The Concept of M-Commerce Customer Experience: How Retail Mobile Apps Can Change the Game

Detalhes bibliográficos
Autor(a) principal: Ghandvar, Parisa
Data de Publicação: 2024
Outros Autores: Azad, Naser, Naami, Abdollah, Alizadeh Meshkani, Fataneh
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://u3isjournal.isvouga.pt/index.php/ijmcnm/article/view/791
Resumo: The present study aims to uncover the factors influencing customer experience while buying from retail mobile apps by evaluating design principles from the designers' perspective and validating them with user feedback. In stage one, the authors used in-depth interviews and a grounded theory approach to creating Retail mobile apps Customer experience theory. In this regard, a total of 24 interviews were conducted. After performing the three coding steps using MAXQDA software, the final research model was obtained. In stage two, Data was obtained from users of retail mobile apps to test the theory, and the questionnaire survey method was used. Finally in order to evaluate the derived model, structural equation modeling was done using the partial least square technique (PLS-SEM). The researchers have developed "Retail mobile apps Customer experience theory" based on their data analysis. The theory emphasizes the crucial role played by mobile app designers in shaping the future requirements and desires of customers, as well as meeting their current demands through effective interaction. This highlights the importance of mobile app designers in developing customer experience. DOI: https://doi.org/10.54663/2182-9306.2023.v11.n21.153-178
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spelling The Concept of M-Commerce Customer Experience: How Retail Mobile Apps Can Change the GameCustomer experience, Grounded theory, Retail mobile applications, Mixed-method studyThe present study aims to uncover the factors influencing customer experience while buying from retail mobile apps by evaluating design principles from the designers' perspective and validating them with user feedback. In stage one, the authors used in-depth interviews and a grounded theory approach to creating Retail mobile apps Customer experience theory. In this regard, a total of 24 interviews were conducted. After performing the three coding steps using MAXQDA software, the final research model was obtained. In stage two, Data was obtained from users of retail mobile apps to test the theory, and the questionnaire survey method was used. Finally in order to evaluate the derived model, structural equation modeling was done using the partial least square technique (PLS-SEM). The researchers have developed "Retail mobile apps Customer experience theory" based on their data analysis. The theory emphasizes the crucial role played by mobile app designers in shaping the future requirements and desires of customers, as well as meeting their current demands through effective interaction. This highlights the importance of mobile app designers in developing customer experience. DOI: https://doi.org/10.54663/2182-9306.2023.v11.n21.153-178ISVOUGA - Instituto Superior de Entre Douro e Vouga2024-01-19info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfapplication/pdfhttp://u3isjournal.isvouga.pt/index.php/ijmcnm/article/view/791International Journal of Marketing, Communication and New Media; Vol 11, No 21 (2023)2182-9306reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAPenghttp://u3isjournal.isvouga.pt/index.php/ijmcnm/article/view/791http://u3isjournal.isvouga.pt/index.php/ijmcnm/article/view/791/374http://u3isjournal.isvouga.pt/index.php/ijmcnm/article/view/791/375http://u3isjournal.isvouga.pt/index.php/ijmcnm/article/downloadSuppFile/791/462http://u3isjournal.isvouga.pt/index.php/ijmcnm/article/downloadSuppFile/791/463Copyright (c) 2024 parisa ghandvar, Naser Azad, Abdollah Naami, Fataneh Alizadeh Meshkaniinfo:eu-repo/semantics/openAccessGhandvar, ParisaAzad, NaserNaami, AbdollahAlizadeh Meshkani, Fataneh2024-01-26T10:45:39Zoai:u3isjournal.isvouga.pt:article/791Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T01:57:38.736427Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv The Concept of M-Commerce Customer Experience: How Retail Mobile Apps Can Change the Game
title The Concept of M-Commerce Customer Experience: How Retail Mobile Apps Can Change the Game
spellingShingle The Concept of M-Commerce Customer Experience: How Retail Mobile Apps Can Change the Game
Ghandvar, Parisa
Customer experience, Grounded theory, Retail mobile applications, Mixed-method study
title_short The Concept of M-Commerce Customer Experience: How Retail Mobile Apps Can Change the Game
title_full The Concept of M-Commerce Customer Experience: How Retail Mobile Apps Can Change the Game
title_fullStr The Concept of M-Commerce Customer Experience: How Retail Mobile Apps Can Change the Game
title_full_unstemmed The Concept of M-Commerce Customer Experience: How Retail Mobile Apps Can Change the Game
title_sort The Concept of M-Commerce Customer Experience: How Retail Mobile Apps Can Change the Game
author Ghandvar, Parisa
author_facet Ghandvar, Parisa
Azad, Naser
Naami, Abdollah
Alizadeh Meshkani, Fataneh
author_role author
author2 Azad, Naser
Naami, Abdollah
Alizadeh Meshkani, Fataneh
author2_role author
author
author
dc.contributor.author.fl_str_mv Ghandvar, Parisa
Azad, Naser
Naami, Abdollah
Alizadeh Meshkani, Fataneh
dc.subject.por.fl_str_mv Customer experience, Grounded theory, Retail mobile applications, Mixed-method study
topic Customer experience, Grounded theory, Retail mobile applications, Mixed-method study
description The present study aims to uncover the factors influencing customer experience while buying from retail mobile apps by evaluating design principles from the designers' perspective and validating them with user feedback. In stage one, the authors used in-depth interviews and a grounded theory approach to creating Retail mobile apps Customer experience theory. In this regard, a total of 24 interviews were conducted. After performing the three coding steps using MAXQDA software, the final research model was obtained. In stage two, Data was obtained from users of retail mobile apps to test the theory, and the questionnaire survey method was used. Finally in order to evaluate the derived model, structural equation modeling was done using the partial least square technique (PLS-SEM). The researchers have developed "Retail mobile apps Customer experience theory" based on their data analysis. The theory emphasizes the crucial role played by mobile app designers in shaping the future requirements and desires of customers, as well as meeting their current demands through effective interaction. This highlights the importance of mobile app designers in developing customer experience. DOI: https://doi.org/10.54663/2182-9306.2023.v11.n21.153-178
publishDate 2024
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dc.rights.driver.fl_str_mv Copyright (c) 2024 parisa ghandvar, Naser Azad, Abdollah Naami, Fataneh Alizadeh Meshkani
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2024 parisa ghandvar, Naser Azad, Abdollah Naami, Fataneh Alizadeh Meshkani
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
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dc.publisher.none.fl_str_mv ISVOUGA - Instituto Superior de Entre Douro e Vouga
publisher.none.fl_str_mv ISVOUGA - Instituto Superior de Entre Douro e Vouga
dc.source.none.fl_str_mv International Journal of Marketing, Communication and New Media; Vol 11, No 21 (2023)
2182-9306
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
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