Instantiating the creation process in digital art for serious games design
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Data de Publicação: | 2011 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10400.2/2104 |
Resumo: | The creation process in digital art relies often on collaborations between an artist (or group of artists) and a multidisciplinary team. This collaboration implies a multidisciplinary work involving art, science, technology, design, psychology, etc. that come together by sharing a common communicational and informational space. In this essay we bring into discussion how the creation process cycle in digital art could be instantiated and applied for the development of serious games through end-user purposes of both creative authors: the digital artists and the serious games developers. We realise a comprehensive analysis of this creation process in digital art, specially the aesthetic musing activity, while devising how it could be helpful to introduce new engaging stimulus in the creative process of serious games. 2010 International Federation for Information Processing Published by Elsevier B.V. All rights reserved. |
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Instantiating the creation process in digital art for serious games designDigital artDigital gamesThe creation process in digital art relies often on collaborations between an artist (or group of artists) and a multidisciplinary team. This collaboration implies a multidisciplinary work involving art, science, technology, design, psychology, etc. that come together by sharing a common communicational and informational space. In this essay we bring into discussion how the creation process cycle in digital art could be instantiated and applied for the development of serious games through end-user purposes of both creative authors: the digital artists and the serious games developers. We realise a comprehensive analysis of this creation process in digital art, specially the aesthetic musing activity, while devising how it could be helpful to introduce new engaging stimulus in the creative process of serious games. 2010 International Federation for Information Processing Published by Elsevier B.V. All rights reserved.Repositório AbertoMarcos, AdéritoZagalo, Nelson2012-05-03T11:21:18Z20112012-05-02T17:22:02Z2011-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.2/2104engMarcos, Adérito; Zagalo, Nelson - Instantiating the creation process in digital art for serious games design. "Entertainment Computing" {[Em linha]. ISSN 1875-9521. Vol. 2, nº 2 (2011), p. 143-1481875-9521info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-07-07T15:59:46ZPortal AgregadorONG |
dc.title.none.fl_str_mv |
Instantiating the creation process in digital art for serious games design |
title |
Instantiating the creation process in digital art for serious games design |
spellingShingle |
Instantiating the creation process in digital art for serious games design Marcos, Adérito Digital art Digital games |
title_short |
Instantiating the creation process in digital art for serious games design |
title_full |
Instantiating the creation process in digital art for serious games design |
title_fullStr |
Instantiating the creation process in digital art for serious games design |
title_full_unstemmed |
Instantiating the creation process in digital art for serious games design |
title_sort |
Instantiating the creation process in digital art for serious games design |
author |
Marcos, Adérito |
author_facet |
Marcos, Adérito Zagalo, Nelson |
author_role |
author |
author2 |
Zagalo, Nelson |
author2_role |
author |
dc.contributor.none.fl_str_mv |
Repositório Aberto |
dc.contributor.author.fl_str_mv |
Marcos, Adérito Zagalo, Nelson |
dc.subject.por.fl_str_mv |
Digital art Digital games |
topic |
Digital art Digital games |
description |
The creation process in digital art relies often on collaborations between an artist (or group of artists) and a multidisciplinary team. This collaboration implies a multidisciplinary work involving art, science, technology, design, psychology, etc. that come together by sharing a common communicational and informational space. In this essay we bring into discussion how the creation process cycle in digital art could be instantiated and applied for the development of serious games through end-user purposes of both creative authors: the digital artists and the serious games developers. We realise a comprehensive analysis of this creation process in digital art, specially the aesthetic musing activity, while devising how it could be helpful to introduce new engaging stimulus in the creative process of serious games. 2010 International Federation for Information Processing Published by Elsevier B.V. All rights reserved. |
publishDate |
2011 |
dc.date.none.fl_str_mv |
2011 2011-01-01T00:00:00Z 2012-05-03T11:21:18Z 2012-05-02T17:22:02Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10400.2/2104 |
url |
http://hdl.handle.net/10400.2/2104 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
Marcos, Adérito; Zagalo, Nelson - Instantiating the creation process in digital art for serious games design. "Entertainment Computing" {[Em linha]. ISSN 1875-9521. Vol. 2, nº 2 (2011), p. 143-148 1875-9521 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
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Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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RCAAP |
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RCAAP |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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