The hyper-cycle of law: the challenges of cyberspace, the game and the rules

Detalhes bibliográficos
Autor(a) principal: Araújo, Marilene
Data de Publicação: 2020
Tipo de documento: Artigo
Idioma: por
Título da fonte: Direitos Democráticos & Estado Moderno
Texto Completo: https://revistas.pucsp.br/index.php/DDEM/article/view/50499
Resumo: This thesis proposes a reading of the Law from the Game, the Hypercycle and the communication flows. The changes in Law are decisively affected by the transformations that have occurred in new information technologies. The scenario used is the Cyberspace, where a world of many voices, data and information flows is intoned. Human relations are now piloted by this new virtual world, moved by the flows of communication and information, the human being moves by typing ludically according to the architecture of the network. Two seizures are made between the Game and the Law. The first one by the analogical method and the second one from the idea of dialectics which leads to a way of understanding complexity. The game – a space between two – emerges as an explanatory and interpretative paradigm. Game and Law evolutionary systems interactions of changing rules, where paradoxes reign. The communicational processes animate the game of mobile rules in Law. Communication is a paradigm of Law, and Cyberspace is a space of interactive communication flows. In this environment common to all, freedoms are regulated in a fragmented way. By regulating Cyberspace, the Law regulates existing communications, facing problems that always emerge when liberties are regulated. The problems of regulation include privacy, disinformation, big data, among others. When regulating existing communications, the Law regulates its own speech. Communication as the first element that constitutes society is an event that requires understanding, in a game where one can accept or reject (double contingency). The law maintains legal communications by creating and recreating hypercycles. The results, as in the game, may be the expected or the unthinkable. A living and dynamic law appears in a reciprocal interweaving. At the same time, Law in a multicentric world appears fragmented in a hyper-connected place, occurring intertextuality between legal systems. Legal systems observe each other and promote a learning exchange. A Fragmented Law and a Cyberspace where the world community is connected with a diversity of regulation makes an appeal to the common.
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spelling The hyper-cycle of law: the challenges of cyberspace, the game and the rulesO hiperciclo do direito: os desafios do ciberespaço, o jogo e as regrasDireitoComunicaçãoJogoHipercicloCiberespaçoLawCommunicationGameHypercycleCyberspaceThis thesis proposes a reading of the Law from the Game, the Hypercycle and the communication flows. The changes in Law are decisively affected by the transformations that have occurred in new information technologies. The scenario used is the Cyberspace, where a world of many voices, data and information flows is intoned. Human relations are now piloted by this new virtual world, moved by the flows of communication and information, the human being moves by typing ludically according to the architecture of the network. Two seizures are made between the Game and the Law. The first one by the analogical method and the second one from the idea of dialectics which leads to a way of understanding complexity. The game – a space between two – emerges as an explanatory and interpretative paradigm. Game and Law evolutionary systems interactions of changing rules, where paradoxes reign. The communicational processes animate the game of mobile rules in Law. Communication is a paradigm of Law, and Cyberspace is a space of interactive communication flows. In this environment common to all, freedoms are regulated in a fragmented way. By regulating Cyberspace, the Law regulates existing communications, facing problems that always emerge when liberties are regulated. The problems of regulation include privacy, disinformation, big data, among others. When regulating existing communications, the Law regulates its own speech. Communication as the first element that constitutes society is an event that requires understanding, in a game where one can accept or reject (double contingency). The law maintains legal communications by creating and recreating hypercycles. The results, as in the game, may be the expected or the unthinkable. A living and dynamic law appears in a reciprocal interweaving. At the same time, Law in a multicentric world appears fragmented in a hyper-connected place, occurring intertextuality between legal systems. Legal systems observe each other and promote a learning exchange. A Fragmented Law and a Cyberspace where the world community is connected with a diversity of regulation makes an appeal to the common.A presente tese propõe realizar uma leitura do Direito a partir do Jogo, do Hiperciclo e dos fluxos comunicacionais. As mudanças do Direito passam de forma decisiva pelas transformações ocorridas pelas novas tecnologias de informação. O cenário utilizado é o Ciberespaço, onde entoa um mundo de muitas vozes, fluxos de dados e informacionais. As relações humanas passaram a ser pilotadas por este novo mundo virtual, movido pelos fluxos de comunicação e informação, o homem se move digitando ludicamente conforme a arquitetura da rede. Duas apreensões são realizadas entre o Jogo e o Direito. Uma primeira pelo método analógico e a segunda a partir da ideia de dialética, que conduz uma forma de compreensão da complexidade. O jogo – um espaço entre dois – surge como um paradigma explicativo e interpretativo. Jogo e Direito são sistemas evolutivos de interações de regras mutáveis, onde reinam os paradoxos. Os processos comunicacionais animam o jogo de regras móveis no Direito. A comunicação se constitui em um paradigma do Direito, sendo o Ciberespaço um espaço de fluxos de comunicação interativa. Neste ambiente comum a todos, as liberdades são reguladas de forma fragmentada. Ao regular o Ciberespaço, o Direito regula as comunicações existentes, enfrentando problemáticas que sempre emergem quando se regulam liberdades. As problemáticas de regulação passam pela privacidade, desinformação, big data, dentre outras. Ao regular as comunicações existentes, o Direito regula o seu próprio discurso. A comunicação como elemento primeiro que constitui a sociedade é um acontecimento que requer entendimento, em um jogo onde se pode aceitar ou rejeitar (dupla contingência). O Direito mantém as comunicações jurídicas criando e se recriando pelo hiperciclo. Os resultados, tal como no jogo, podem ser o esperado ou o impensável. Um direito vivo e dinâmico aparece em um entrelaçamento recíproco. Ao mesmo tempo, o Direito em um mundo multicêntrico surge fragmentado em um lugar hiperconectado, ocorrendo uma intertextualidade entre ordenamentos jurídicos. As ordens jurídicas se observam e promovem um intercâmbio de aprendizagem. Um Direito fragmentado e um Ciberespaço onde a comunidade mundial está conectada com uma diversidade de regulamentação faz um apelo ao comum.Pontifícia Universidade Católica de São Paulo2020-11-06info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionResumo de Tese - não avaliado pelos paresapplication/pdfhttps://revistas.pucsp.br/index.php/DDEM/article/view/5049910.23925/ddem.v0i1.50499Democratic Rights & Modern State; No. 1 (2020): Revista Direitos Democráticos & Estado Moderno; 211-213Derechos democráticos & estado moderno; Núm. 1 (2020): Revista Direitos Democráticos & Estado Moderno; 211-213Direitos Democráticos & Estado Moderno; n. 1 (2020): Revista Direitos Democráticos & Estado Moderno; 211-2132675-764810.23925/ddem.v0i1reponame:Direitos Democráticos & Estado Modernoinstname:Pontifícia Universidade Católica de São Paulo (PUC-SP)instacron:PUC_SPporhttps://revistas.pucsp.br/index.php/DDEM/article/view/50499/33491Copyright (c) 2020 Direitos Democráticos & Estado Modernoinfo:eu-repo/semantics/openAccessAraújo, Marilene2023-01-17T19:15:11Zoai:ojs.pkp.sfu.ca:article/50499Revistahttps://revistas.pucsp.br/index.php/DDEMPRIhttps://revistas.pucsp.br/index.php/DDEM/oairevistadodireitopucsp@gmail.com2675-76482675-7648opendoar:2023-01-17T19:15:11Direitos Democráticos & Estado Moderno - Pontifícia Universidade Católica de São Paulo (PUC-SP)false
dc.title.none.fl_str_mv The hyper-cycle of law: the challenges of cyberspace, the game and the rules
O hiperciclo do direito: os desafios do ciberespaço, o jogo e as regras
title The hyper-cycle of law: the challenges of cyberspace, the game and the rules
spellingShingle The hyper-cycle of law: the challenges of cyberspace, the game and the rules
Araújo, Marilene
Direito
Comunicação
Jogo
Hiperciclo
Ciberespaço
Law
Communication
Game
Hypercycle
Cyberspace
title_short The hyper-cycle of law: the challenges of cyberspace, the game and the rules
title_full The hyper-cycle of law: the challenges of cyberspace, the game and the rules
title_fullStr The hyper-cycle of law: the challenges of cyberspace, the game and the rules
title_full_unstemmed The hyper-cycle of law: the challenges of cyberspace, the game and the rules
title_sort The hyper-cycle of law: the challenges of cyberspace, the game and the rules
author Araújo, Marilene
author_facet Araújo, Marilene
author_role author
dc.contributor.author.fl_str_mv Araújo, Marilene
dc.subject.por.fl_str_mv Direito
Comunicação
Jogo
Hiperciclo
Ciberespaço
Law
Communication
Game
Hypercycle
Cyberspace
topic Direito
Comunicação
Jogo
Hiperciclo
Ciberespaço
Law
Communication
Game
Hypercycle
Cyberspace
description This thesis proposes a reading of the Law from the Game, the Hypercycle and the communication flows. The changes in Law are decisively affected by the transformations that have occurred in new information technologies. The scenario used is the Cyberspace, where a world of many voices, data and information flows is intoned. Human relations are now piloted by this new virtual world, moved by the flows of communication and information, the human being moves by typing ludically according to the architecture of the network. Two seizures are made between the Game and the Law. The first one by the analogical method and the second one from the idea of dialectics which leads to a way of understanding complexity. The game – a space between two – emerges as an explanatory and interpretative paradigm. Game and Law evolutionary systems interactions of changing rules, where paradoxes reign. The communicational processes animate the game of mobile rules in Law. Communication is a paradigm of Law, and Cyberspace is a space of interactive communication flows. In this environment common to all, freedoms are regulated in a fragmented way. By regulating Cyberspace, the Law regulates existing communications, facing problems that always emerge when liberties are regulated. The problems of regulation include privacy, disinformation, big data, among others. When regulating existing communications, the Law regulates its own speech. Communication as the first element that constitutes society is an event that requires understanding, in a game where one can accept or reject (double contingency). The law maintains legal communications by creating and recreating hypercycles. The results, as in the game, may be the expected or the unthinkable. A living and dynamic law appears in a reciprocal interweaving. At the same time, Law in a multicentric world appears fragmented in a hyper-connected place, occurring intertextuality between legal systems. Legal systems observe each other and promote a learning exchange. A Fragmented Law and a Cyberspace where the world community is connected with a diversity of regulation makes an appeal to the common.
publishDate 2020
dc.date.none.fl_str_mv 2020-11-06
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Resumo de Tese - não avaliado pelos pares
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://revistas.pucsp.br/index.php/DDEM/article/view/50499
10.23925/ddem.v0i1.50499
url https://revistas.pucsp.br/index.php/DDEM/article/view/50499
identifier_str_mv 10.23925/ddem.v0i1.50499
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://revistas.pucsp.br/index.php/DDEM/article/view/50499/33491
dc.rights.driver.fl_str_mv Copyright (c) 2020 Direitos Democráticos & Estado Moderno
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2020 Direitos Democráticos & Estado Moderno
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Pontifícia Universidade Católica de São Paulo
publisher.none.fl_str_mv Pontifícia Universidade Católica de São Paulo
dc.source.none.fl_str_mv Democratic Rights & Modern State; No. 1 (2020): Revista Direitos Democráticos & Estado Moderno; 211-213
Derechos democráticos & estado moderno; Núm. 1 (2020): Revista Direitos Democráticos & Estado Moderno; 211-213
Direitos Democráticos & Estado Moderno; n. 1 (2020): Revista Direitos Democráticos & Estado Moderno; 211-213
2675-7648
10.23925/ddem.v0i1
reponame:Direitos Democráticos & Estado Moderno
instname:Pontifícia Universidade Católica de São Paulo (PUC-SP)
instacron:PUC_SP
instname_str Pontifícia Universidade Católica de São Paulo (PUC-SP)
instacron_str PUC_SP
institution PUC_SP
reponame_str Direitos Democráticos & Estado Moderno
collection Direitos Democráticos & Estado Moderno
repository.name.fl_str_mv Direitos Democráticos & Estado Moderno - Pontifícia Universidade Católica de São Paulo (PUC-SP)
repository.mail.fl_str_mv revistadodireitopucsp@gmail.com
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