Computer Games and Their Impact on Creativity of Primary Level Students in Tehran

Detalhes bibliográficos
Autor(a) principal: Mokhtari, Tahereh
Data de Publicação: 2016
Outros Autores: MohammadKazemi, Reza, Kamkari, Kambiz
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Independent Journal of Management & Production
Texto Completo: http://www.ijmp.jor.br/index.php/ijmp/article/view/462
Resumo: Creativity is about being sensitive to dilemmas, losses, problems, and existing errors, making propositions about and examining such issues, which finally leads to innovative findings. On the other hand, it seems that games are important in this process; since they can improve creativity of the individuals. Thus, this research pays attention to the question that whether computer games affect creativity of students at primary level in schools or not? Moreover, in this study, students of 3 main districts of Tehran municipality were studied. Based on the available data of the ministry, there were 51740 students studying in these three districts. Thus, 381 students were randomly selected as the research sample. Findings revealed that all computer games, i.e. puzzle, intellectual, and enigma, affect creativity of students at primary level in schools to different extents. 
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spelling Computer Games and Their Impact on Creativity of Primary Level Students in TehranComputer gamesCreativityStudentsCreative thinkingCreativity is about being sensitive to dilemmas, losses, problems, and existing errors, making propositions about and examining such issues, which finally leads to innovative findings. On the other hand, it seems that games are important in this process; since they can improve creativity of the individuals. Thus, this research pays attention to the question that whether computer games affect creativity of students at primary level in schools or not? Moreover, in this study, students of 3 main districts of Tehran municipality were studied. Based on the available data of the ministry, there were 51740 students studying in these three districts. Thus, 381 students were randomly selected as the research sample. Findings revealed that all computer games, i.e. puzzle, intellectual, and enigma, affect creativity of students at primary level in schools to different extents. Independent2016-09-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdftext/htmlhttp://www.ijmp.jor.br/index.php/ijmp/article/view/46210.14807/ijmp.v7i3.462Independent Journal of Management & Production; Vol. 7 No. 3 (2016): Independent Journal of Management & Production; 926-9362236-269X2236-269Xreponame:Independent Journal of Management & Productioninstname:Instituto Federal de Educação, Ciência e Tecnologia de São Paulo (IFSP)instacron:IJM&Penghttp://www.ijmp.jor.br/index.php/ijmp/article/view/462/560http://www.ijmp.jor.br/index.php/ijmp/article/view/462/576Copyright (c) 2016 Reza MohammadKazemi, Kambiz Kamkari, Tahereh Mokhtariinfo:eu-repo/semantics/openAccessMokhtari, TaherehMohammadKazemi, RezaKamkari, Kambiz2018-09-04T13:06:54Zoai:www.ijmp.jor.br:article/462Revistahttp://www.ijmp.jor.br/PUBhttp://www.ijmp.jor.br/index.php/ijmp/oaiijmp@ijmp.jor.br||paulo@paulorodrigues.pro.br||2236-269X2236-269Xopendoar:2018-09-04T13:06:54Independent Journal of Management & Production - Instituto Federal de Educação, Ciência e Tecnologia de São Paulo (IFSP)false
dc.title.none.fl_str_mv Computer Games and Their Impact on Creativity of Primary Level Students in Tehran
title Computer Games and Their Impact on Creativity of Primary Level Students in Tehran
spellingShingle Computer Games and Their Impact on Creativity of Primary Level Students in Tehran
Mokhtari, Tahereh
Computer games
Creativity
Students
Creative thinking
title_short Computer Games and Their Impact on Creativity of Primary Level Students in Tehran
title_full Computer Games and Their Impact on Creativity of Primary Level Students in Tehran
title_fullStr Computer Games and Their Impact on Creativity of Primary Level Students in Tehran
title_full_unstemmed Computer Games and Their Impact on Creativity of Primary Level Students in Tehran
title_sort Computer Games and Their Impact on Creativity of Primary Level Students in Tehran
author Mokhtari, Tahereh
author_facet Mokhtari, Tahereh
MohammadKazemi, Reza
Kamkari, Kambiz
author_role author
author2 MohammadKazemi, Reza
Kamkari, Kambiz
author2_role author
author
dc.contributor.author.fl_str_mv Mokhtari, Tahereh
MohammadKazemi, Reza
Kamkari, Kambiz
dc.subject.por.fl_str_mv Computer games
Creativity
Students
Creative thinking
topic Computer games
Creativity
Students
Creative thinking
description Creativity is about being sensitive to dilemmas, losses, problems, and existing errors, making propositions about and examining such issues, which finally leads to innovative findings. On the other hand, it seems that games are important in this process; since they can improve creativity of the individuals. Thus, this research pays attention to the question that whether computer games affect creativity of students at primary level in schools or not? Moreover, in this study, students of 3 main districts of Tehran municipality were studied. Based on the available data of the ministry, there were 51740 students studying in these three districts. Thus, 381 students were randomly selected as the research sample. Findings revealed that all computer games, i.e. puzzle, intellectual, and enigma, affect creativity of students at primary level in schools to different extents. 
publishDate 2016
dc.date.none.fl_str_mv 2016-09-01
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
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dc.identifier.uri.fl_str_mv http://www.ijmp.jor.br/index.php/ijmp/article/view/462
10.14807/ijmp.v7i3.462
url http://www.ijmp.jor.br/index.php/ijmp/article/view/462
identifier_str_mv 10.14807/ijmp.v7i3.462
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv http://www.ijmp.jor.br/index.php/ijmp/article/view/462/560
http://www.ijmp.jor.br/index.php/ijmp/article/view/462/576
dc.rights.driver.fl_str_mv Copyright (c) 2016 Reza MohammadKazemi, Kambiz Kamkari, Tahereh Mokhtari
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2016 Reza MohammadKazemi, Kambiz Kamkari, Tahereh Mokhtari
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
text/html
dc.publisher.none.fl_str_mv Independent
publisher.none.fl_str_mv Independent
dc.source.none.fl_str_mv Independent Journal of Management & Production; Vol. 7 No. 3 (2016): Independent Journal of Management & Production; 926-936
2236-269X
2236-269X
reponame:Independent Journal of Management & Production
instname:Instituto Federal de Educação, Ciência e Tecnologia de São Paulo (IFSP)
instacron:IJM&P
instname_str Instituto Federal de Educação, Ciência e Tecnologia de São Paulo (IFSP)
instacron_str IJM&P
institution IJM&P
reponame_str Independent Journal of Management & Production
collection Independent Journal of Management & Production
repository.name.fl_str_mv Independent Journal of Management & Production - Instituto Federal de Educação, Ciência e Tecnologia de São Paulo (IFSP)
repository.mail.fl_str_mv ijmp@ijmp.jor.br||paulo@paulorodrigues.pro.br||
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