Use of Augmented Reality in the furniture industry

Detalhes bibliográficos
Autor(a) principal: Carvalho, Elizabeth, Simão
Data de Publicação: 2011
Outros Autores: Maçães, Gustavo, Brito, Paulo, Varajão, Isabel, Sousa, Nuno
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10884/294
Resumo: The architects conceive the interior visual aspect of a house based on sketches and drawings. These drawing schemes are perfectly understandable by technicians that are responsible for their implementation, but to the client, most of the time, they seem somewhat unrealistic and ungraspable in terms of visual model. This issue is especially sensitive when the inner components are actually pieces of different kinds of furniture and other decoration stuff. The ideal situation should be to offer the client a preview of what is designed to decorate his home and even better, to be able in real-time, to make changes in some of the design details and previewing the results. The VRINMOTION is a configurable and modular platform that has been developed to solve this gap between the designer’s and the client’s visual models. It offers an immersive preview of the interior decoration, customizable to the spatial real world visualization area having Augmented Reality (AR) as its technological background.
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spelling Use of Augmented Reality in the furniture industryaugmented realitycomputer graphicssoftware reusabilityThe architects conceive the interior visual aspect of a house based on sketches and drawings. These drawing schemes are perfectly understandable by technicians that are responsible for their implementation, but to the client, most of the time, they seem somewhat unrealistic and ungraspable in terms of visual model. This issue is especially sensitive when the inner components are actually pieces of different kinds of furniture and other decoration stuff. The ideal situation should be to offer the client a preview of what is designed to decorate his home and even better, to be able in real-time, to make changes in some of the design details and previewing the results. The VRINMOTION is a configurable and modular platform that has been developed to solve this gap between the designer’s and the client’s visual models. It offers an immersive preview of the interior decoration, customizable to the spatial real world visualization area having Augmented Reality (AR) as its technological background.First Experiment@ Int. Conference (exp.at’11), Lisboa, Portugal2012-01-17T15:11:52Z2011-11-01T00:00:00Z2011-11info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10884/294engCarvalho, Elizabeth, SimãoMaçães, GustavoBrito, PauloVarajão, IsabelSousa, Nunoinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-01-04T11:06:48Zoai:repositorio-cientifico.uatlantica.pt:10884/294Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T01:29:21.501141Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Use of Augmented Reality in the furniture industry
title Use of Augmented Reality in the furniture industry
spellingShingle Use of Augmented Reality in the furniture industry
Carvalho, Elizabeth, Simão
augmented reality
computer graphics
software reusability
title_short Use of Augmented Reality in the furniture industry
title_full Use of Augmented Reality in the furniture industry
title_fullStr Use of Augmented Reality in the furniture industry
title_full_unstemmed Use of Augmented Reality in the furniture industry
title_sort Use of Augmented Reality in the furniture industry
author Carvalho, Elizabeth, Simão
author_facet Carvalho, Elizabeth, Simão
Maçães, Gustavo
Brito, Paulo
Varajão, Isabel
Sousa, Nuno
author_role author
author2 Maçães, Gustavo
Brito, Paulo
Varajão, Isabel
Sousa, Nuno
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Carvalho, Elizabeth, Simão
Maçães, Gustavo
Brito, Paulo
Varajão, Isabel
Sousa, Nuno
dc.subject.por.fl_str_mv augmented reality
computer graphics
software reusability
topic augmented reality
computer graphics
software reusability
description The architects conceive the interior visual aspect of a house based on sketches and drawings. These drawing schemes are perfectly understandable by technicians that are responsible for their implementation, but to the client, most of the time, they seem somewhat unrealistic and ungraspable in terms of visual model. This issue is especially sensitive when the inner components are actually pieces of different kinds of furniture and other decoration stuff. The ideal situation should be to offer the client a preview of what is designed to decorate his home and even better, to be able in real-time, to make changes in some of the design details and previewing the results. The VRINMOTION is a configurable and modular platform that has been developed to solve this gap between the designer’s and the client’s visual models. It offers an immersive preview of the interior decoration, customizable to the spatial real world visualization area having Augmented Reality (AR) as its technological background.
publishDate 2011
dc.date.none.fl_str_mv 2011-11-01T00:00:00Z
2011-11
2012-01-17T15:11:52Z
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dc.publisher.none.fl_str_mv First Experiment@ Int. Conference (exp.at’11), Lisboa, Portugal
publisher.none.fl_str_mv First Experiment@ Int. Conference (exp.at’11), Lisboa, Portugal
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repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
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