Player Experience, Gaming and Virtual Reality Technologies
Autor(a) principal: | |
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Data de Publicação: | 2018 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | https://doi.org/10.34627/rcc.v12iEspecial.12 |
Resumo: | This paper uses a communication sciences methodological approach (arts-based research1) in the way it combines speculative thinking, game design and game theory to the interpretation and future use of new gaming devices and software for Virtual Reality game and play experiences. Starting with the following research questions: Is it possible to combine game engines and virtual reality HMD’s to enhance presence? Can these peripheral devices sometimes ruin the gaming experience? The aim of this article is to generate and disseminate knowledge in the game design field, in general, and in the use of new devices applied to game and play environments, in particular. |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Player Experience, Gaming and Virtual Reality TechnologiesThis paper uses a communication sciences methodological approach (arts-based research1) in the way it combines speculative thinking, game design and game theory to the interpretation and future use of new gaming devices and software for Virtual Reality game and play experiences. Starting with the following research questions: Is it possible to combine game engines and virtual reality HMD’s to enhance presence? Can these peripheral devices sometimes ruin the gaming experience? The aim of this article is to generate and disseminate knowledge in the game design field, in general, and in the use of new devices applied to game and play environments, in particular.Universidade Aberta2018-03-15info:eu-repo/semantics/articleinfo:eu-repo/semantics/otherinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://doi.org/10.34627/rcc.v12iEspecial.12oai:ojs2.journals.uab.pt:article/12Revista de Ciências da Computação; v. 12 n. Especial (2017)2182-18011646-633010.34627/rcc.v12iEspecialreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAPenghttps://journals.uab.pt/index.php/rcc/article/view/12https://doi.org/10.34627/rcc.v12iEspecial.12https://journals.uab.pt/index.php/rcc/article/view/12/12Direitos de Autor (c) 2017 Universidade Abertahttp://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessGouveia, PatríciaMartel, Paulo2022-10-25T11:31:49ZPortal AgregadorONG |
dc.title.none.fl_str_mv |
Player Experience, Gaming and Virtual Reality Technologies |
title |
Player Experience, Gaming and Virtual Reality Technologies |
spellingShingle |
Player Experience, Gaming and Virtual Reality Technologies Gouveia, Patrícia |
title_short |
Player Experience, Gaming and Virtual Reality Technologies |
title_full |
Player Experience, Gaming and Virtual Reality Technologies |
title_fullStr |
Player Experience, Gaming and Virtual Reality Technologies |
title_full_unstemmed |
Player Experience, Gaming and Virtual Reality Technologies |
title_sort |
Player Experience, Gaming and Virtual Reality Technologies |
author |
Gouveia, Patrícia |
author_facet |
Gouveia, Patrícia Martel, Paulo |
author_role |
author |
author2 |
Martel, Paulo |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Gouveia, Patrícia Martel, Paulo |
description |
This paper uses a communication sciences methodological approach (arts-based research1) in the way it combines speculative thinking, game design and game theory to the interpretation and future use of new gaming devices and software for Virtual Reality game and play experiences. Starting with the following research questions: Is it possible to combine game engines and virtual reality HMD’s to enhance presence? Can these peripheral devices sometimes ruin the gaming experience? The aim of this article is to generate and disseminate knowledge in the game design field, in general, and in the use of new devices applied to game and play environments, in particular. |
publishDate |
2018 |
dc.date.none.fl_str_mv |
2018-03-15 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/other |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://doi.org/10.34627/rcc.v12iEspecial.12 oai:ojs2.journals.uab.pt:article/12 |
url |
https://doi.org/10.34627/rcc.v12iEspecial.12 |
identifier_str_mv |
oai:ojs2.journals.uab.pt:article/12 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
https://journals.uab.pt/index.php/rcc/article/view/12 https://doi.org/10.34627/rcc.v12iEspecial.12 https://journals.uab.pt/index.php/rcc/article/view/12/12 |
dc.rights.driver.fl_str_mv |
Direitos de Autor (c) 2017 Universidade Aberta http://creativecommons.org/licenses/by/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Direitos de Autor (c) 2017 Universidade Aberta http://creativecommons.org/licenses/by/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Universidade Aberta |
publisher.none.fl_str_mv |
Universidade Aberta |
dc.source.none.fl_str_mv |
Revista de Ciências da Computação; v. 12 n. Especial (2017) 2182-1801 1646-6330 10.34627/rcc.v12iEspecial reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
|
repository.mail.fl_str_mv |
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_version_ |
1777301607374913536 |