Gamification in entrepreneurship education: A systematic literature review and future research agenda
Autor(a) principal: | |
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Data de Publicação: | 2024 |
Outros Autores: | , , , |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Revista de Empreendedorismo e Gestão de Pequenas Empresas - REGEPE |
Texto Completo: | https://www.regepe.org.br/regepe/article/view/2490 |
Resumo: | Objective: This study aims to understand how researchers have approached gamification in entrepreneurship education and, based on this analysis, propose directions for future research through the systematization of Theories, Contexts, Characteristics, and Methodologies (TCCM Framework). Methodology: The Preferred Reporting Items for Systematic Review and Meta-analyses (PRISMA) protocol was used for the systematic review in eight research databases (Web of Science, Science Direct, Scopus, Springer, Emerald, Wiley, Sage, and Taylor & Francis). 33 empirical studies published between 2017 and 2022 were included. Main results: Most of the research did not explore a variety of existing theories, such as the Theory of Planned Behavior. Additionally, the works focus on higher education, with a gap in the context of primary and secondary education. It is suggested that samples be gender-balanced, mixed-method analyses, experimental and longitudinal studies. Contributions: The study contributes to the literature by compiling the main approaches adopted in gamified entrepreneurship education. Additionally, it proposes a research agenda based on gaps in the literature. Relevance and originality: This research adopts a joint approach of the PRISMA and TCCM protocols, advancing beyond the mere description of results, with the intent of grounding a proactive research agenda for the entrepreneurship academic community. Managerial and social contributions: The identification of best practices for the application of gamification in entrepreneurship education - game design and selection of learning objectives - provides insights for educators, policymakers, entrepreneurship support institutions, and corporate programs. |
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Gamification in entrepreneurship education: A systematic literature review and future research agendaGamificación en la enseñanza de emprendimiento: Una Revisión sistemática de la literatura y agenda de investigación futuraGamificação no ensino de empreendedorismo: Uma revisão sistemática da literatura e agenda de pesquisa futuraGamificationEntrepreneurial EducationBusiness SimulationsSystematic Literature ReviewTCCML26 I21M53GamificaciónEducación EmprendedoraSimulaciones de NegociosRevisión Sistemática de la LiteraturaTCCML26I21M53GamificaçãoEducação EmpreendedoraSimulações de NegóciosRevisão Sistemática da LiteraturaTCCML26I21M53Objective: This study aims to understand how researchers have approached gamification in entrepreneurship education and, based on this analysis, propose directions for future research through the systematization of Theories, Contexts, Characteristics, and Methodologies (TCCM Framework). Methodology: The Preferred Reporting Items for Systematic Review and Meta-analyses (PRISMA) protocol was used for the systematic review in eight research databases (Web of Science, Science Direct, Scopus, Springer, Emerald, Wiley, Sage, and Taylor & Francis). 33 empirical studies published between 2017 and 2022 were included. Main results: Most of the research did not explore a variety of existing theories, such as the Theory of Planned Behavior. Additionally, the works focus on higher education, with a gap in the context of primary and secondary education. It is suggested that samples be gender-balanced, mixed-method analyses, experimental and longitudinal studies. Contributions: The study contributes to the literature by compiling the main approaches adopted in gamified entrepreneurship education. Additionally, it proposes a research agenda based on gaps in the literature. Relevance and originality: This research adopts a joint approach of the PRISMA and TCCM protocols, advancing beyond the mere description of results, with the intent of grounding a proactive research agenda for the entrepreneurship academic community. Managerial and social contributions: The identification of best practices for the application of gamification in entrepreneurship education - game design and selection of learning objectives - provides insights for educators, policymakers, entrepreneurship support institutions, and corporate programs.Objetivo: Este estudio busca comprender cómo los investigadores han abordado la gamificación en la enseñanza de emprendimiento y, a partir de ese análisis, proponer direcciones para investigaciones futuras mediante la sistematización de Teorías, Contextos, Características y Metodologías (Framework TCCM). Metodología: Se utilizó el protocolo Preferred Reporting Items for Systematic Review and Meta-analyses (PRISMA) para la revisión sistemática en ocho bases de investigación (Web of Science, Science Direct, Scopus, Springer, Emerald, Wiley, Sage y Taylor & Francis). Se incluyeron 33 estudios empíricos, publicados entre 2017 y 2022. Principales Resultados: La mayoría de las investigaciones no exploró una variedad de teorías existentes, como la Teoría del Comportamiento Planeado. Además, los trabajos se concentran en la enseñanza superior, habiendo una brecha en el contexto de la enseñanza básica y media. Se sugiere que las muestras sean balanceadas por género, análisis con métodos mixtos, estudios experimentales y longitudinales. Contribuciones: El estudio contribuye a la literatura al compilar las principales aproximaciones adoptadas en la educación emprendedora gamificada. Además, propone una agenda de investigación a partir de las brechas en la literatura. Relevancia y originalidad: la investigación adopta un enfoque conjunto de los protocolos PRISMA y TCCM, avanzando en la mera descripción de resultados, con el intento de fundamentar una agenda de investigación propositiva para la comunidad académica de emprendimiento. Contribuciones gerenciales y sociales: la identificación de mejores prácticas para la aplicación de la gamificación en la enseñanza de emprendimiento - el diseño de juegos y la selección de objetivos de aprendizaje - proporciona información para los educadores, formuladores de políticas públicas, instituciones de fomento al emprendimiento y programas corporativos.Objetivo: Este estudo busca compreender como pesquisadores têm abordado a gamificação no ensino de empreendedorismo e, a partir dessa análise, propor direções para pesquisas futuras por meio da sistematização de Teorias, Contextos, Características e Metodologias (Framework TCCM). Metodologia: O protocolo Preferred Reporting Items for Systematic Review and Meta-analyses (PRISMA) foi utilizado para a revisão sistemática em oito bases de pesquisa (Web of Science, Science Direct, Scopus, Springer, Emerald, Wiley, Sage e Taylor & Francis). Foram incluídos 33 estudos empíricos, publicados entre 2017 e 2022. Principais Resultados: A maioria das pesquisas não explorou uma variedade de teorias existentes, como a Teoria do Comportamento Planejado. Ademais, os trabalhos se concentram no ensino superior, havendo uma lacuna no contexto do ensino fundamental e médio. Sugere-se que as amostras sejam balanceadas por gênero, análises com métodos mistos, estudos experimentais e longitudinais. Contribuições: O estudo contribui com a literatura ao compilar as principais abordagens adotadas na educação empreendedora gamificada. Ademais, propõe uma agenda de pesquisa a partir das lacunas na literatura. Relevância e originalidade: a pesquisa adota uma abordagem conjunta dos protocolos PRISMA e TCCM, avançando além da mera descrição de resultados, com o intento de fundamentar uma agenda de pesquisa propositiva para a comunidade acadêmica de empreendedorismo. Contribuições gerenciais e sociais: a identificação de melhores práticas para a aplicação da gamificação no ensino de empreendedorismo - o design de jogos e a seleção de objetivos de aprendizagem - fornece insights para os educadores, formuladores de políticas públicas, instituições de fomento ao empreendedorismo e programas corporativos.ANEGEPE - Associação Nacional de Estudos em Empreendedorismo e Gestão de Pequenas Empresas2024-06-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdftext/htmltext/htmlhttps://www.regepe.org.br/regepe/article/view/249010.14211/regepe.esbj.e2490REGEPE Entrepreneurship and Small Business Journal; Vol. 13 No. 2 (2024): May/Aug. (Continuous Publication); e2490REGEPE Entrepreneurship and Small Business Journal; Vol. 13 Núm. 2 (2024): mayo/ago. (Publicación Continua); e2490REGEPE Entrepreneurship and Small Business Journal; v. 13 n. 2 (2024): maio/ago. (Publicação Contínua); e24902965-1506reponame:Revista de Empreendedorismo e Gestão de Pequenas Empresas - REGEPEinstname:Associação Nacional de Estudos em Empreendedorismo e Gestão de Pequenas Empresas (ANEGEPE)instacron:ANEGEPEenghttps://www.regepe.org.br/regepe/article/view/2490/944https://www.regepe.org.br/regepe/article/view/2490/960https://www.regepe.org.br/regepe/article/view/2490/949Copyright (c) 2024 Ana Maria Jeronimo Soares, Felipe Luiz Neves Bezerra de Melo, Saulo de Tarso Alves Dantas, Marcos Paulo da Silva, Shirley Luanna Vieira Peixoto Genuino https://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessSoares, Ana Maria JeronimoMelo, Felipe Luiz Neves Bezerra deDantas, Saulo de Tarso AlvesSilva, Marcos Paulo daGenuino , Shirley Luanna Vieira Peixoto2024-06-05T11:58:03Zoai:ojs.regepe.org.br:article/2490Revistahttps://www.regepe.org.br/regepe/indexPRIhttps://www.regepe.org.br/regepe/oaieditorialregep@gmail.com2316-20582316-2058opendoar:2024-06-05T11:58:03Revista de Empreendedorismo e Gestão de Pequenas Empresas - REGEPE - Associação Nacional de Estudos em Empreendedorismo e Gestão de Pequenas Empresas (ANEGEPE)false |
dc.title.none.fl_str_mv |
Gamification in entrepreneurship education: A systematic literature review and future research agenda Gamificación en la enseñanza de emprendimiento: Una Revisión sistemática de la literatura y agenda de investigación futura Gamificação no ensino de empreendedorismo: Uma revisão sistemática da literatura e agenda de pesquisa futura |
title |
Gamification in entrepreneurship education: A systematic literature review and future research agenda |
spellingShingle |
Gamification in entrepreneurship education: A systematic literature review and future research agenda Soares, Ana Maria Jeronimo Gamification Entrepreneurial Education Business Simulations Systematic Literature Review TCCM L26 I21 M53 Gamificación Educación Emprendedora Simulaciones de Negocios Revisión Sistemática de la Literatura TCCM L26 I21 M53 Gamificação Educação Empreendedora Simulações de Negócios Revisão Sistemática da Literatura TCCM L26 I21 M53 |
title_short |
Gamification in entrepreneurship education: A systematic literature review and future research agenda |
title_full |
Gamification in entrepreneurship education: A systematic literature review and future research agenda |
title_fullStr |
Gamification in entrepreneurship education: A systematic literature review and future research agenda |
title_full_unstemmed |
Gamification in entrepreneurship education: A systematic literature review and future research agenda |
title_sort |
Gamification in entrepreneurship education: A systematic literature review and future research agenda |
author |
Soares, Ana Maria Jeronimo |
author_facet |
Soares, Ana Maria Jeronimo Melo, Felipe Luiz Neves Bezerra de Dantas, Saulo de Tarso Alves Silva, Marcos Paulo da Genuino , Shirley Luanna Vieira Peixoto |
author_role |
author |
author2 |
Melo, Felipe Luiz Neves Bezerra de Dantas, Saulo de Tarso Alves Silva, Marcos Paulo da Genuino , Shirley Luanna Vieira Peixoto |
author2_role |
author author author author |
dc.contributor.author.fl_str_mv |
Soares, Ana Maria Jeronimo Melo, Felipe Luiz Neves Bezerra de Dantas, Saulo de Tarso Alves Silva, Marcos Paulo da Genuino , Shirley Luanna Vieira Peixoto |
dc.subject.por.fl_str_mv |
Gamification Entrepreneurial Education Business Simulations Systematic Literature Review TCCM L26 I21 M53 Gamificación Educación Emprendedora Simulaciones de Negocios Revisión Sistemática de la Literatura TCCM L26 I21 M53 Gamificação Educação Empreendedora Simulações de Negócios Revisão Sistemática da Literatura TCCM L26 I21 M53 |
topic |
Gamification Entrepreneurial Education Business Simulations Systematic Literature Review TCCM L26 I21 M53 Gamificación Educación Emprendedora Simulaciones de Negocios Revisión Sistemática de la Literatura TCCM L26 I21 M53 Gamificação Educação Empreendedora Simulações de Negócios Revisão Sistemática da Literatura TCCM L26 I21 M53 |
description |
Objective: This study aims to understand how researchers have approached gamification in entrepreneurship education and, based on this analysis, propose directions for future research through the systematization of Theories, Contexts, Characteristics, and Methodologies (TCCM Framework). Methodology: The Preferred Reporting Items for Systematic Review and Meta-analyses (PRISMA) protocol was used for the systematic review in eight research databases (Web of Science, Science Direct, Scopus, Springer, Emerald, Wiley, Sage, and Taylor & Francis). 33 empirical studies published between 2017 and 2022 were included. Main results: Most of the research did not explore a variety of existing theories, such as the Theory of Planned Behavior. Additionally, the works focus on higher education, with a gap in the context of primary and secondary education. It is suggested that samples be gender-balanced, mixed-method analyses, experimental and longitudinal studies. Contributions: The study contributes to the literature by compiling the main approaches adopted in gamified entrepreneurship education. Additionally, it proposes a research agenda based on gaps in the literature. Relevance and originality: This research adopts a joint approach of the PRISMA and TCCM protocols, advancing beyond the mere description of results, with the intent of grounding a proactive research agenda for the entrepreneurship academic community. Managerial and social contributions: The identification of best practices for the application of gamification in entrepreneurship education - game design and selection of learning objectives - provides insights for educators, policymakers, entrepreneurship support institutions, and corporate programs. |
publishDate |
2024 |
dc.date.none.fl_str_mv |
2024-06-01 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://www.regepe.org.br/regepe/article/view/2490 10.14211/regepe.esbj.e2490 |
url |
https://www.regepe.org.br/regepe/article/view/2490 |
identifier_str_mv |
10.14211/regepe.esbj.e2490 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
https://www.regepe.org.br/regepe/article/view/2490/944 https://www.regepe.org.br/regepe/article/view/2490/960 https://www.regepe.org.br/regepe/article/view/2490/949 |
dc.rights.driver.fl_str_mv |
https://creativecommons.org/licenses/by/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
https://creativecommons.org/licenses/by/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf text/html text/html |
dc.publisher.none.fl_str_mv |
ANEGEPE - Associação Nacional de Estudos em Empreendedorismo e Gestão de Pequenas Empresas |
publisher.none.fl_str_mv |
ANEGEPE - Associação Nacional de Estudos em Empreendedorismo e Gestão de Pequenas Empresas |
dc.source.none.fl_str_mv |
REGEPE Entrepreneurship and Small Business Journal; Vol. 13 No. 2 (2024): May/Aug. (Continuous Publication); e2490 REGEPE Entrepreneurship and Small Business Journal; Vol. 13 Núm. 2 (2024): mayo/ago. (Publicación Continua); e2490 REGEPE Entrepreneurship and Small Business Journal; v. 13 n. 2 (2024): maio/ago. (Publicação Contínua); e2490 2965-1506 reponame:Revista de Empreendedorismo e Gestão de Pequenas Empresas - REGEPE instname:Associação Nacional de Estudos em Empreendedorismo e Gestão de Pequenas Empresas (ANEGEPE) instacron:ANEGEPE |
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Associação Nacional de Estudos em Empreendedorismo e Gestão de Pequenas Empresas (ANEGEPE) |
instacron_str |
ANEGEPE |
institution |
ANEGEPE |
reponame_str |
Revista de Empreendedorismo e Gestão de Pequenas Empresas - REGEPE |
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Revista de Empreendedorismo e Gestão de Pequenas Empresas - REGEPE |
repository.name.fl_str_mv |
Revista de Empreendedorismo e Gestão de Pequenas Empresas - REGEPE - Associação Nacional de Estudos em Empreendedorismo e Gestão de Pequenas Empresas (ANEGEPE) |
repository.mail.fl_str_mv |
editorialregep@gmail.com |
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1801484735771312128 |