Adição aos jogos digitais: uma investigação psicanalítica
Autor(a) principal: | |
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Data de Publicação: | 2020 |
Tipo de documento: | Tese |
Idioma: | por |
Título da fonte: | Biblioteca Digital de Teses e Dissertações da PUC_SP |
Texto Completo: | https://tede2.pucsp.br/handle/handle/23494 |
Resumo: | This thesis is the result of the research work involving players addictedto digital games. For this, we undertook a psychoanalytic investigation using the netnographic method. We designated the importance of the game for the constitution of the subject and its role in repetition through signifier opposition, therefore, in the formation of the addict's symptoms. The addition to digital games is part of a specific niche of psychopathologies, notably an addiction without substance, becoming a part of the new symptoms that are characteristic of the transformations that have occurred since the middle of the 20th century. We emphasize the role of fantasy in these players and in their addition, where there is a possibility of fixing the subject by the object, in this case, an object petit a. The two dimensions of the signifier and fantasy are fundamental for understanding this addition in the game, but insufficient. Therefore, we were concerned with the jouissance involved in the game - a solitary jouissance, as well as with the creative and non-sense universe involved in these games. Finally, we analyzed group aspects of the players, where circulation of unusual aggression is a symptom that we pointed to as prevalent, as well as we noted their ideas about violence and the relation with digital games |
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Naffah Neto, Alfredohttp://buscatextual.cnpq.br/buscatextual/visualizacv.do?id=K4403374H7Nogara, Michel Andrew2021-03-05T10:31:04Z2020-12-09Nogara, Michel Andrew. Adição aos jogos digitais: uma investigação psicanalítica. 2020. 129 f. Tese (Doutorado em Psicologia: Psicologia Clínica) - Programa de Estudos Pós-Graduados em Psicologia: Psicologia Clínica, Pontifícia Universidade Católica de São Paulo, São Paulo, 2020.https://tede2.pucsp.br/handle/handle/23494This thesis is the result of the research work involving players addictedto digital games. For this, we undertook a psychoanalytic investigation using the netnographic method. We designated the importance of the game for the constitution of the subject and its role in repetition through signifier opposition, therefore, in the formation of the addict's symptoms. The addition to digital games is part of a specific niche of psychopathologies, notably an addiction without substance, becoming a part of the new symptoms that are characteristic of the transformations that have occurred since the middle of the 20th century. We emphasize the role of fantasy in these players and in their addition, where there is a possibility of fixing the subject by the object, in this case, an object petit a. The two dimensions of the signifier and fantasy are fundamental for understanding this addition in the game, but insufficient. Therefore, we were concerned with the jouissance involved in the game - a solitary jouissance, as well as with the creative and non-sense universe involved in these games. Finally, we analyzed group aspects of the players, where circulation of unusual aggression is a symptom that we pointed to as prevalent, as well as we noted their ideas about violence and the relation with digital gamesEsta tese é resultado do trabalho de pesquisa envolvendo os jogadores adictos aos jogos digitais. Para tanto, empreendemos uma investigação psicanalítica nos valendo do método netnográfico. Designamos a importância do jogo para a constituição do sujeito e seu papel na repetição via oposição significante, portanto, na formação dos sintomas do jogador adicto. A adição aos jogos digitais é parte de um nicho específico de psicopatologias, notadamente uma adição sem substância, tornando-se parte dos novos sintomas que são característicos das mudanças que ocorreram desde o meio do século XX. Salientamos o papel da fantasia nestes jogadores e em sua adição, onde opera uma possibilidade de fixação do sujeito pelo objeto, no caso, objeto pequeno a. As duas dimensões do significante e da fantasia são fundamentais para compreensão desta adição no jogo, mas insuficientes, portanto, ocupamo-nos do gozo envolvido no jogo – um gozo solitário, assim como do universo criativo e do non-sense envolvido nestes jogos. Por fim, analisamos aspectos grupais dos jogadores, onde a circulação da agressividade inusitada é um sintoma que apontamos como prevalente, assim como suas ideias sobre a violência e a relação com os jogosCoordenação de Aperfeiçoamento de Pessoal de Nível Superior - CAPESapplication/pdfhttp://tede2.pucsp.br/tede/retrieve/53257/Michel%20Andrew%20Nogara.pdf.jpgporPontifícia Universidade Católica de São PauloPrograma de Estudos Pós-Graduados em Psicologia: Psicologia ClínicaPUC-SPBrasilFaculdade de Ciências Humanas e da SaúdeAdiçãoJogos digitaisPsicanáliseAddictionDigital gamesPsychoanalysisCNPQ::CIENCIAS HUMANAS::PSICOLOGIAAdição aos jogos digitais: uma investigação psicanalíticainfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/doctoralThesisinfo:eu-repo/semantics/openAccessreponame:Biblioteca Digital de Teses e Dissertações da PUC_SPinstname:Pontifícia Universidade Católica de São Paulo (PUC-SP)instacron:PUC_SPTEXTMichel Andrew Nogara.pdf.txtMichel Andrew Nogara.pdf.txtExtracted texttext/plain330004https://repositorio.pucsp.br/xmlui/bitstream/handle/23494/4/Michel%20Andrew%20Nogara.pdf.txt0c6f011b18adf414ac950a9dcd07a7f6MD54LICENSElicense.txtlicense.txttext/plain; charset=utf-82165https://repositorio.pucsp.br/xmlui/bitstream/handle/23494/1/license.txtbd3efa91386c1718a7f26a329fdcb468MD51ORIGINALMichel Andrew Nogara.pdfMichel Andrew Nogara.pdfapplication/pdf1148196https://repositorio.pucsp.br/xmlui/bitstream/handle/23494/2/Michel%20Andrew%20Nogara.pdf306ce0d11f7fd46dc373311890951403MD52THUMBNAILMichel Andrew Nogara.pdf.jpgMichel Andrew Nogara.pdf.jpgGenerated Thumbnailimage/jpeg2638https://repositorio.pucsp.br/xmlui/bitstream/handle/23494/3/Michel%20Andrew%20Nogara.pdf.jpgcc56885049423b22db9eb6d376dcaec7MD53handle/234942022-04-28 00:34:38.445oai:repositorio.pucsp.br: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Biblioteca Digital de Teses e Dissertaçõeshttps://sapientia.pucsp.br/https://sapientia.pucsp.br/oai/requestbngkatende@pucsp.br||rapassi@pucsp.bropendoar:2022-04-28T03:34:38Biblioteca Digital de Teses e Dissertações da PUC_SP - Pontifícia Universidade Católica de São Paulo (PUC-SP)false |
dc.title.por.fl_str_mv |
Adição aos jogos digitais: uma investigação psicanalítica |
title |
Adição aos jogos digitais: uma investigação psicanalítica |
spellingShingle |
Adição aos jogos digitais: uma investigação psicanalítica Nogara, Michel Andrew Adição Jogos digitais Psicanálise Addiction Digital games Psychoanalysis CNPQ::CIENCIAS HUMANAS::PSICOLOGIA |
title_short |
Adição aos jogos digitais: uma investigação psicanalítica |
title_full |
Adição aos jogos digitais: uma investigação psicanalítica |
title_fullStr |
Adição aos jogos digitais: uma investigação psicanalítica |
title_full_unstemmed |
Adição aos jogos digitais: uma investigação psicanalítica |
title_sort |
Adição aos jogos digitais: uma investigação psicanalítica |
author |
Nogara, Michel Andrew |
author_facet |
Nogara, Michel Andrew |
author_role |
author |
dc.contributor.advisor1.fl_str_mv |
Naffah Neto, Alfredo |
dc.contributor.authorLattes.fl_str_mv |
http://buscatextual.cnpq.br/buscatextual/visualizacv.do?id=K4403374H7 |
dc.contributor.author.fl_str_mv |
Nogara, Michel Andrew |
contributor_str_mv |
Naffah Neto, Alfredo |
dc.subject.por.fl_str_mv |
Adição Jogos digitais Psicanálise |
topic |
Adição Jogos digitais Psicanálise Addiction Digital games Psychoanalysis CNPQ::CIENCIAS HUMANAS::PSICOLOGIA |
dc.subject.eng.fl_str_mv |
Addiction Digital games Psychoanalysis |
dc.subject.cnpq.fl_str_mv |
CNPQ::CIENCIAS HUMANAS::PSICOLOGIA |
description |
This thesis is the result of the research work involving players addictedto digital games. For this, we undertook a psychoanalytic investigation using the netnographic method. We designated the importance of the game for the constitution of the subject and its role in repetition through signifier opposition, therefore, in the formation of the addict's symptoms. The addition to digital games is part of a specific niche of psychopathologies, notably an addiction without substance, becoming a part of the new symptoms that are characteristic of the transformations that have occurred since the middle of the 20th century. We emphasize the role of fantasy in these players and in their addition, where there is a possibility of fixing the subject by the object, in this case, an object petit a. The two dimensions of the signifier and fantasy are fundamental for understanding this addition in the game, but insufficient. Therefore, we were concerned with the jouissance involved in the game - a solitary jouissance, as well as with the creative and non-sense universe involved in these games. Finally, we analyzed group aspects of the players, where circulation of unusual aggression is a symptom that we pointed to as prevalent, as well as we noted their ideas about violence and the relation with digital games |
publishDate |
2020 |
dc.date.issued.fl_str_mv |
2020-12-09 |
dc.date.accessioned.fl_str_mv |
2021-03-05T10:31:04Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/doctoralThesis |
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doctoralThesis |
status_str |
publishedVersion |
dc.identifier.citation.fl_str_mv |
Nogara, Michel Andrew. Adição aos jogos digitais: uma investigação psicanalítica. 2020. 129 f. Tese (Doutorado em Psicologia: Psicologia Clínica) - Programa de Estudos Pós-Graduados em Psicologia: Psicologia Clínica, Pontifícia Universidade Católica de São Paulo, São Paulo, 2020. |
dc.identifier.uri.fl_str_mv |
https://tede2.pucsp.br/handle/handle/23494 |
identifier_str_mv |
Nogara, Michel Andrew. Adição aos jogos digitais: uma investigação psicanalítica. 2020. 129 f. Tese (Doutorado em Psicologia: Psicologia Clínica) - Programa de Estudos Pós-Graduados em Psicologia: Psicologia Clínica, Pontifícia Universidade Católica de São Paulo, São Paulo, 2020. |
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https://tede2.pucsp.br/handle/handle/23494 |
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Pontifícia Universidade Católica de São Paulo |
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Programa de Estudos Pós-Graduados em Psicologia: Psicologia Clínica |
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PUC-SP |
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Brasil |
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Faculdade de Ciências Humanas e da Saúde |
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Pontifícia Universidade Católica de São Paulo |
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