISTI52073.2021.9476311
http://hdl.handle.net/11449/233582
identifier_str_mv Iberian Conference on Information Systems and Technologies, CISTI.
2166-0735
2166-0727
10.23919/CISTI52073.2021.9476311
2-s2.0-85115793561
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv Iberian Conference on Information Systems and Technologies, CISTI
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.source.none.fl_str_mv Scopus
reponame:Repositório Institucional da UNESP
instname:Universidade Estadual Paulista (UNESP)
instacron:UNESP
instname_str Universidade Estadual Paulista (UNESP)
instacron_str UNESP
institution UNESP
reponame_str Repositório Institucional da UNESP
collection Repositório Institucional da UNESP
repository.name.fl_str_mv Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP)
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