From epic fail to epic music

Detalhes bibliográficos
Autor(a) principal: Freitas, Joana
Data de Publicação: 2020
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10362/131113
Resumo: UIDB/00693/2020 UIDP/00693/2020
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spelling From epic fail to epic musicmusic, silence and failure on Dark Souls 3Dark SoulsSoundscapesEpicFailureTransdiegeticUIDB/00693/2020 UIDP/00693/2020Progression through a series of challenges, and the chance that players may lose, is one of the main mechanics used by many video game genres today. While a growing set of titles are exploring game development with mechanisms other than dying (such as walking simulators or narrative-based games), others have gone so far as to be considered a genre in their own right. This has resulted in several forms of online content production by their cybercommunities, among other aspects of commercial success. This phenomenon is best known with regard to the Soulsborne RPG series, particularly the Dark Souls trilogy (From Software, 2011-2016). Famous for its difficulty (and the fact that the player’s character dies many times), Dark Souls is often mentioned as a helpful or satirical benchmark to define another game’s level of challenge. Besides failure as design, however, Dark Souls’ sonic and musical accompaniment are a key factor in the narrative arc, player agency, and the construction of meaning.While the absence of non-diegetic music during the player’s navigation through the game world is commonly referred to as silence, each area and character has carefully designed sound spaces and cues which build a transdiegetic sonic threshold intrinsically related to the player’s (inter)action. In addition, musical accompaniment only features in boss encounters and rest areas, articulating all these spaces. This paper aims to examine the role of the aural components in Dark Souls and their engagement with the player’s agency while also being underscored by the orchestral soundtrack. Furthermore, this musical dimension has also attracted the attention of produsers, leading to the production of online resources, such as playlists and ambiance compilations. Its music is key, not only for player immersion and narrative definition, but also for the game’s commercial success and role in consolidating the epic style as a popular genre and its consequent circulation, mainly on YouTube.Centro de Estudos de Sociologia e Estética Musical (CESEM - NOVA FCSH)RUNFreitas, Joana2022-01-19T03:26:39Z2020-122020-12-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/article20application/pdfhttp://hdl.handle.net/10362/131113eng2604-451XPURE: 36079822info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-03-11T05:09:39Zoai:run.unl.pt:10362/131113Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T03:46:58.264599Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv From epic fail to epic music
music, silence and failure on Dark Souls 3
title From epic fail to epic music
spellingShingle From epic fail to epic music
Freitas, Joana
Dark Souls
Soundscapes
Epic
Failure
Transdiegetic
title_short From epic fail to epic music
title_full From epic fail to epic music
title_fullStr From epic fail to epic music
title_full_unstemmed From epic fail to epic music
title_sort From epic fail to epic music
author Freitas, Joana
author_facet Freitas, Joana
author_role author
dc.contributor.none.fl_str_mv Centro de Estudos de Sociologia e Estética Musical (CESEM - NOVA FCSH)
RUN
dc.contributor.author.fl_str_mv Freitas, Joana
dc.subject.por.fl_str_mv Dark Souls
Soundscapes
Epic
Failure
Transdiegetic
topic Dark Souls
Soundscapes
Epic
Failure
Transdiegetic
description UIDB/00693/2020 UIDP/00693/2020
publishDate 2020
dc.date.none.fl_str_mv 2020-12
2020-12-01T00:00:00Z
2022-01-19T03:26:39Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
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dc.identifier.uri.fl_str_mv http://hdl.handle.net/10362/131113
url http://hdl.handle.net/10362/131113
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv 2604-451X
PURE: 36079822
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