Development of a playful artifact to raise awareness of the social inclusion of children using wheelchairs
Autor(a) principal: | |
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Data de Publicação: | 2023 |
Outros Autores: | , , , , |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | DATJournal |
Texto Completo: | https://datjournal.anhembi.br/dat/article/view/733 |
Resumo: | The wheelchair is the assistive technology most used by people with motor disabilities. However, prejudice attitudes against these people persist in society. Thus, this research aims to develop a ludic artifact, in order to raise awareness among children who do not have motor disabilities, for the social inclusion of children who use wheelchairs. For the development of the solution, a structured project methodology was used, based on design precepts. Based on data collection, a booklet was designed with interactive elements, with characters and ludic tools aimed at the children's audience. It is expected to minimize the negative social and behavioral repercussions on wheelchair users. |
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Development of a playful artifact to raise awareness of the social inclusion of children using wheelchairsDesarrollo de un artefacto lúdico para concienciar sobre la inclusión social de niños en silla de ruedasDesenvolvimento de artefato lúdico para conscientização à inclusão social de crianças usuárias de cadeira de rodasDesignInclusão socialMudança de comportamentoUsuários de cadeira de rodasDesignSocial inclusionBehavior changeWheelchair usersDiseñoInclusión socialCambio de comportamientoUsuarios de sillas de ruedasThe wheelchair is the assistive technology most used by people with motor disabilities. However, prejudice attitudes against these people persist in society. Thus, this research aims to develop a ludic artifact, in order to raise awareness among children who do not have motor disabilities, for the social inclusion of children who use wheelchairs. For the development of the solution, a structured project methodology was used, based on design precepts. Based on data collection, a booklet was designed with interactive elements, with characters and ludic tools aimed at the children's audience. It is expected to minimize the negative social and behavioral repercussions on wheelchair users.La silla de ruedas es la tecnología de asistencia más utilizada por las personas con discapacidad motora. Sin embargo, en la sociedad persisten actitudes de prejuicio contra estas personas. Por lo tanto, esta investigación tiene como objetivo desarrollar un artefacto lúdico, con el fin de sensibilizar a los niños que no tienen una discapacidad motriz, para la inclusión social de los niños que utilizan sillas de ruedas. Para el desarrollo de la solución se utilizó una metodología de diseño estructurado, basada en preceptos de diseño. A partir de la recolección de datos, se diseñó un cuadernillo con elementos interactivos, con personajes y herramientas lúdicas dirigido a los niños. Se espera que minimice las repercusiones sociales y conductuales negativas en los usuarios de sillas de ruedas.A cadeira de rodas é a tecnologia assistiva mais utilizada por pessoas com deficiência motora. Entretanto, persistem na sociedade atitudes de preconceito contra essas pessoas. Assim, esta pesquisa tem como objetivo desenvolver um artefato lúdico, a fim de sensibilizar crianças que não possuem deficiência motora, para a inclusão social de crianças usuárias de cadeira de rodas. Para o desenvolvimento da solução, utilizou-se uma metodologia projetual estruturada, baseada em preceitos do design. Com base na coleta de dados, projetou-se um livreto com elementos interativos, com personagens e ferramentas lúdicas voltadas para o público infantil. Espera-se, minimizar as repercussões sociais e comportamentais negativas sobre os usuários de cadeira de rodas.Universidade Anhambi Murumbi2023-12-28info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://datjournal.anhembi.br/dat/article/view/73310.29147/datjournal.v8i4.733DAT Journal; Vol. 8 No. 4 (2023): 4º ENCONTRO DESIGN, ARTE E TECNOLOGIA; 181-195DAT Journal; Vol. 8 Núm. 4 (2023): 4º ENCONTRO DESIGN, ARTE E TECNOLOGIA; 181-195DAT Journal; v. 8 n. 4 (2023): 4º ENCONTRO DESIGN, ARTE E TECNOLOGIA; 181-1952526-178910.29147/datjournal.v8i4reponame:DATJournalinstname:Universidade Anhembi Morumbi (ANHEMBI)instacron:ANHEMBIporhttps://datjournal.anhembi.br/dat/article/view/733/578Copyright (c) 2023 DAT Journalhttps://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessAzevedo, Alice Duk deBarbosa, Débora Nice FerrariRenner, Jacinta SidegumTcheice Laís ZwirtesSantos, Paulo Ricardo dosRoos, Ivan César2023-12-28T12:52:28Zoai:ojs.datjournal.anhembi.br:article/733Revistahttps://datjournal.anhembi.br/datPUBhttps://datjournal.anhembi.br/dat/oai||ppgdesign@anhembi.br2526-17892526-1789opendoar:2023-12-28T12:52:28DATJournal - Universidade Anhembi Morumbi (ANHEMBI)false |
dc.title.none.fl_str_mv |
Development of a playful artifact to raise awareness of the social inclusion of children using wheelchairs Desarrollo de un artefacto lúdico para concienciar sobre la inclusión social de niños en silla de ruedas Desenvolvimento de artefato lúdico para conscientização à inclusão social de crianças usuárias de cadeira de rodas |
title |
Development of a playful artifact to raise awareness of the social inclusion of children using wheelchairs |
spellingShingle |
Development of a playful artifact to raise awareness of the social inclusion of children using wheelchairs Azevedo, Alice Duk de Design Inclusão social Mudança de comportamento Usuários de cadeira de rodas Design Social inclusion Behavior change Wheelchair users Diseño Inclusión social Cambio de comportamiento Usuarios de sillas de ruedas |
title_short |
Development of a playful artifact to raise awareness of the social inclusion of children using wheelchairs |
title_full |
Development of a playful artifact to raise awareness of the social inclusion of children using wheelchairs |
title_fullStr |
Development of a playful artifact to raise awareness of the social inclusion of children using wheelchairs |
title_full_unstemmed |
Development of a playful artifact to raise awareness of the social inclusion of children using wheelchairs |
title_sort |
Development of a playful artifact to raise awareness of the social inclusion of children using wheelchairs |
author |
Azevedo, Alice Duk de |
author_facet |
Azevedo, Alice Duk de Barbosa, Débora Nice Ferrari Renner, Jacinta Sidegum Tcheice Laís Zwirtes Santos, Paulo Ricardo dos Roos, Ivan César |
author_role |
author |
author2 |
Barbosa, Débora Nice Ferrari Renner, Jacinta Sidegum Tcheice Laís Zwirtes Santos, Paulo Ricardo dos Roos, Ivan César |
author2_role |
author author author author author |
dc.contributor.author.fl_str_mv |
Azevedo, Alice Duk de Barbosa, Débora Nice Ferrari Renner, Jacinta Sidegum Tcheice Laís Zwirtes Santos, Paulo Ricardo dos Roos, Ivan César |
dc.subject.por.fl_str_mv |
Design Inclusão social Mudança de comportamento Usuários de cadeira de rodas Design Social inclusion Behavior change Wheelchair users Diseño Inclusión social Cambio de comportamiento Usuarios de sillas de ruedas |
topic |
Design Inclusão social Mudança de comportamento Usuários de cadeira de rodas Design Social inclusion Behavior change Wheelchair users Diseño Inclusión social Cambio de comportamiento Usuarios de sillas de ruedas |
description |
The wheelchair is the assistive technology most used by people with motor disabilities. However, prejudice attitudes against these people persist in society. Thus, this research aims to develop a ludic artifact, in order to raise awareness among children who do not have motor disabilities, for the social inclusion of children who use wheelchairs. For the development of the solution, a structured project methodology was used, based on design precepts. Based on data collection, a booklet was designed with interactive elements, with characters and ludic tools aimed at the children's audience. It is expected to minimize the negative social and behavioral repercussions on wheelchair users. |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-12-28 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://datjournal.anhembi.br/dat/article/view/733 10.29147/datjournal.v8i4.733 |
url |
https://datjournal.anhembi.br/dat/article/view/733 |
identifier_str_mv |
10.29147/datjournal.v8i4.733 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://datjournal.anhembi.br/dat/article/view/733/578 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2023 DAT Journal https://creativecommons.org/licenses/by/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2023 DAT Journal https://creativecommons.org/licenses/by/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Universidade Anhambi Murumbi |
publisher.none.fl_str_mv |
Universidade Anhambi Murumbi |
dc.source.none.fl_str_mv |
DAT Journal; Vol. 8 No. 4 (2023): 4º ENCONTRO DESIGN, ARTE E TECNOLOGIA; 181-195 DAT Journal; Vol. 8 Núm. 4 (2023): 4º ENCONTRO DESIGN, ARTE E TECNOLOGIA; 181-195 DAT Journal; v. 8 n. 4 (2023): 4º ENCONTRO DESIGN, ARTE E TECNOLOGIA; 181-195 2526-1789 10.29147/datjournal.v8i4 reponame:DATJournal instname:Universidade Anhembi Morumbi (ANHEMBI) instacron:ANHEMBI |
instname_str |
Universidade Anhembi Morumbi (ANHEMBI) |
instacron_str |
ANHEMBI |
institution |
ANHEMBI |
reponame_str |
DATJournal |
collection |
DATJournal |
repository.name.fl_str_mv |
DATJournal - Universidade Anhembi Morumbi (ANHEMBI) |
repository.mail.fl_str_mv |
||ppgdesign@anhembi.br |
_version_ |
1797239920165650432 |