Immersive Stories: From Technological Determinism Towards Narrative Determinism

Detalhes bibliográficos
Autor(a) principal: Vázquez-Herrero, Jorge
Data de Publicação: 2024
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
DOI: 10.17645/mac.8415
Texto Completo: https://doi.org/10.17645/mac.8415
Resumo: Following the wave of immersive production that occurred between 2015 and 2018, and in the face of new virtual, augmented, and mixed-reality devices, this article discusses the need to move from a technology- or device-focused perspective in the analysis and use of immersive technology towards a story-focused or story-first perspective. It starts with a technological perspective, contextualising the evolution of immersive technologies and their interpretation from a technological determinism point of view. Secondly, the ecological perspective provides an integrative reading of the technique, its use, and its experience, based on the concept of the environment. Finally, and after acknowledging previous research on the effects of immersive media on the audience, the article considers the narrative elements that are reinforced by immersive technologies in journalism and nonfiction, based on the qualitative analysis of projects. The article highlights narrative resources associated with the social character of the story, the spatio-temporal framework, and the emotional impact. It suggests a shift towards “narrative determinism,” which would allow us to analyse and employ immersive resources in terms of their contribution to storytelling and to overcome the limitations of perspectives that are highly dependent on specific platforms or technologies.
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spelling Immersive Stories: From Technological Determinism Towards Narrative Determinismimmersive storytelling; immersive technology; journalism; narrative; virtual realityFollowing the wave of immersive production that occurred between 2015 and 2018, and in the face of new virtual, augmented, and mixed-reality devices, this article discusses the need to move from a technology- or device-focused perspective in the analysis and use of immersive technology towards a story-focused or story-first perspective. It starts with a technological perspective, contextualising the evolution of immersive technologies and their interpretation from a technological determinism point of view. Secondly, the ecological perspective provides an integrative reading of the technique, its use, and its experience, based on the concept of the environment. Finally, and after acknowledging previous research on the effects of immersive media on the audience, the article considers the narrative elements that are reinforced by immersive technologies in journalism and nonfiction, based on the qualitative analysis of projects. The article highlights narrative resources associated with the social character of the story, the spatio-temporal framework, and the emotional impact. It suggests a shift towards “narrative determinism,” which would allow us to analyse and employ immersive resources in terms of their contribution to storytelling and to overcome the limitations of perspectives that are highly dependent on specific platforms or technologies.Cogitatio Press2024-10-03info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttps://doi.org/10.17645/mac.8415https://doi.org/10.17645/mac.8415Media and Communication; Vol 12 (2024): The Many Dimensions of Us: Harnessing Immersive Technologies to Communicate the Complexity of Human Experiences2183-243910.17645/mac.i455reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAPenghttps://www.cogitatiopress.com/mediaandcommunication/article/view/8415https://www.cogitatiopress.com/mediaandcommunication/article/view/8415/3955Copyright (c) 2024 Jorge Vázquez-Herreroinfo:eu-repo/semantics/openAccessVázquez-Herrero, Jorge2024-11-28T17:45:19Zoai:ojs.cogitatiopress.com:article/8415Portal AgregadorONGhttps://www.rcaap.pt/oai/openairemluisa.alvim@gmail.comopendoar:71602024-11-28T17:45:19Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Immersive Stories: From Technological Determinism Towards Narrative Determinism
title Immersive Stories: From Technological Determinism Towards Narrative Determinism
spellingShingle Immersive Stories: From Technological Determinism Towards Narrative Determinism
Immersive Stories: From Technological Determinism Towards Narrative Determinism
Vázquez-Herrero, Jorge
immersive storytelling; immersive technology; journalism; narrative; virtual reality
Vázquez-Herrero, Jorge
immersive storytelling; immersive technology; journalism; narrative; virtual reality
title_short Immersive Stories: From Technological Determinism Towards Narrative Determinism
title_full Immersive Stories: From Technological Determinism Towards Narrative Determinism
title_fullStr Immersive Stories: From Technological Determinism Towards Narrative Determinism
Immersive Stories: From Technological Determinism Towards Narrative Determinism
title_full_unstemmed Immersive Stories: From Technological Determinism Towards Narrative Determinism
Immersive Stories: From Technological Determinism Towards Narrative Determinism
title_sort Immersive Stories: From Technological Determinism Towards Narrative Determinism
author Vázquez-Herrero, Jorge
author_facet Vázquez-Herrero, Jorge
Vázquez-Herrero, Jorge
author_role author
dc.contributor.author.fl_str_mv Vázquez-Herrero, Jorge
dc.subject.por.fl_str_mv immersive storytelling; immersive technology; journalism; narrative; virtual reality
topic immersive storytelling; immersive technology; journalism; narrative; virtual reality
description Following the wave of immersive production that occurred between 2015 and 2018, and in the face of new virtual, augmented, and mixed-reality devices, this article discusses the need to move from a technology- or device-focused perspective in the analysis and use of immersive technology towards a story-focused or story-first perspective. It starts with a technological perspective, contextualising the evolution of immersive technologies and their interpretation from a technological determinism point of view. Secondly, the ecological perspective provides an integrative reading of the technique, its use, and its experience, based on the concept of the environment. Finally, and after acknowledging previous research on the effects of immersive media on the audience, the article considers the narrative elements that are reinforced by immersive technologies in journalism and nonfiction, based on the qualitative analysis of projects. The article highlights narrative resources associated with the social character of the story, the spatio-temporal framework, and the emotional impact. It suggests a shift towards “narrative determinism,” which would allow us to analyse and employ immersive resources in terms of their contribution to storytelling and to overcome the limitations of perspectives that are highly dependent on specific platforms or technologies.
publishDate 2024
dc.date.none.fl_str_mv 2024-10-03
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://doi.org/10.17645/mac.8415
https://doi.org/10.17645/mac.8415
url https://doi.org/10.17645/mac.8415
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://www.cogitatiopress.com/mediaandcommunication/article/view/8415
https://www.cogitatiopress.com/mediaandcommunication/article/view/8415/3955
dc.rights.driver.fl_str_mv Copyright (c) 2024 Jorge Vázquez-Herrero
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2024 Jorge Vázquez-Herrero
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Cogitatio Press
publisher.none.fl_str_mv Cogitatio Press
dc.source.none.fl_str_mv Media and Communication; Vol 12 (2024): The Many Dimensions of Us: Harnessing Immersive Technologies to Communicate the Complexity of Human Experiences
2183-2439
10.17645/mac.i455
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron_str RCAAP
institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
repository.mail.fl_str_mv mluisa.alvim@gmail.com
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dc.identifier.doi.none.fl_str_mv 10.17645/mac.8415