Adição aos jogos digitais: uma investigação psicanalítica

Detalhes bibliográficos
Autor(a) principal: Nogara, Michel Andrew
Data de Publicação: 2020
Tipo de documento: Tese
Idioma: por
Título da fonte: Biblioteca Digital de Teses e Dissertações da PUC_SP
Texto Completo: https://tede2.pucsp.br/handle/handle/23494
Resumo: This thesis is the result of the research work involving players addictedto digital games. For this, we undertook a psychoanalytic investigation using the netnographic method. We designated the importance of the game for the constitution of the subject and its role in repetition through signifier opposition, therefore, in the formation of the addict's symptoms. The addition to digital games is part of a specific niche of psychopathologies, notably an addiction without substance, becoming a part of the new symptoms that are characteristic of the transformations that have occurred since the middle of the 20th century. We emphasize the role of fantasy in these players and in their addition, where there is a possibility of fixing the subject by the object, in this case, an object petit a. The two dimensions of the signifier and fantasy are fundamental for understanding this addition in the game, but insufficient. Therefore, we were concerned with the jouissance involved in the game - a solitary jouissance, as well as with the creative and non-sense universe involved in these games. Finally, we analyzed group aspects of the players, where circulation of unusual aggression is a symptom that we pointed to as prevalent, as well as we noted their ideas about violence and the relation with digital games
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spelling Naffah Neto, Alfredohttp://buscatextual.cnpq.br/buscatextual/visualizacv.do?id=K4403374H7Nogara, Michel Andrew2021-03-05T10:31:04Z2020-12-09Nogara, Michel Andrew. Adição aos jogos digitais: uma investigação psicanalítica. 2020. 129 f. Tese (Doutorado em Psicologia: Psicologia Clínica) - Programa de Estudos Pós-Graduados em Psicologia: Psicologia Clínica, Pontifícia Universidade Católica de São Paulo, São Paulo, 2020.https://tede2.pucsp.br/handle/handle/23494This thesis is the result of the research work involving players addictedto digital games. For this, we undertook a psychoanalytic investigation using the netnographic method. We designated the importance of the game for the constitution of the subject and its role in repetition through signifier opposition, therefore, in the formation of the addict's symptoms. The addition to digital games is part of a specific niche of psychopathologies, notably an addiction without substance, becoming a part of the new symptoms that are characteristic of the transformations that have occurred since the middle of the 20th century. We emphasize the role of fantasy in these players and in their addition, where there is a possibility of fixing the subject by the object, in this case, an object petit a. The two dimensions of the signifier and fantasy are fundamental for understanding this addition in the game, but insufficient. Therefore, we were concerned with the jouissance involved in the game - a solitary jouissance, as well as with the creative and non-sense universe involved in these games. Finally, we analyzed group aspects of the players, where circulation of unusual aggression is a symptom that we pointed to as prevalent, as well as we noted their ideas about violence and the relation with digital gamesEsta tese é resultado do trabalho de pesquisa envolvendo os jogadores adictos aos jogos digitais. Para tanto, empreendemos uma investigação psicanalítica nos valendo do método netnográfico. Designamos a importância do jogo para a constituição do sujeito e seu papel na repetição via oposição significante, portanto, na formação dos sintomas do jogador adicto. A adição aos jogos digitais é parte de um nicho específico de psicopatologias, notadamente uma adição sem substância, tornando-se parte dos novos sintomas que são característicos das mudanças que ocorreram desde o meio do século XX. Salientamos o papel da fantasia nestes jogadores e em sua adição, onde opera uma possibilidade de fixação do sujeito pelo objeto, no caso, objeto pequeno a. As duas dimensões do significante e da fantasia são fundamentais para compreensão desta adição no jogo, mas insuficientes, portanto, ocupamo-nos do gozo envolvido no jogo – um gozo solitário, assim como do universo criativo e do non-sense envolvido nestes jogos. Por fim, analisamos aspectos grupais dos jogadores, onde a circulação da agressividade inusitada é um sintoma que apontamos como prevalente, assim como suas ideias sobre a violência e a relação com os jogosCoordenação de Aperfeiçoamento de Pessoal de Nível Superior - CAPESapplication/pdfhttp://tede2.pucsp.br/tede/retrieve/53257/Michel%20Andrew%20Nogara.pdf.jpgporPontifícia Universidade Católica de São PauloPrograma de Estudos Pós-Graduados em Psicologia: Psicologia ClínicaPUC-SPBrasilFaculdade de Ciências Humanas e da SaúdeAdiçãoJogos digitaisPsicanáliseAddictionDigital gamesPsychoanalysisCNPQ::CIENCIAS HUMANAS::PSICOLOGIAAdição aos jogos digitais: uma investigação psicanalíticainfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/doctoralThesisinfo:eu-repo/semantics/openAccessreponame:Biblioteca Digital de Teses e Dissertações da PUC_SPinstname:Pontifícia Universidade Católica de São Paulo (PUC-SP)instacron:PUC_SPTEXTMichel Andrew Nogara.pdf.txtMichel Andrew Nogara.pdf.txtExtracted texttext/plain330004https://repositorio.pucsp.br/xmlui/bitstream/handle/23494/4/Michel%20Andrew%20Nogara.pdf.txt0c6f011b18adf414ac950a9dcd07a7f6MD54LICENSElicense.txtlicense.txttext/plain; charset=utf-82165https://repositorio.pucsp.br/xmlui/bitstream/handle/23494/1/license.txtbd3efa91386c1718a7f26a329fdcb468MD51ORIGINALMichel Andrew Nogara.pdfMichel Andrew Nogara.pdfapplication/pdf1148196https://repositorio.pucsp.br/xmlui/bitstream/handle/23494/2/Michel%20Andrew%20Nogara.pdf306ce0d11f7fd46dc373311890951403MD52THUMBNAILMichel Andrew Nogara.pdf.jpgMichel Andrew Nogara.pdf.jpgGenerated Thumbnailimage/jpeg2638https://repositorio.pucsp.br/xmlui/bitstream/handle/23494/3/Michel%20Andrew%20Nogara.pdf.jpgcc56885049423b22db9eb6d376dcaec7MD53handle/234942022-04-28 00:34:38.445oai:repositorio.pucsp.br: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Biblioteca Digital de Teses e Dissertaçõeshttps://sapientia.pucsp.br/https://sapientia.pucsp.br/oai/requestbngkatende@pucsp.br||rapassi@pucsp.bropendoar:2022-04-28T03:34:38Biblioteca Digital de Teses e Dissertações da PUC_SP - Pontifícia Universidade Católica de São Paulo (PUC-SP)false
dc.title.por.fl_str_mv Adição aos jogos digitais: uma investigação psicanalítica
title Adição aos jogos digitais: uma investigação psicanalítica
spellingShingle Adição aos jogos digitais: uma investigação psicanalítica
Nogara, Michel Andrew
Adição
Jogos digitais
Psicanálise
Addiction
Digital games
Psychoanalysis
CNPQ::CIENCIAS HUMANAS::PSICOLOGIA
title_short Adição aos jogos digitais: uma investigação psicanalítica
title_full Adição aos jogos digitais: uma investigação psicanalítica
title_fullStr Adição aos jogos digitais: uma investigação psicanalítica
title_full_unstemmed Adição aos jogos digitais: uma investigação psicanalítica
title_sort Adição aos jogos digitais: uma investigação psicanalítica
author Nogara, Michel Andrew
author_facet Nogara, Michel Andrew
author_role author
dc.contributor.advisor1.fl_str_mv Naffah Neto, Alfredo
dc.contributor.authorLattes.fl_str_mv http://buscatextual.cnpq.br/buscatextual/visualizacv.do?id=K4403374H7
dc.contributor.author.fl_str_mv Nogara, Michel Andrew
contributor_str_mv Naffah Neto, Alfredo
dc.subject.por.fl_str_mv Adição
Jogos digitais
Psicanálise
topic Adição
Jogos digitais
Psicanálise
Addiction
Digital games
Psychoanalysis
CNPQ::CIENCIAS HUMANAS::PSICOLOGIA
dc.subject.eng.fl_str_mv Addiction
Digital games
Psychoanalysis
dc.subject.cnpq.fl_str_mv CNPQ::CIENCIAS HUMANAS::PSICOLOGIA
description This thesis is the result of the research work involving players addictedto digital games. For this, we undertook a psychoanalytic investigation using the netnographic method. We designated the importance of the game for the constitution of the subject and its role in repetition through signifier opposition, therefore, in the formation of the addict's symptoms. The addition to digital games is part of a specific niche of psychopathologies, notably an addiction without substance, becoming a part of the new symptoms that are characteristic of the transformations that have occurred since the middle of the 20th century. We emphasize the role of fantasy in these players and in their addition, where there is a possibility of fixing the subject by the object, in this case, an object petit a. The two dimensions of the signifier and fantasy are fundamental for understanding this addition in the game, but insufficient. Therefore, we were concerned with the jouissance involved in the game - a solitary jouissance, as well as with the creative and non-sense universe involved in these games. Finally, we analyzed group aspects of the players, where circulation of unusual aggression is a symptom that we pointed to as prevalent, as well as we noted their ideas about violence and the relation with digital games
publishDate 2020
dc.date.issued.fl_str_mv 2020-12-09
dc.date.accessioned.fl_str_mv 2021-03-05T10:31:04Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/doctoralThesis
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dc.identifier.citation.fl_str_mv Nogara, Michel Andrew. Adição aos jogos digitais: uma investigação psicanalítica. 2020. 129 f. Tese (Doutorado em Psicologia: Psicologia Clínica) - Programa de Estudos Pós-Graduados em Psicologia: Psicologia Clínica, Pontifícia Universidade Católica de São Paulo, São Paulo, 2020.
dc.identifier.uri.fl_str_mv https://tede2.pucsp.br/handle/handle/23494
identifier_str_mv Nogara, Michel Andrew. Adição aos jogos digitais: uma investigação psicanalítica. 2020. 129 f. Tese (Doutorado em Psicologia: Psicologia Clínica) - Programa de Estudos Pós-Graduados em Psicologia: Psicologia Clínica, Pontifícia Universidade Católica de São Paulo, São Paulo, 2020.
url https://tede2.pucsp.br/handle/handle/23494
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dc.publisher.none.fl_str_mv Pontifícia Universidade Católica de São Paulo
dc.publisher.program.fl_str_mv Programa de Estudos Pós-Graduados em Psicologia: Psicologia Clínica
dc.publisher.initials.fl_str_mv PUC-SP
dc.publisher.country.fl_str_mv Brasil
dc.publisher.department.fl_str_mv Faculdade de Ciências Humanas e da Saúde
publisher.none.fl_str_mv Pontifícia Universidade Católica de São Paulo
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