Scalable hardware architecture for disparity map computation and object location in real-time

Detalhes bibliográficos
Autor(a) principal: Santos,PM
Data de Publicação: 2016
Outros Autores: João Canas Ferreira, José Silva Matos
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://repositorio.inesctec.pt/handle/123456789/5546
http://dx.doi.org/10.1007/s11554-013-0338-1
Resumo: We present the disparity map computation core of a hardware system for isolating foreground objects in stereoscopic video streams. The operation is based on the computation of dense disparity maps using block-matching algorithms and two well-known metrics: sum of absolute differences and Census transform. Two sets of disparity maps are computed by taking each of the images as reference so that a consistency check can be performed to identify occluded pixels and eliminate spurious foreground pixels. Taking advantage of parallelism, the proposed architecture is highly scalable and provides numerous degrees of adjustment to different application needs, performance levels and resource usage. A version of the system for 640 x 480 images and a maximum disparity of 135 pixels was implemented in a system based on a Xilinx Virtex II-Pro FPGA and two cameras with a frame rate of 25 fps (less than the maximum supported frame rate of 40 fps on this platform). Implementation of the same system on a Virtex-5 FPGA is estimated to achieve 80 fps, while a version with increased parallelism is estimated to run at 140 fps (which corresponds to the calculation of more than 5.9 x 10(9) disparity-pixels per second).
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spelling Scalable hardware architecture for disparity map computation and object location in real-timeWe present the disparity map computation core of a hardware system for isolating foreground objects in stereoscopic video streams. The operation is based on the computation of dense disparity maps using block-matching algorithms and two well-known metrics: sum of absolute differences and Census transform. Two sets of disparity maps are computed by taking each of the images as reference so that a consistency check can be performed to identify occluded pixels and eliminate spurious foreground pixels. Taking advantage of parallelism, the proposed architecture is highly scalable and provides numerous degrees of adjustment to different application needs, performance levels and resource usage. A version of the system for 640 x 480 images and a maximum disparity of 135 pixels was implemented in a system based on a Xilinx Virtex II-Pro FPGA and two cameras with a frame rate of 25 fps (less than the maximum supported frame rate of 40 fps on this platform). Implementation of the same system on a Virtex-5 FPGA is estimated to achieve 80 fps, while a version with increased parallelism is estimated to run at 140 fps (which corresponds to the calculation of more than 5.9 x 10(9) disparity-pixels per second).2018-01-05T16:20:56Z2016-01-01T00:00:00Z2016info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://repositorio.inesctec.pt/handle/123456789/5546http://dx.doi.org/10.1007/s11554-013-0338-1engSantos,PMJoão Canas FerreiraJosé Silva Matosinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-05-15T10:20:11Zoai:repositorio.inesctec.pt:123456789/5546Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T17:52:46.965704Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Scalable hardware architecture for disparity map computation and object location in real-time
title Scalable hardware architecture for disparity map computation and object location in real-time
spellingShingle Scalable hardware architecture for disparity map computation and object location in real-time
Santos,PM
title_short Scalable hardware architecture for disparity map computation and object location in real-time
title_full Scalable hardware architecture for disparity map computation and object location in real-time
title_fullStr Scalable hardware architecture for disparity map computation and object location in real-time
title_full_unstemmed Scalable hardware architecture for disparity map computation and object location in real-time
title_sort Scalable hardware architecture for disparity map computation and object location in real-time
author Santos,PM
author_facet Santos,PM
João Canas Ferreira
José Silva Matos
author_role author
author2 João Canas Ferreira
José Silva Matos
author2_role author
author
dc.contributor.author.fl_str_mv Santos,PM
João Canas Ferreira
José Silva Matos
description We present the disparity map computation core of a hardware system for isolating foreground objects in stereoscopic video streams. The operation is based on the computation of dense disparity maps using block-matching algorithms and two well-known metrics: sum of absolute differences and Census transform. Two sets of disparity maps are computed by taking each of the images as reference so that a consistency check can be performed to identify occluded pixels and eliminate spurious foreground pixels. Taking advantage of parallelism, the proposed architecture is highly scalable and provides numerous degrees of adjustment to different application needs, performance levels and resource usage. A version of the system for 640 x 480 images and a maximum disparity of 135 pixels was implemented in a system based on a Xilinx Virtex II-Pro FPGA and two cameras with a frame rate of 25 fps (less than the maximum supported frame rate of 40 fps on this platform). Implementation of the same system on a Virtex-5 FPGA is estimated to achieve 80 fps, while a version with increased parallelism is estimated to run at 140 fps (which corresponds to the calculation of more than 5.9 x 10(9) disparity-pixels per second).
publishDate 2016
dc.date.none.fl_str_mv 2016-01-01T00:00:00Z
2016
2018-01-05T16:20:56Z
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http://dx.doi.org/10.1007/s11554-013-0338-1
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http://dx.doi.org/10.1007/s11554-013-0338-1
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