Validation of Ludic-Quest to the playfulness of health games: gameplay and emotions on the field

Detalhes bibliográficos
Autor(a) principal: Pires,Maria Raquel Gomes Maia
Data de Publicação: 2022
Outros Autores: Almeida,Alexandre Nascimento de, Gottems,Leila Bernarda Donato, Mundim,Gabriela Duarte Almeida, Oliveira,Rebeca Nunes Guedes de
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Revista Brasileira de Enfermagem (Online)
Texto Completo: http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0034-71672022000500178
Resumo: ABSTRACT Objective: to validate Ludic-quest construct and reliability to assess game playfulness, through latent factors in gameplay, perception of learning and emotions in the game. Methods: a cross-sectional study to validate the instrument’s psychometric properties. 247 people responded to the questionnaire after a match in the game Violetas. Exploratory Factor Analysis, using KMO (>0.7), Bertlett (p=0.005), Varimax and factor loading (>0.6). Reliability by Cronbach’s alpha (>0.6). Results: in gameplay/learning, KMO=0.859, Bertlett significant. The eigenvalue indicated four factors (reflections; immersion; challenges; aesthetics), 10 retained variables. In the factor analysis of emotions: KMO=0.817; Bartlett p=0.000. Extraction of four factors (pleasure; ostraenie; tension; fun), 10 retained variables. The 20 validated variables contain reliability (Cronbach’s alpha=0.716). Conclusions: the eight validated factors centralize playfulness in health game production, composing a reliable playfulness assessment instrument for use in research.
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spelling Validation of Ludic-Quest to the playfulness of health games: gameplay and emotions on the fieldVALIDATION STUDYFACTOR ANALYSISPLAYLEARNINGEMOTIONSABSTRACT Objective: to validate Ludic-quest construct and reliability to assess game playfulness, through latent factors in gameplay, perception of learning and emotions in the game. Methods: a cross-sectional study to validate the instrument’s psychometric properties. 247 people responded to the questionnaire after a match in the game Violetas. Exploratory Factor Analysis, using KMO (>0.7), Bertlett (p=0.005), Varimax and factor loading (>0.6). Reliability by Cronbach’s alpha (>0.6). Results: in gameplay/learning, KMO=0.859, Bertlett significant. The eigenvalue indicated four factors (reflections; immersion; challenges; aesthetics), 10 retained variables. In the factor analysis of emotions: KMO=0.817; Bartlett p=0.000. Extraction of four factors (pleasure; ostraenie; tension; fun), 10 retained variables. The 20 validated variables contain reliability (Cronbach’s alpha=0.716). Conclusions: the eight validated factors centralize playfulness in health game production, composing a reliable playfulness assessment instrument for use in research.Associação Brasileira de Enfermagem2022-01-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersiontext/htmlhttp://old.scielo.br/scielo.php?script=sci_arttext&pid=S0034-71672022000500178Revista Brasileira de Enfermagem v.75 n.4 2022reponame:Revista Brasileira de Enfermagem (Online)instname:Associação Brasileira de Enfermagem (ABEN)instacron:ABEN10.1590/0034-7167-2021-0822info:eu-repo/semantics/openAccessPires,Maria Raquel Gomes MaiaAlmeida,Alexandre Nascimento deGottems,Leila Bernarda DonatoMundim,Gabriela Duarte AlmeidaOliveira,Rebeca Nunes Guedes deeng2022-05-09T00:00:00Zoai:scielo:S0034-71672022000500178Revistahttp://www.scielo.br/rebenhttps://old.scielo.br/oai/scielo-oai.phpreben@abennacional.org.br||telma.garcia@abennacional.org.br|| editorreben@abennacional.org.br1984-04460034-7167opendoar:2022-05-09T00:00Revista Brasileira de Enfermagem (Online) - Associação Brasileira de Enfermagem (ABEN)false
dc.title.none.fl_str_mv Validation of Ludic-Quest to the playfulness of health games: gameplay and emotions on the field
title Validation of Ludic-Quest to the playfulness of health games: gameplay and emotions on the field
spellingShingle Validation of Ludic-Quest to the playfulness of health games: gameplay and emotions on the field
Pires,Maria Raquel Gomes Maia
VALIDATION STUDY
FACTOR ANALYSIS
PLAY
LEARNING
EMOTIONS
title_short Validation of Ludic-Quest to the playfulness of health games: gameplay and emotions on the field
title_full Validation of Ludic-Quest to the playfulness of health games: gameplay and emotions on the field
title_fullStr Validation of Ludic-Quest to the playfulness of health games: gameplay and emotions on the field
title_full_unstemmed Validation of Ludic-Quest to the playfulness of health games: gameplay and emotions on the field
title_sort Validation of Ludic-Quest to the playfulness of health games: gameplay and emotions on the field
author Pires,Maria Raquel Gomes Maia
author_facet Pires,Maria Raquel Gomes Maia
Almeida,Alexandre Nascimento de
Gottems,Leila Bernarda Donato
Mundim,Gabriela Duarte Almeida
Oliveira,Rebeca Nunes Guedes de
author_role author
author2 Almeida,Alexandre Nascimento de
Gottems,Leila Bernarda Donato
Mundim,Gabriela Duarte Almeida
Oliveira,Rebeca Nunes Guedes de
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Pires,Maria Raquel Gomes Maia
Almeida,Alexandre Nascimento de
Gottems,Leila Bernarda Donato
Mundim,Gabriela Duarte Almeida
Oliveira,Rebeca Nunes Guedes de
dc.subject.por.fl_str_mv VALIDATION STUDY
FACTOR ANALYSIS
PLAY
LEARNING
EMOTIONS
topic VALIDATION STUDY
FACTOR ANALYSIS
PLAY
LEARNING
EMOTIONS
description ABSTRACT Objective: to validate Ludic-quest construct and reliability to assess game playfulness, through latent factors in gameplay, perception of learning and emotions in the game. Methods: a cross-sectional study to validate the instrument’s psychometric properties. 247 people responded to the questionnaire after a match in the game Violetas. Exploratory Factor Analysis, using KMO (>0.7), Bertlett (p=0.005), Varimax and factor loading (>0.6). Reliability by Cronbach’s alpha (>0.6). Results: in gameplay/learning, KMO=0.859, Bertlett significant. The eigenvalue indicated four factors (reflections; immersion; challenges; aesthetics), 10 retained variables. In the factor analysis of emotions: KMO=0.817; Bartlett p=0.000. Extraction of four factors (pleasure; ostraenie; tension; fun), 10 retained variables. The 20 validated variables contain reliability (Cronbach’s alpha=0.716). Conclusions: the eight validated factors centralize playfulness in health game production, composing a reliable playfulness assessment instrument for use in research.
publishDate 2022
dc.date.none.fl_str_mv 2022-01-01
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0034-71672022000500178
url http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0034-71672022000500178
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv 10.1590/0034-7167-2021-0822
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv text/html
dc.publisher.none.fl_str_mv Associação Brasileira de Enfermagem
publisher.none.fl_str_mv Associação Brasileira de Enfermagem
dc.source.none.fl_str_mv Revista Brasileira de Enfermagem v.75 n.4 2022
reponame:Revista Brasileira de Enfermagem (Online)
instname:Associação Brasileira de Enfermagem (ABEN)
instacron:ABEN
instname_str Associação Brasileira de Enfermagem (ABEN)
instacron_str ABEN
institution ABEN
reponame_str Revista Brasileira de Enfermagem (Online)
collection Revista Brasileira de Enfermagem (Online)
repository.name.fl_str_mv Revista Brasileira de Enfermagem (Online) - Associação Brasileira de Enfermagem (ABEN)
repository.mail.fl_str_mv reben@abennacional.org.br||telma.garcia@abennacional.org.br|| editorreben@abennacional.org.br
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