Desenvolvimento de interfaces multimodais para jogos de estratégia

Detalhes bibliográficos
Autor(a) principal: Afonso Manuel Duarte de Melo Rosa
Data de Publicação: 2014
Tipo de documento: Dissertação
Idioma: por
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: https://hdl.handle.net/10216/73527
Resumo: Multimodal Interfaces is having a great increase when it comes to digital games, because of the innovative mechanics and dynamics that they allow. However, its development is complex. For example, not all the games that use Kinect explore its capabilities in total. As such, in the dissertation a solution based in a gestural interface for the exploration of strategy games, which allows the creation of new mechanics and dynamics, will be presented. In order to validate the presented solution, a study case about the prototype of a new strategy game based on the History of Portugal has been done. It was possible to conclude that with this solution it is possible to make the gamer-computer interaction more intuitive and dynamic. For instance, the use of gestures of both hands to move the map, select units, increase or decrease zoom, amongst other functionalities.
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spelling Desenvolvimento de interfaces multimodais para jogos de estratégiaEngenharia electrotécnica, electrónica e informáticaElectrical engineering, Electronic engineering, Information engineeringMultimodal Interfaces is having a great increase when it comes to digital games, because of the innovative mechanics and dynamics that they allow. However, its development is complex. For example, not all the games that use Kinect explore its capabilities in total. As such, in the dissertation a solution based in a gestural interface for the exploration of strategy games, which allows the creation of new mechanics and dynamics, will be presented. In order to validate the presented solution, a study case about the prototype of a new strategy game based on the History of Portugal has been done. It was possible to conclude that with this solution it is possible to make the gamer-computer interaction more intuitive and dynamic. For instance, the use of gestures of both hands to move the map, select units, increase or decrease zoom, amongst other functionalities.2014-07-162014-07-16T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttps://hdl.handle.net/10216/73527TID:201293714porAfonso Manuel Duarte de Melo Rosainfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-29T13:07:18Zoai:repositorio-aberto.up.pt:10216/73527Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T23:33:56.005359Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Desenvolvimento de interfaces multimodais para jogos de estratégia
title Desenvolvimento de interfaces multimodais para jogos de estratégia
spellingShingle Desenvolvimento de interfaces multimodais para jogos de estratégia
Afonso Manuel Duarte de Melo Rosa
Engenharia electrotécnica, electrónica e informática
Electrical engineering, Electronic engineering, Information engineering
title_short Desenvolvimento de interfaces multimodais para jogos de estratégia
title_full Desenvolvimento de interfaces multimodais para jogos de estratégia
title_fullStr Desenvolvimento de interfaces multimodais para jogos de estratégia
title_full_unstemmed Desenvolvimento de interfaces multimodais para jogos de estratégia
title_sort Desenvolvimento de interfaces multimodais para jogos de estratégia
author Afonso Manuel Duarte de Melo Rosa
author_facet Afonso Manuel Duarte de Melo Rosa
author_role author
dc.contributor.author.fl_str_mv Afonso Manuel Duarte de Melo Rosa
dc.subject.por.fl_str_mv Engenharia electrotécnica, electrónica e informática
Electrical engineering, Electronic engineering, Information engineering
topic Engenharia electrotécnica, electrónica e informática
Electrical engineering, Electronic engineering, Information engineering
description Multimodal Interfaces is having a great increase when it comes to digital games, because of the innovative mechanics and dynamics that they allow. However, its development is complex. For example, not all the games that use Kinect explore its capabilities in total. As such, in the dissertation a solution based in a gestural interface for the exploration of strategy games, which allows the creation of new mechanics and dynamics, will be presented. In order to validate the presented solution, a study case about the prototype of a new strategy game based on the History of Portugal has been done. It was possible to conclude that with this solution it is possible to make the gamer-computer interaction more intuitive and dynamic. For instance, the use of gestures of both hands to move the map, select units, increase or decrease zoom, amongst other functionalities.
publishDate 2014
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