Leveraging the promotion of tourist destinations and the interpretation of their heritage using virtual reality
Autor(a) principal: | |
---|---|
Data de Publicação: | 2022 |
Outros Autores: | , , , |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10198/25043 |
Resumo: | Technology is increasingly a transversal layer to all activities and, in this sense, exploring the potential of technology as a driver to support the competitiveness of organizations and nations has become a necessity for survival. Tourism is a fundamental asset in many modern economies and certainly fundamental from a civilizational and generational point of view, insofar as associated with a wide range of tourist destinations is its heritage. As such, the promotion and interpretation of destinations and their heritage are very important and, in these areas, technologies have played a fundamental and revolutionary role. In this scenario, Virtual Reality, among other technologies, demonstrates a vast potential in promoting tourist destinations and in creating immersive experiences that allow for a better interpretation of destinations and their heritage, as well as greater attractiveness for younger generations. This article, after a review of technological concepts and a discussion of their role in the context of tourism and heritage, proposes a conceptual model capable of contributing to a more agile and massified creation of Virtual Reality experiences. Finally, an experimental prototype created for an olive and olive-oil museum is presented, with the aim of facilitating the interpretation, by visitors, of its permanent exhibition objects and improving the visiting experience. |
id |
RCAP_40828ea5498ced5d0322f30b943b4849 |
---|---|
oai_identifier_str |
oai:bibliotecadigital.ipb.pt:10198/25043 |
network_acronym_str |
RCAP |
network_name_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository_id_str |
|
spelling |
Leveraging the promotion of tourist destinations and the interpretation of their heritage using virtual realityVirtual realityConceptual modelTourismHeritagePrototypeTechnology is increasingly a transversal layer to all activities and, in this sense, exploring the potential of technology as a driver to support the competitiveness of organizations and nations has become a necessity for survival. Tourism is a fundamental asset in many modern economies and certainly fundamental from a civilizational and generational point of view, insofar as associated with a wide range of tourist destinations is its heritage. As such, the promotion and interpretation of destinations and their heritage are very important and, in these areas, technologies have played a fundamental and revolutionary role. In this scenario, Virtual Reality, among other technologies, demonstrates a vast potential in promoting tourist destinations and in creating immersive experiences that allow for a better interpretation of destinations and their heritage, as well as greater attractiveness for younger generations. This article, after a review of technological concepts and a discussion of their role in the context of tourism and heritage, proposes a conceptual model capable of contributing to a more agile and massified creation of Virtual Reality experiences. Finally, an experimental prototype created for an olive and olive-oil museum is presented, with the aim of facilitating the interpretation, by visitors, of its permanent exhibition objects and improving the visiting experience.UNIAG, R&D unit funded by the FCT – Portuguese Foundation for the Development of Science and Technology, Ministry of Science, Technology and Higher Education. UIDB/04752/2020IBIMA PublishingBiblioteca Digital do IPBCunha, Carlos R.Mendonça, VítorGomes, João PedroMorais, Elisabete PauloMoreira, André Silva2022-02-08T01:36:29Z20222022-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10198/25043engCunha, Carlos R.; Mendonça, Vitor; Gomes, João Pedro; Morais, Elisabete Paulo; Moreira, André (2022). Leveraging the promotion of tourist destinations and the interpretation of their heritage using virtual reality. Journal of Innovation & Business Best Practice. ISSN 2166-0743. p. 1-112166-074310.5171/2022.629340info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-03-22T01:21:17ZPortal AgregadorONG |
dc.title.none.fl_str_mv |
Leveraging the promotion of tourist destinations and the interpretation of their heritage using virtual reality |
title |
Leveraging the promotion of tourist destinations and the interpretation of their heritage using virtual reality |
spellingShingle |
Leveraging the promotion of tourist destinations and the interpretation of their heritage using virtual reality Cunha, Carlos R. Virtual reality Conceptual model Tourism Heritage Prototype |
title_short |
Leveraging the promotion of tourist destinations and the interpretation of their heritage using virtual reality |
title_full |
Leveraging the promotion of tourist destinations and the interpretation of their heritage using virtual reality |
title_fullStr |
Leveraging the promotion of tourist destinations and the interpretation of their heritage using virtual reality |
title_full_unstemmed |
Leveraging the promotion of tourist destinations and the interpretation of their heritage using virtual reality |
title_sort |
Leveraging the promotion of tourist destinations and the interpretation of their heritage using virtual reality |
author |
Cunha, Carlos R. |
author_facet |
Cunha, Carlos R. Mendonça, Vítor Gomes, João Pedro Morais, Elisabete Paulo Moreira, André Silva |
author_role |
author |
author2 |
Mendonça, Vítor Gomes, João Pedro Morais, Elisabete Paulo Moreira, André Silva |
author2_role |
author author author author |
dc.contributor.none.fl_str_mv |
Biblioteca Digital do IPB |
dc.contributor.author.fl_str_mv |
Cunha, Carlos R. Mendonça, Vítor Gomes, João Pedro Morais, Elisabete Paulo Moreira, André Silva |
dc.subject.por.fl_str_mv |
Virtual reality Conceptual model Tourism Heritage Prototype |
topic |
Virtual reality Conceptual model Tourism Heritage Prototype |
description |
Technology is increasingly a transversal layer to all activities and, in this sense, exploring the potential of technology as a driver to support the competitiveness of organizations and nations has become a necessity for survival. Tourism is a fundamental asset in many modern economies and certainly fundamental from a civilizational and generational point of view, insofar as associated with a wide range of tourist destinations is its heritage. As such, the promotion and interpretation of destinations and their heritage are very important and, in these areas, technologies have played a fundamental and revolutionary role. In this scenario, Virtual Reality, among other technologies, demonstrates a vast potential in promoting tourist destinations and in creating immersive experiences that allow for a better interpretation of destinations and their heritage, as well as greater attractiveness for younger generations. This article, after a review of technological concepts and a discussion of their role in the context of tourism and heritage, proposes a conceptual model capable of contributing to a more agile and massified creation of Virtual Reality experiences. Finally, an experimental prototype created for an olive and olive-oil museum is presented, with the aim of facilitating the interpretation, by visitors, of its permanent exhibition objects and improving the visiting experience. |
publishDate |
2022 |
dc.date.none.fl_str_mv |
2022-02-08T01:36:29Z 2022 2022-01-01T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10198/25043 |
url |
http://hdl.handle.net/10198/25043 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
Cunha, Carlos R.; Mendonça, Vitor; Gomes, João Pedro; Morais, Elisabete Paulo; Moreira, André (2022). Leveraging the promotion of tourist destinations and the interpretation of their heritage using virtual reality. Journal of Innovation & Business Best Practice. ISSN 2166-0743. p. 1-11 2166-0743 10.5171/2022.629340 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
IBIMA Publishing |
publisher.none.fl_str_mv |
IBIMA Publishing |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
|
repository.mail.fl_str_mv |
|
_version_ |
1777301914402160640 |