Implementation of linear network coding over a flexible emulator

Detalhes bibliográficos
Autor(a) principal: Coelho, Nuno Bettencourt
Data de Publicação: 2016
Tipo de documento: Dissertação
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10071/13019
Resumo: This dissertation has the main objective of study and implement network coding (NC) techniques in a flexible emulator, programmed in a language that allows the coexistence of entities running parallel code, in order to emulate each node independently. The dissertation starts with the study of NC’s concept and with the characterization of the different type of coding methods, with a focus on linear network coding (LNC). . A flexible Java emulator (named Net Genius) was developed, which not only allows numerous topologies of networks, but also different types of coding. In addition, the emulator allows to emulate the networks in two different modes: with a distributed network or with a centralized network. In order to present the differences between the LNC approach and the traditional approach used in packet networks (based in routing tables), the emulator allows the user to choose between these two types of approach, assessing the impact of having network coding over user-defined networks. When implementing LNC, the concept of generations of packets was introduced in order to avoid combining packets from different sources. Leveraging on this, the transfer matrix at each node is calculated based on the coded packets and not based on the information stored in each node. In addition to this, a mechanism to code packets at the source was implemented, as well as a mechanism to introduce errors in the connection links. This allowed to emulate networks with different link error probabilities, in order to assess the resilience of the different approaches to the presence of failures.
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spelling Implementation of linear network coding over a flexible emulatorLinear network codingNode protectionJava emulationSoftware-Defined networksEngenharia informáticaJavaCodificaçãoSoftwareRede de transporteThis dissertation has the main objective of study and implement network coding (NC) techniques in a flexible emulator, programmed in a language that allows the coexistence of entities running parallel code, in order to emulate each node independently. The dissertation starts with the study of NC’s concept and with the characterization of the different type of coding methods, with a focus on linear network coding (LNC). . A flexible Java emulator (named Net Genius) was developed, which not only allows numerous topologies of networks, but also different types of coding. In addition, the emulator allows to emulate the networks in two different modes: with a distributed network or with a centralized network. In order to present the differences between the LNC approach and the traditional approach used in packet networks (based in routing tables), the emulator allows the user to choose between these two types of approach, assessing the impact of having network coding over user-defined networks. When implementing LNC, the concept of generations of packets was introduced in order to avoid combining packets from different sources. Leveraging on this, the transfer matrix at each node is calculated based on the coded packets and not based on the information stored in each node. In addition to this, a mechanism to code packets at the source was implemented, as well as a mechanism to introduce errors in the connection links. This allowed to emulate networks with different link error probabilities, in order to assess the resilience of the different approaches to the presence of failures.Esta dissertação visa estudar e a implementar técnicas de network coding (NC) num emulador flexível, programado numa linguagem que permita a coexistência de entidades a correr código em paralelo por forma a simular cada nó de forma independente. Este trabalho começa com estudo do conceito de NC e da caracterização dos diferentes tipos de métodos de codificação, focando-nos essencialmente no linear network coding (LNC). Optou-se por criar um emulador flexível em Java (designado por Net Genius), que não só permite várias topologias de redes, mas também vários tipos de codificação. Além disso, o emulador permite emular as redes em dois modos diferentes, um modo com uma rede distribuída e outro com uma rede centralizada. De modo a evidenciar as diferenças entre a abordagem LNC e a abordagem tradicional (sem codificação), o emulador permite escolher o tipo de abordagem em cada emulação, o que permite estudar o impacto do NC em redes definidas por utilizadores. Procedeu-se à implementação de técnicas LNC e introduziu-se um conceito de gerações de pacotes, de modo a evitar a codificação de pacotes de diferentes fontes. A par disto, a matriz de codificação é calculada com base nos pacotes codificados e não com base na informação guardada em cada nó. Por último, implementou-se um mecanismo para codificação de pacotes na fonte e um mecanismo de introdução de erros nos links, permitindo emular a rede com diferentes probabilidades de erro, sendo possível ver como as abordagens resistem à existência de falhas nas ligações.2017-04-18T18:35:20Z2016-12-06T00:00:00Z2016-12-062016-12info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfapplication/octet-streamhttp://hdl.handle.net/10071/13019TID:201548232engCoelho, Nuno Bettencourtinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-09T17:32:04Zoai:repositorio.iscte-iul.pt:10071/13019Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T22:14:26.444613Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Implementation of linear network coding over a flexible emulator
title Implementation of linear network coding over a flexible emulator
spellingShingle Implementation of linear network coding over a flexible emulator
Coelho, Nuno Bettencourt
Linear network coding
Node protection
Java emulation
Software-Defined networks
Engenharia informática
Java
Codificação
Software
Rede de transporte
title_short Implementation of linear network coding over a flexible emulator
title_full Implementation of linear network coding over a flexible emulator
title_fullStr Implementation of linear network coding over a flexible emulator
title_full_unstemmed Implementation of linear network coding over a flexible emulator
title_sort Implementation of linear network coding over a flexible emulator
author Coelho, Nuno Bettencourt
author_facet Coelho, Nuno Bettencourt
author_role author
dc.contributor.author.fl_str_mv Coelho, Nuno Bettencourt
dc.subject.por.fl_str_mv Linear network coding
Node protection
Java emulation
Software-Defined networks
Engenharia informática
Java
Codificação
Software
Rede de transporte
topic Linear network coding
Node protection
Java emulation
Software-Defined networks
Engenharia informática
Java
Codificação
Software
Rede de transporte
description This dissertation has the main objective of study and implement network coding (NC) techniques in a flexible emulator, programmed in a language that allows the coexistence of entities running parallel code, in order to emulate each node independently. The dissertation starts with the study of NC’s concept and with the characterization of the different type of coding methods, with a focus on linear network coding (LNC). . A flexible Java emulator (named Net Genius) was developed, which not only allows numerous topologies of networks, but also different types of coding. In addition, the emulator allows to emulate the networks in two different modes: with a distributed network or with a centralized network. In order to present the differences between the LNC approach and the traditional approach used in packet networks (based in routing tables), the emulator allows the user to choose between these two types of approach, assessing the impact of having network coding over user-defined networks. When implementing LNC, the concept of generations of packets was introduced in order to avoid combining packets from different sources. Leveraging on this, the transfer matrix at each node is calculated based on the coded packets and not based on the information stored in each node. In addition to this, a mechanism to code packets at the source was implemented, as well as a mechanism to introduce errors in the connection links. This allowed to emulate networks with different link error probabilities, in order to assess the resilience of the different approaches to the presence of failures.
publishDate 2016
dc.date.none.fl_str_mv 2016-12-06T00:00:00Z
2016-12-06
2016-12
2017-04-18T18:35:20Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
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status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/10071/13019
TID:201548232
url http://hdl.handle.net/10071/13019
identifier_str_mv TID:201548232
dc.language.iso.fl_str_mv eng
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instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron_str RCAAP
institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
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