Collaborative learning experiences for the development of higher-order thinking
Autor(a) principal: | |
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Data de Publicação: | 2018 |
Outros Autores: | , , |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10198/17602 |
Resumo: | The work presented in this article describe the conceptualization and methodological proposal for the development of two distinct pedagogical approaches. One, based on Inquiry Based Learning (IBL), is structured in phases, guiding the student through the learning process. The other is based on gamification, applied as an integrated teaching-learning strategy. It includes the definition of the formative assessment, student classification and learning experiences, which include traditional practical assignments and educational games. This study was conceptualized and applied in two curricular units of different areas, to identify the impact that these strategies have in the construction of higher-order skills, such as communication skills, critical thinking and collaboration. There are strong indicators that the intense and active role of students allows them to build strong connection to the issue in study and also to rely on team work for further in the knowledge building. |
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Collaborative learning experiences for the development of higher-order thinkingCollaborative learning experiencesHigher-order thinkingHigher educationTeaching-learning strategiesGamificationThe work presented in this article describe the conceptualization and methodological proposal for the development of two distinct pedagogical approaches. One, based on Inquiry Based Learning (IBL), is structured in phases, guiding the student through the learning process. The other is based on gamification, applied as an integrated teaching-learning strategy. It includes the definition of the formative assessment, student classification and learning experiences, which include traditional practical assignments and educational games. This study was conceptualized and applied in two curricular units of different areas, to identify the impact that these strategies have in the construction of higher-order skills, such as communication skills, critical thinking and collaboration. There are strong indicators that the intense and active role of students allows them to build strong connection to the issue in study and also to rely on team work for further in the knowledge building.Biblioteca Digital do IPBLopes, Rui PedroMesquita, CristinaRío-Rama, María de la Cruz delÁlvarez-García, José2018-05-07T14:47:14Z20182018-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10198/17602engLopes, Rui Pedro; Mesquita, Cristina; Rio-Rama, Maria de la Cruz del; Alvarez-Garcia, Jose (2018). Collaborative learning experiences for the development of higher-order thinking. Revista Espacios. ISSN 0798-1015. 39:17, p. 1-110798-1015info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-21T10:40:19Zoai:bibliotecadigital.ipb.pt:10198/17602Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T23:07:20.387840Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Collaborative learning experiences for the development of higher-order thinking |
title |
Collaborative learning experiences for the development of higher-order thinking |
spellingShingle |
Collaborative learning experiences for the development of higher-order thinking Lopes, Rui Pedro Collaborative learning experiences Higher-order thinking Higher education Teaching-learning strategies Gamification |
title_short |
Collaborative learning experiences for the development of higher-order thinking |
title_full |
Collaborative learning experiences for the development of higher-order thinking |
title_fullStr |
Collaborative learning experiences for the development of higher-order thinking |
title_full_unstemmed |
Collaborative learning experiences for the development of higher-order thinking |
title_sort |
Collaborative learning experiences for the development of higher-order thinking |
author |
Lopes, Rui Pedro |
author_facet |
Lopes, Rui Pedro Mesquita, Cristina Río-Rama, María de la Cruz del Álvarez-García, José |
author_role |
author |
author2 |
Mesquita, Cristina Río-Rama, María de la Cruz del Álvarez-García, José |
author2_role |
author author author |
dc.contributor.none.fl_str_mv |
Biblioteca Digital do IPB |
dc.contributor.author.fl_str_mv |
Lopes, Rui Pedro Mesquita, Cristina Río-Rama, María de la Cruz del Álvarez-García, José |
dc.subject.por.fl_str_mv |
Collaborative learning experiences Higher-order thinking Higher education Teaching-learning strategies Gamification |
topic |
Collaborative learning experiences Higher-order thinking Higher education Teaching-learning strategies Gamification |
description |
The work presented in this article describe the conceptualization and methodological proposal for the development of two distinct pedagogical approaches. One, based on Inquiry Based Learning (IBL), is structured in phases, guiding the student through the learning process. The other is based on gamification, applied as an integrated teaching-learning strategy. It includes the definition of the formative assessment, student classification and learning experiences, which include traditional practical assignments and educational games. This study was conceptualized and applied in two curricular units of different areas, to identify the impact that these strategies have in the construction of higher-order skills, such as communication skills, critical thinking and collaboration. There are strong indicators that the intense and active role of students allows them to build strong connection to the issue in study and also to rely on team work for further in the knowledge building. |
publishDate |
2018 |
dc.date.none.fl_str_mv |
2018-05-07T14:47:14Z 2018 2018-01-01T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10198/17602 |
url |
http://hdl.handle.net/10198/17602 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
Lopes, Rui Pedro; Mesquita, Cristina; Rio-Rama, Maria de la Cruz del; Alvarez-Garcia, Jose (2018). Collaborative learning experiences for the development of higher-order thinking. Revista Espacios. ISSN 0798-1015. 39:17, p. 1-11 0798-1015 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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1799135330409906176 |