Cardápio digital para tablets: gerenciando pedidos com a plataforma android

Detalhes bibliográficos
Autor(a) principal: Finger, Bruno
Data de Publicação: 2012
Outros Autores: Ribeiro, Giácomo Pasa
Tipo de documento: Trabalho de conclusão de curso
Idioma: por
Título da fonte: Repositório Universitário da Ânima (RUNA)
Texto Completo: https://repositorio.animaeducacao.com.br/handle/ANIMA/11136
Resumo: This paper consists on the development of a prototype of an application for the Android platform, with the objective of use mobile devices, focusing on tablets, to replace paper menus. Through this document, we discuss topics such: why this idea, the development of the informatics until the creation of the mobile devices, what is the Android platform, the objectives of this propose, prototype modeling. It's presented similar systems to the author's proposition and the differences between them. There is an explanation of the modeling of the database and the prototype using numerous diagrams, explanation about the ICONIX methodology and the UML modeling language, and the system requisites. Going into the prototype's development, the authors explain the involved technologies used to reach the objectives, such as the Android SDK, essential for the development of applications in the platform, softwares used to create the diagrams used in the modeling, how the authors used softwares such Dropbox and Subversion to keep synchronization between each other, the development environment used, programming language and database management system. Further more, it's explained with more details how the system works and the advantages of using a digital system over a paper menu, showing screen shots of the system and explaining what occurs. Finally, it is discussed the conclusion of the authors of the real functioning of this system and the planning of the future of this project.
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spelling Cardápio digital para tablets: gerenciando pedidos com a plataforma androidAndroidTabletJavaCardápioDispositivos móveisPedidosThis paper consists on the development of a prototype of an application for the Android platform, with the objective of use mobile devices, focusing on tablets, to replace paper menus. Through this document, we discuss topics such: why this idea, the development of the informatics until the creation of the mobile devices, what is the Android platform, the objectives of this propose, prototype modeling. It's presented similar systems to the author's proposition and the differences between them. There is an explanation of the modeling of the database and the prototype using numerous diagrams, explanation about the ICONIX methodology and the UML modeling language, and the system requisites. Going into the prototype's development, the authors explain the involved technologies used to reach the objectives, such as the Android SDK, essential for the development of applications in the platform, softwares used to create the diagrams used in the modeling, how the authors used softwares such Dropbox and Subversion to keep synchronization between each other, the development environment used, programming language and database management system. Further more, it's explained with more details how the system works and the advantages of using a digital system over a paper menu, showing screen shots of the system and explaining what occurs. Finally, it is discussed the conclusion of the authors of the real functioning of this system and the planning of the future of this project.Este trabalho consiste no desenvolvimento de um protótipo de um aplicativo para a plataforma Android, com o objetivo de utilizar dispositivos moveis, porem com foco em tablets, para substituir os cardápios impressos. Durante este documento, são discutidos tópicos como: por que esta ideia, o desenvolvimento da informática ate a chegada dos dispositivos moveis, o que e a plataforma Android, objetivos desta proposta, modelagem do protótipo. São apresentados sistemas similares ao que os autores propõem, e as diferenças entre eles. Ha uma apresentação da modelagem do protótipo e banco de dados utilizando-se inúmeros diagramas, explicações sobre o padrão UML, o ICONIX e os requisitos do sistema. Ao entrar no desenvolvimento do protótipo, os autores explicam as tecnologias envolvidas para se alcançar o objetivo, entre elas o Android SDK, fundamental para o desenvolvimento de aplicativos para esta plataforma, softwares para criar diagramas utilizados na modelagem, como os softwares Dropbox e Subversion foram utilizados para garantir sincronia entre os autores, o ambiente de desenvolvimento utilizado, linguagem de programação e sistema gerenciador de banco de dados. Mais a frente e explicado com mais detalhes como o sistema funciona e as vantagens que o uso de um sistema digital pode trazer sobre um cardapio de papel, mostrando capturas de tela do sistema e explicando o que ocorre. Finalmente, e discutida a conclusao dos autores sobre o funcionamento real deste sistema e o planejamento do futuro deste projeto.Zambiasi, Saulo PopovFinger, BrunoRibeiro, Giácomo Pasa2017-10-23T17:36:35Z2020-11-29T06:12:49Z2017-10-23T17:36:35Z2020-11-29T06:12:49Z2012info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/bachelorThesis101 f.application/pdfhttps://repositorio.animaeducacao.com.br/handle/ANIMA/11136Ciência da Computação - Pedra BrancaPalhoçaporreponame:Repositório Universitário da Ânima (RUNA)instname:Ânima Educaçãoinstacron:Ânimainfo:eu-repo/semantics/openAccess2020-12-02T07:57:14Zoai:repositorio.animaeducacao.com.br:ANIMA/11136Repositório InstitucionalPRIhttps://repositorio.animaeducacao.com.br/oai/requestcontato@animaeducacao.com.bropendoar:2020-12-02T07:57:14Repositório Universitário da Ânima (RUNA) - Ânima Educaçãofalse
dc.title.none.fl_str_mv Cardápio digital para tablets: gerenciando pedidos com a plataforma android
title Cardápio digital para tablets: gerenciando pedidos com a plataforma android
spellingShingle Cardápio digital para tablets: gerenciando pedidos com a plataforma android
Finger, Bruno
Android
Tablet
Java
Cardápio
Dispositivos móveis
Pedidos
title_short Cardápio digital para tablets: gerenciando pedidos com a plataforma android
title_full Cardápio digital para tablets: gerenciando pedidos com a plataforma android
title_fullStr Cardápio digital para tablets: gerenciando pedidos com a plataforma android
title_full_unstemmed Cardápio digital para tablets: gerenciando pedidos com a plataforma android
title_sort Cardápio digital para tablets: gerenciando pedidos com a plataforma android
author Finger, Bruno
author_facet Finger, Bruno
Ribeiro, Giácomo Pasa
author_role author
author2 Ribeiro, Giácomo Pasa
author2_role author
dc.contributor.none.fl_str_mv Zambiasi, Saulo Popov
dc.contributor.author.fl_str_mv Finger, Bruno
Ribeiro, Giácomo Pasa
dc.subject.por.fl_str_mv Android
Tablet
Java
Cardápio
Dispositivos móveis
Pedidos
topic Android
Tablet
Java
Cardápio
Dispositivos móveis
Pedidos
description This paper consists on the development of a prototype of an application for the Android platform, with the objective of use mobile devices, focusing on tablets, to replace paper menus. Through this document, we discuss topics such: why this idea, the development of the informatics until the creation of the mobile devices, what is the Android platform, the objectives of this propose, prototype modeling. It's presented similar systems to the author's proposition and the differences between them. There is an explanation of the modeling of the database and the prototype using numerous diagrams, explanation about the ICONIX methodology and the UML modeling language, and the system requisites. Going into the prototype's development, the authors explain the involved technologies used to reach the objectives, such as the Android SDK, essential for the development of applications in the platform, softwares used to create the diagrams used in the modeling, how the authors used softwares such Dropbox and Subversion to keep synchronization between each other, the development environment used, programming language and database management system. Further more, it's explained with more details how the system works and the advantages of using a digital system over a paper menu, showing screen shots of the system and explaining what occurs. Finally, it is discussed the conclusion of the authors of the real functioning of this system and the planning of the future of this project.
publishDate 2012
dc.date.none.fl_str_mv 2012
2017-10-23T17:36:35Z
2017-10-23T17:36:35Z
2020-11-29T06:12:49Z
2020-11-29T06:12:49Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/bachelorThesis
format bachelorThesis
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://repositorio.animaeducacao.com.br/handle/ANIMA/11136
url https://repositorio.animaeducacao.com.br/handle/ANIMA/11136
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv Ciência da Computação - Pedra Branca
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv 101 f.
application/pdf
dc.coverage.none.fl_str_mv Palhoça
dc.source.none.fl_str_mv reponame:Repositório Universitário da Ânima (RUNA)
instname:Ânima Educação
instacron:Ânima
instname_str Ânima Educação
instacron_str Ânima
institution Ânima
reponame_str Repositório Universitário da Ânima (RUNA)
collection Repositório Universitário da Ânima (RUNA)
repository.name.fl_str_mv Repositório Universitário da Ânima (RUNA) - Ânima Educação
repository.mail.fl_str_mv contato@animaeducacao.com.br
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