Analysing recent augmented and virtual reality developments in tourism

Detalhes bibliográficos
Autor(a) principal: Moro, S.
Data de Publicação: 2019
Outros Autores: Rita, P., Ramos, P., Esmerado, J.
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10071/18169
Resumo: Purpose Virtual reality (VR) and augmented reality (AR) are two technological breakthroughs that stimulate reality perception. Both have been applied in tourism contexts to improve tourists’ experience. This paper aims to frame both AR and VR developments during the past 15 years from a scientific perspective. Design/methodology/approach This study adopts a text mining and topic modelling approach to analyse a total of 1,049 articles for VR and 406 for AR. The papers were selected from Scopus, with the title, abstract and keywords being extracted for the analysis. Formulated research hypotheses based on relevant publications are then evaluated to assess the current state of the broader scope of the large sets of literature. Findings Most of research using AR is based on mobile technology. Yet, wearable devices still show few publications, a gap that is expected to close in the near future. There is a lack of research adopting Big Data/machine learning approaches based on secondary data. Originality/value As both AR and VR technologies are becoming more mature, more applications to tourism emerge. Scholars need to keep pace and fill in the research gaps on both domains to move research forward.
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spelling Analysing recent augmented and virtual reality developments in tourismVirtual realityAugmented realityLiterature analysisTourismPurpose Virtual reality (VR) and augmented reality (AR) are two technological breakthroughs that stimulate reality perception. Both have been applied in tourism contexts to improve tourists’ experience. This paper aims to frame both AR and VR developments during the past 15 years from a scientific perspective. Design/methodology/approach This study adopts a text mining and topic modelling approach to analyse a total of 1,049 articles for VR and 406 for AR. The papers were selected from Scopus, with the title, abstract and keywords being extracted for the analysis. Formulated research hypotheses based on relevant publications are then evaluated to assess the current state of the broader scope of the large sets of literature. Findings Most of research using AR is based on mobile technology. Yet, wearable devices still show few publications, a gap that is expected to close in the near future. There is a lack of research adopting Big Data/machine learning approaches based on secondary data. Originality/value As both AR and VR technologies are becoming more mature, more applications to tourism emerge. Scholars need to keep pace and fill in the research gaps on both domains to move research forward.Emerald2019-06-03T09:07:48Z2019-01-01T00:00:00Z20192019-06-03T10:05:39Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10071/18169eng1757-988010.1108/JHTT-07-2018-0059Moro, S.Rita, P.Ramos, P.Esmerado, J.info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-07-25T17:31:30ZPortal AgregadorONG
dc.title.none.fl_str_mv Analysing recent augmented and virtual reality developments in tourism
title Analysing recent augmented and virtual reality developments in tourism
spellingShingle Analysing recent augmented and virtual reality developments in tourism
Moro, S.
Virtual reality
Augmented reality
Literature analysis
Tourism
title_short Analysing recent augmented and virtual reality developments in tourism
title_full Analysing recent augmented and virtual reality developments in tourism
title_fullStr Analysing recent augmented and virtual reality developments in tourism
title_full_unstemmed Analysing recent augmented and virtual reality developments in tourism
title_sort Analysing recent augmented and virtual reality developments in tourism
author Moro, S.
author_facet Moro, S.
Rita, P.
Ramos, P.
Esmerado, J.
author_role author
author2 Rita, P.
Ramos, P.
Esmerado, J.
author2_role author
author
author
dc.contributor.author.fl_str_mv Moro, S.
Rita, P.
Ramos, P.
Esmerado, J.
dc.subject.por.fl_str_mv Virtual reality
Augmented reality
Literature analysis
Tourism
topic Virtual reality
Augmented reality
Literature analysis
Tourism
description Purpose Virtual reality (VR) and augmented reality (AR) are two technological breakthroughs that stimulate reality perception. Both have been applied in tourism contexts to improve tourists’ experience. This paper aims to frame both AR and VR developments during the past 15 years from a scientific perspective. Design/methodology/approach This study adopts a text mining and topic modelling approach to analyse a total of 1,049 articles for VR and 406 for AR. The papers were selected from Scopus, with the title, abstract and keywords being extracted for the analysis. Formulated research hypotheses based on relevant publications are then evaluated to assess the current state of the broader scope of the large sets of literature. Findings Most of research using AR is based on mobile technology. Yet, wearable devices still show few publications, a gap that is expected to close in the near future. There is a lack of research adopting Big Data/machine learning approaches based on secondary data. Originality/value As both AR and VR technologies are becoming more mature, more applications to tourism emerge. Scholars need to keep pace and fill in the research gaps on both domains to move research forward.
publishDate 2019
dc.date.none.fl_str_mv 2019-06-03T09:07:48Z
2019-01-01T00:00:00Z
2019
2019-06-03T10:05:39Z
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language eng
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10.1108/JHTT-07-2018-0059
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