Games and follies at urban scale: two examples in the education of architects

Detalhes bibliográficos
Autor(a) principal: Florentino, Rui
Data de Publicação: 2021
Outros Autores: Sellari, Virginia, García Fueyo, Susana, Casas-Valle, Daniel
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/11328/4421
https://doi.org/10.14198/uou.2021.2.07
Resumo: Urban knowledge is mandatory in the Architecture syllabus. However, the subjects to understand the evolution of cities, their planning, design and governance, have particular complexity, especially the ones regarding technical issues, linked with Sustainable Development Goals, along with mobility, energy, economy and climate change. To solve this gap, different authors argue that a ludic approach can be useful for university lessons and even to improve professional practices. This paper discusses two cases of academic projects in Portuguese universities, with the common aim of designing urban solutions as follies connected to the regional environment. Despite the specific complexity, they both prove that these flexible tools, although not preventing the use of traditional methodologies in the learning processes of architectural education, can be especially relevant for the next generations in a context of digital university training.
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spelling Games and follies at urban scale: two examples in the education of architectsFolliesGamesUrbanismArchitectural educationPlanningUrban knowledge is mandatory in the Architecture syllabus. However, the subjects to understand the evolution of cities, their planning, design and governance, have particular complexity, especially the ones regarding technical issues, linked with Sustainable Development Goals, along with mobility, energy, economy and climate change. To solve this gap, different authors argue that a ludic approach can be useful for university lessons and even to improve professional practices. This paper discusses two cases of academic projects in Portuguese universities, with the common aim of designing urban solutions as follies connected to the regional environment. Despite the specific complexity, they both prove that these flexible tools, although not preventing the use of traditional methodologies in the learning processes of architectural education, can be especially relevant for the next generations in a context of digital university training.Universidad de Alicante2022-09-06T09:17:28Z2022-09-062021-11-20T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfFlorentino, R., Sellari, V., García Fuyeo, S., & Casas-Valle, D. (2021). Games and follies at urban scale: two examples in the education of architects. UOU Scientific Journal, 02, 70-75. https//doi.org/10.14198/uou.2021.2.07. Repositório Institucional UPT. http://hdl.handle.net/11328/4421http://hdl.handle.net/11328/4421Florentino, R., Sellari, V., García Fuyeo, S., & Casas-Valle, D. (2021). Games and follies at urban scale: two examples in the education of architects. UOU Scientific Journal, 02, 70-75. https//doi.org/10.14198/uou.2021.2.07. Repositório Institucional UPT. http://hdl.handle.net/11328/4421http://hdl.handle.net/11328/4421https://doi.org/10.14198/uou.2021.2.07eng2697-1518 (Electronic)https://revistes.ua.es/uou/article/view/21272http://creativecommons.org/licenses/by/4.0/info:eu-repo/semantics/openAccessFlorentino, RuiSellari, VirginiaGarcía Fueyo, SusanaCasas-Valle, Danielreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-16T02:06:17Zoai:repositorio.upt.pt:11328/4421Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T22:39:33.946141Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Games and follies at urban scale: two examples in the education of architects
title Games and follies at urban scale: two examples in the education of architects
spellingShingle Games and follies at urban scale: two examples in the education of architects
Florentino, Rui
Follies
Games
Urbanism
Architectural education
Planning
title_short Games and follies at urban scale: two examples in the education of architects
title_full Games and follies at urban scale: two examples in the education of architects
title_fullStr Games and follies at urban scale: two examples in the education of architects
title_full_unstemmed Games and follies at urban scale: two examples in the education of architects
title_sort Games and follies at urban scale: two examples in the education of architects
author Florentino, Rui
author_facet Florentino, Rui
Sellari, Virginia
García Fueyo, Susana
Casas-Valle, Daniel
author_role author
author2 Sellari, Virginia
García Fueyo, Susana
Casas-Valle, Daniel
author2_role author
author
author
dc.contributor.author.fl_str_mv Florentino, Rui
Sellari, Virginia
García Fueyo, Susana
Casas-Valle, Daniel
dc.subject.por.fl_str_mv Follies
Games
Urbanism
Architectural education
Planning
topic Follies
Games
Urbanism
Architectural education
Planning
description Urban knowledge is mandatory in the Architecture syllabus. However, the subjects to understand the evolution of cities, their planning, design and governance, have particular complexity, especially the ones regarding technical issues, linked with Sustainable Development Goals, along with mobility, energy, economy and climate change. To solve this gap, different authors argue that a ludic approach can be useful for university lessons and even to improve professional practices. This paper discusses two cases of academic projects in Portuguese universities, with the common aim of designing urban solutions as follies connected to the regional environment. Despite the specific complexity, they both prove that these flexible tools, although not preventing the use of traditional methodologies in the learning processes of architectural education, can be especially relevant for the next generations in a context of digital university training.
publishDate 2021
dc.date.none.fl_str_mv 2021-11-20T00:00:00Z
2022-09-06T09:17:28Z
2022-09-06
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv Florentino, R., Sellari, V., García Fuyeo, S., & Casas-Valle, D. (2021). Games and follies at urban scale: two examples in the education of architects. UOU Scientific Journal, 02, 70-75. https//doi.org/10.14198/uou.2021.2.07. Repositório Institucional UPT. http://hdl.handle.net/11328/4421
http://hdl.handle.net/11328/4421
Florentino, R., Sellari, V., García Fuyeo, S., & Casas-Valle, D. (2021). Games and follies at urban scale: two examples in the education of architects. UOU Scientific Journal, 02, 70-75. https//doi.org/10.14198/uou.2021.2.07. Repositório Institucional UPT. http://hdl.handle.net/11328/4421
http://hdl.handle.net/11328/4421
https://doi.org/10.14198/uou.2021.2.07
identifier_str_mv Florentino, R., Sellari, V., García Fuyeo, S., & Casas-Valle, D. (2021). Games and follies at urban scale: two examples in the education of architects. UOU Scientific Journal, 02, 70-75. https//doi.org/10.14198/uou.2021.2.07. Repositório Institucional UPT. http://hdl.handle.net/11328/4421
url http://hdl.handle.net/11328/4421
https://doi.org/10.14198/uou.2021.2.07
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv 2697-1518 (Electronic)
https://revistes.ua.es/uou/article/view/21272
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info:eu-repo/semantics/openAccess
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eu_rights_str_mv openAccess
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dc.publisher.none.fl_str_mv Universidad de Alicante
publisher.none.fl_str_mv Universidad de Alicante
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