The game as a design method in graphic design

Detalhes bibliográficos
Autor(a) principal: Augusto Leal, Leopoldo
Data de Publicação: 2016
Outros Autores: Gil Filho, Vicente
Tipo de documento: Artigo
Idioma: por
Título da fonte: DATJournal
Texto Completo: https://datjournal.anhembi.br/dat/article/view/11
Resumo: This paper aims to demonstrate that playing can be a project method in graphic design, by understanding play as an act of entertainment and recreation.This concept was addressed by the authors Johan Huizinga, in Homo Ludens, Richard Sennet, in The Craftsman, and also by the designer Paul Rand, who describes play as an inseparable part of design practice. To show how the play processes work, one resorted to the author Mihaly Csikszentmihalyi, who describes the flow and feedback during the process of playing. To exemplify these theoretical concepts in project practice, an exercise was developed with students who attend the Typography class for the postgraduate degree in Editorial Design at Senac University Center, in April 2015.
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spelling The game as a design method in graphic designEl juego como método de proyecto en diseño gráficoO jogo como método de projeto em design gráficoDesign GráficoJogoMétodo de ProjetoPrática de ProjetoTipografiaGraphic DesignPlayDesign MethodDesign PracticeTypographyThis paper aims to demonstrate that playing can be a project method in graphic design, by understanding play as an act of entertainment and recreation.This concept was addressed by the authors Johan Huizinga, in Homo Ludens, Richard Sennet, in The Craftsman, and also by the designer Paul Rand, who describes play as an inseparable part of design practice. To show how the play processes work, one resorted to the author Mihaly Csikszentmihalyi, who describes the flow and feedback during the process of playing. To exemplify these theoretical concepts in project practice, an exercise was developed with students who attend the Typography class for the postgraduate degree in Editorial Design at Senac University Center, in April 2015.Este trabalho visa demonstrar que o jogo pode ser um método de projeto em design gráfico, compreendendo o jogo como um ato de divertimento e recreação. Esse conceito foi abordado pelos autores Johan Huizinga, em Homo Ludens, Richard Sennet, em O Artífice, e também pelo designer Paul Rand, que descreve o jogo como um elemento indissociável à prática do design. Para apresentar como os processos do jogo funcionam, recorreu- se ao autor Mihaly Csikszentmihalyi, que descreve o fluxo e o feedback durante o processo de jogar. Para exemplificar esses conceitos teóricos na prática de projeto, foi desenvolvido um exercício com os alunos da disciplina de Tipografia do curso de pós-graduação em Design Editorial do Centro Universitário Senac, em abril de 2015.Universidade Anhambi Murumbi2016-11-29info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://datjournal.anhembi.br/dat/article/view/1110.29147/dat.v1i1.11DAT Journal; Vol. 1 No. 1 (2016): Typography and its relationship with design, art, and technology; 37-51DAT Journal; Vol. 1 Núm. 1 (2016): La tipografía y su relación con el diseño, el arte y la tecnología; 37-51DAT Journal; v. 1 n. 1 (2016): A tipografia e sua relação com o design, arte e tecnologia; 37-512526-178910.29147/dat.v1i1reponame:DATJournalinstname:Universidade Anhembi Morumbi (ANHEMBI)instacron:ANHEMBIporhttps://datjournal.anhembi.br/dat/article/view/11/6Augusto Leal, LeopoldoGil Filho, Vicenteinfo:eu-repo/semantics/openAccess2020-06-09T14:14:55Zoai:ojs.datjournal.anhembi.br:article/11Revistahttps://datjournal.anhembi.br/datPUBhttps://datjournal.anhembi.br/dat/oai||ppgdesign@anhembi.br2526-17892526-1789opendoar:2020-06-09T14:14:55DATJournal - Universidade Anhembi Morumbi (ANHEMBI)false
dc.title.none.fl_str_mv The game as a design method in graphic design
El juego como método de proyecto en diseño gráfico
O jogo como método de projeto em design gráfico
title The game as a design method in graphic design
spellingShingle The game as a design method in graphic design
Augusto Leal, Leopoldo
Design Gráfico
Jogo
Método de Projeto
Prática de Projeto
Tipografia
Graphic Design
Play
Design Method
Design Practice
Typography
title_short The game as a design method in graphic design
title_full The game as a design method in graphic design
title_fullStr The game as a design method in graphic design
title_full_unstemmed The game as a design method in graphic design
title_sort The game as a design method in graphic design
author Augusto Leal, Leopoldo
author_facet Augusto Leal, Leopoldo
Gil Filho, Vicente
author_role author
author2 Gil Filho, Vicente
author2_role author
dc.contributor.author.fl_str_mv Augusto Leal, Leopoldo
Gil Filho, Vicente
dc.subject.por.fl_str_mv Design Gráfico
Jogo
Método de Projeto
Prática de Projeto
Tipografia
Graphic Design
Play
Design Method
Design Practice
Typography
topic Design Gráfico
Jogo
Método de Projeto
Prática de Projeto
Tipografia
Graphic Design
Play
Design Method
Design Practice
Typography
description This paper aims to demonstrate that playing can be a project method in graphic design, by understanding play as an act of entertainment and recreation.This concept was addressed by the authors Johan Huizinga, in Homo Ludens, Richard Sennet, in The Craftsman, and also by the designer Paul Rand, who describes play as an inseparable part of design practice. To show how the play processes work, one resorted to the author Mihaly Csikszentmihalyi, who describes the flow and feedback during the process of playing. To exemplify these theoretical concepts in project practice, an exercise was developed with students who attend the Typography class for the postgraduate degree in Editorial Design at Senac University Center, in April 2015.
publishDate 2016
dc.date.none.fl_str_mv 2016-11-29
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
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dc.identifier.uri.fl_str_mv https://datjournal.anhembi.br/dat/article/view/11
10.29147/dat.v1i1.11
url https://datjournal.anhembi.br/dat/article/view/11
identifier_str_mv 10.29147/dat.v1i1.11
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://datjournal.anhembi.br/dat/article/view/11/6
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Universidade Anhambi Murumbi
publisher.none.fl_str_mv Universidade Anhambi Murumbi
dc.source.none.fl_str_mv DAT Journal; Vol. 1 No. 1 (2016): Typography and its relationship with design, art, and technology; 37-51
DAT Journal; Vol. 1 Núm. 1 (2016): La tipografía y su relación con el diseño, el arte y la tecnología; 37-51
DAT Journal; v. 1 n. 1 (2016): A tipografia e sua relação com o design, arte e tecnologia; 37-51
2526-1789
10.29147/dat.v1i1
reponame:DATJournal
instname:Universidade Anhembi Morumbi (ANHEMBI)
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instname_str Universidade Anhembi Morumbi (ANHEMBI)
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institution ANHEMBI
reponame_str DATJournal
collection DATJournal
repository.name.fl_str_mv DATJournal - Universidade Anhembi Morumbi (ANHEMBI)
repository.mail.fl_str_mv ||ppgdesign@anhembi.br
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