Cooperation in public goods games : stay, but not for too long.

Bibliographic Details
Main Author: Wardil, Lucas
Publication Date: 2017
Other Authors: Amaral, Marco Antonio
Format: Article
Language: eng
Source: Repositório Institucional da UFOP
Download full: http://www.repositorio.ufop.br/handle/123456789/9413
https://doi.org/10.3390/g8030035
Summary: Cooperation in repeated public goods game is hardly achieved, unless contingent behavior is present. Surely, if mechanisms promoting positive assortment between cooperators are present, then cooperators may beat defectors, because cooperators would collect greater payoffs. In the context of evolutionary game theory, individuals that always cooperate cannot win the competition against defectors in well-mixed populations. Here, we study the evolution of a population where fitness is obtained in repeated public goods games and players have a fixed probability of playing the next round. As a result, the group size decreases during the game. The population is well-mixed and there are only two available strategies: always cooperate (ALLC) or always defect (ALLD). Through numerical calculation and analytical approximations we show that cooperation can emerge if the players stay playing the game, but not for too long. The essential mechanism is the interaction between the transition from strong to weak altruism, as the group size decreases, and the existence of an upper limit to the number of rounds representing limited time availability.
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spelling Wardil, LucasAmaral, Marco Antonio2018-02-01T14:11:05Z2018-02-01T14:11:05Z2017WARDIL, L.; AMARAL, M. A. Cooperation in public goods games: stay, but not for too long. Games, v. 8, p. 35-49, 2017. Disponível em: <http://www.mdpi.com/2073-4336/8/3/35>. Acesso em: 16 jan. 2018.2073-4336http://www.repositorio.ufop.br/handle/123456789/9413https://doi.org/10.3390/g8030035Cooperation in repeated public goods game is hardly achieved, unless contingent behavior is present. Surely, if mechanisms promoting positive assortment between cooperators are present, then cooperators may beat defectors, because cooperators would collect greater payoffs. In the context of evolutionary game theory, individuals that always cooperate cannot win the competition against defectors in well-mixed populations. Here, we study the evolution of a population where fitness is obtained in repeated public goods games and players have a fixed probability of playing the next round. As a result, the group size decreases during the game. The population is well-mixed and there are only two available strategies: always cooperate (ALLC) or always defect (ALLD). Through numerical calculation and analytical approximations we show that cooperation can emerge if the players stay playing the game, but not for too long. The essential mechanism is the interaction between the transition from strong to weak altruism, as the group size decreases, and the existence of an upper limit to the number of rounds representing limited time availability.This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license. Fonte: o próprio artigo.info:eu-repo/semantics/openAccessEvolutionary game theoryPublic goods gameRepeated gamesFixation probabilityCooperation in public goods games : stay, but not for too long.info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleengreponame:Repositório Institucional da UFOPinstname:Universidade Federal de Ouro Preto (UFOP)instacron:UFOPLICENSElicense.txtlicense.txttext/plain; charset=utf-8924http://www.repositorio.ufop.br/bitstream/123456789/9413/2/license.txt62604f8d955274beb56c80ce1ee5dcaeMD52ORIGINALARTIGO_CooperationPublicGoods.pdfARTIGO_CooperationPublicGoods.pdfapplication/pdf714860http://www.repositorio.ufop.br/bitstream/123456789/9413/1/ARTIGO_CooperationPublicGoods.pdfa76e226e568e743a313cd301b1f4d888MD51123456789/94132020-02-27 10:28:49.589oai:localhost:123456789/9413RGVjbGFyYcOnw6NvIGRlIGRpc3RyaWJ1acOnw6NvIG7Do28tZXhjbHVzaXZhCgpPIHJlZmVyaWRvIGF1dG9yOgoKYSlEZWNsYXJhIHF1ZSBvIGRvY3VtZW50byBlbnRyZWd1ZSDDqSBzZXUgdHJhYmFsaG8gb3JpZ2luYWwgZSBxdWUgZGV0w6ltIG8gZGlyZWl0byBkZSBjb25jZWRlciBvcyBkaXJlaXRvcyBjb250aWRvcyBuZXN0YSBsaWNlbsOnYS4gRGVjbGFyYSB0YW1iw6ltIHF1ZSBhIGVudHJlZ2EgZG8gZG9jdW1lbnRvIG7Do28gaW5mcmluZ2UsIHRhbnRvIHF1YW50byBsaGUgw6kgcG9zc8OtdmVsIHNhYmVyLCBvcyBkaXJlaXRvcyBkZSBxdWFscXVlciBwZXNzb2Egb3UgZW50aWRhZGUuCgpiKVNlIG8gZG9jdW1lbnRvIGVudHJlZ3VlIGNvbnTDqW0gbWF0ZXJpYWwgZG8gcXVhbCBuw6NvIGRldMOpbSBvcyBkaXJlaXRvcyBkZSBhdXRvciwgZGVjbGFyYSBxdWUgb2J0ZXZlIGF1dG9yaXphw6fDo28gZG8gZGV0ZW50b3IgZG9zIGRpcmVpdG9zIGRlIGF1dG9yIHBhcmEgY29uY2VkZXIgw6AgVW5pdmVyc2lkYWRlIEZlZGVyYWwgZGUgT3VybyBQcmV0by9VRk9QIG9zIGRpcmVpdG9zIHJlcXVlcmlkb3MgcG9yIGVzdGEgbGljZW7Dp2EgZSBxdWUgZXNzZSBtYXRlcmlhbCwgY3Vqb3MgZGlyZWl0b3Mgc8OjbyBkZSB0ZXJjZWlyb3MsIGVzdMOhIGNsYXJhbWVudGUgaWRlbnRpZmljYWRvIGUgcmVjb25oZWNpZG8gbm8gdGV4dG8gb3UgY29udGXDumRvcyBkbyBkb2N1bWVudG8gZW50cmVndWUuCgpjKVNlIG8gZG9jdW1lbnRvIGVudHJlZ3VlIMOpIGJhc2VhZG8gZW0gdHJhYmFsaG8gZmluYW5jaWFkbyBvdSBhcG9pYWRvIHBvciBvdXRyYSBpbnN0aXR1acOnw6NvIHF1ZSBuw6NvIGEgVUZPUCwgZGVjbGFyYSBxdWUgY3VtcHJpdSBxdWFpc3F1ZXIgb2JyaWdhw6fDtWVzIGV4aWdpZGFzIHBlbG8gY29udHJhdG8gb3UgYWNvcmRvLgoKRepositório InstitucionalPUBhttp://www.repositorio.ufop.br/oai/requestrepositorio@ufop.edu.bropendoar:32332020-02-27T15:28:49Repositório Institucional da UFOP - Universidade Federal de Ouro Preto (UFOP)false
dc.title.pt_BR.fl_str_mv Cooperation in public goods games : stay, but not for too long.
title Cooperation in public goods games : stay, but not for too long.
spellingShingle Cooperation in public goods games : stay, but not for too long.
Wardil, Lucas
Evolutionary game theory
Public goods game
Repeated games
Fixation probability
title_short Cooperation in public goods games : stay, but not for too long.
title_full Cooperation in public goods games : stay, but not for too long.
title_fullStr Cooperation in public goods games : stay, but not for too long.
title_full_unstemmed Cooperation in public goods games : stay, but not for too long.
title_sort Cooperation in public goods games : stay, but not for too long.
author Wardil, Lucas
author_facet Wardil, Lucas
Amaral, Marco Antonio
author_role author
author2 Amaral, Marco Antonio
author2_role author
dc.contributor.author.fl_str_mv Wardil, Lucas
Amaral, Marco Antonio
dc.subject.por.fl_str_mv Evolutionary game theory
Public goods game
Repeated games
Fixation probability
topic Evolutionary game theory
Public goods game
Repeated games
Fixation probability
description Cooperation in repeated public goods game is hardly achieved, unless contingent behavior is present. Surely, if mechanisms promoting positive assortment between cooperators are present, then cooperators may beat defectors, because cooperators would collect greater payoffs. In the context of evolutionary game theory, individuals that always cooperate cannot win the competition against defectors in well-mixed populations. Here, we study the evolution of a population where fitness is obtained in repeated public goods games and players have a fixed probability of playing the next round. As a result, the group size decreases during the game. The population is well-mixed and there are only two available strategies: always cooperate (ALLC) or always defect (ALLD). Through numerical calculation and analytical approximations we show that cooperation can emerge if the players stay playing the game, but not for too long. The essential mechanism is the interaction between the transition from strong to weak altruism, as the group size decreases, and the existence of an upper limit to the number of rounds representing limited time availability.
publishDate 2017
dc.date.issued.fl_str_mv 2017
dc.date.accessioned.fl_str_mv 2018-02-01T14:11:05Z
dc.date.available.fl_str_mv 2018-02-01T14:11:05Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
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dc.identifier.citation.fl_str_mv WARDIL, L.; AMARAL, M. A. Cooperation in public goods games: stay, but not for too long. Games, v. 8, p. 35-49, 2017. Disponível em: <http://www.mdpi.com/2073-4336/8/3/35>. Acesso em: 16 jan. 2018.
dc.identifier.uri.fl_str_mv http://www.repositorio.ufop.br/handle/123456789/9413
dc.identifier.issn.none.fl_str_mv 2073-4336
dc.identifier.doi.none.fl_str_mv https://doi.org/10.3390/g8030035
identifier_str_mv WARDIL, L.; AMARAL, M. A. Cooperation in public goods games: stay, but not for too long. Games, v. 8, p. 35-49, 2017. Disponível em: <http://www.mdpi.com/2073-4336/8/3/35>. Acesso em: 16 jan. 2018.
2073-4336
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