UX design learning module development – The usefulness of problem-solving methodologies in project development

Detalhes bibliográficos
Autor(a) principal: Gago Silva, José Miguel
Data de Publicação: 2019
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: https://doi.org/10.34624/etd.v0i1.1252
Resumo: New challenges arise when encouraging design students to focus the subject of user interface design. The present development in hardware and consumer behaviors requires new specialties, skills and competences from young designers. The described experimental module of learning designed for the course of Systems of Interaction, bachelor degree of Visual Communication Design, Superior School of Applied arts Polytechnic Institute of Castelo Branco will be implemented in the first semester on the academic year of 2016/17. The module has a duration of 15 sessions The learning design experiment aimed at the UX project development, will focus on the development of an app exclusively dedicated to the Apple Watch platform, the learning module will apply different methodologies, implementing Information analysis in the students work, that will foster a better argumentation and a more solid development in their proposals. The learning module prompted not to deliver a recipe but a strategic approach to information analysis on a qualitative scope applied in the context of problem solving methodologies, visual accessibility and aesthetic parameters development. This strategy will foster in students their ability in working information through different image tools, not only technical but also conceptual.
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spelling UX design learning module development – The usefulness of problem-solving methodologies in project developmentDesenvolvimento de módulo de aprendizagem em UX design – A valorização de metodologias de diagnóstico no desenvolvimento de projetoNew challenges arise when encouraging design students to focus the subject of user interface design. The present development in hardware and consumer behaviors requires new specialties, skills and competences from young designers. The described experimental module of learning designed for the course of Systems of Interaction, bachelor degree of Visual Communication Design, Superior School of Applied arts Polytechnic Institute of Castelo Branco will be implemented in the first semester on the academic year of 2016/17. The module has a duration of 15 sessions The learning design experiment aimed at the UX project development, will focus on the development of an app exclusively dedicated to the Apple Watch platform, the learning module will apply different methodologies, implementing Information analysis in the students work, that will foster a better argumentation and a more solid development in their proposals. The learning module prompted not to deliver a recipe but a strategic approach to information analysis on a qualitative scope applied in the context of problem solving methodologies, visual accessibility and aesthetic parameters development. This strategy will foster in students their ability in working information through different image tools, not only technical but also conceptual.Surgem novos desafios quando se incentivam os estudantes de design em projeto de design de interface. O atual desenvolvimento hardware, de comportamentos e de consumo exige dos jovens designers novas especialidades, habilitações e competências. O módulo experimental descrito de aprendizagem projetado para a unidade curricular de Sistemas Interativos grau de Licenciatura em Design de Comunicação, na Escola Superior de Artes Aplicadas, Instituto Politécnico de Castelo branco será implementado no primeiro semestre  no ano lectivo de 2016/17. O módulo tem a duração de 15 sessões, o projeto de aprendizagem visa o desenvolvimento de um projeto de UX que incidirá sobre o desenvolvimento de um aplicativo dedicado exclusivamente para a plataforma Apple Watch, no módulo de aprendizagem serão aplicadas diferentes metodologias, implementando no fluxo de trabalho a análise de informação, permitindo uma melhor argumentação de projeto e um desenvolvimento mais sólido das propostas desenvolvidas. O módulo de aprendizagem não pretende ser uma receita, mas sim, uma abordagem estratégica para análise de informação qualitativa aplicada no contexto do diagnóstico, nos elementos referentes à estética, funcionalidade e acessibilidade. Esta estratégia pretende promover junto dos alunos a sua capacidade de análise de informação por meio de diferentes ferramentas de imagem, não só ferramentas técnicas, mas também conceptuais.UA Editora2019-03-21T00:00:00Zjournal articlejournal articlejournal articleinfo:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://doi.org/10.34624/etd.v0i1.1252oai:proa.ua.pt:article/1252Revista dos encontros internacionais Ergotrip Design; No 1 (2016); 30-37Revista dos encontros internacionais Ergotrip Design; Núm. 1 (2016); 30-37Revista dos encontros internacionais Ergotrip Design; n.º 1 (2016); 30-372183-928Xreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAPenghttps://proa.ua.pt/index.php/ergotripdesign/article/view/1252https://doi.org/10.34624/etd.v0i1.1252https://proa.ua.pt/index.php/ergotripdesign/article/view/1252/1030https://creativecommons.org/licenses/by/4.0/info:eu-repo/semantics/openAccessGago Silva, José Miguel2022-09-22T10:11:24Zoai:proa.ua.pt:article/1252Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T15:56:45.200665Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv UX design learning module development – The usefulness of problem-solving methodologies in project development
Desenvolvimento de módulo de aprendizagem em UX design – A valorização de metodologias de diagnóstico no desenvolvimento de projeto
title UX design learning module development – The usefulness of problem-solving methodologies in project development
spellingShingle UX design learning module development – The usefulness of problem-solving methodologies in project development
Gago Silva, José Miguel
title_short UX design learning module development – The usefulness of problem-solving methodologies in project development
title_full UX design learning module development – The usefulness of problem-solving methodologies in project development
title_fullStr UX design learning module development – The usefulness of problem-solving methodologies in project development
title_full_unstemmed UX design learning module development – The usefulness of problem-solving methodologies in project development
title_sort UX design learning module development – The usefulness of problem-solving methodologies in project development
author Gago Silva, José Miguel
author_facet Gago Silva, José Miguel
author_role author
dc.contributor.author.fl_str_mv Gago Silva, José Miguel
description New challenges arise when encouraging design students to focus the subject of user interface design. The present development in hardware and consumer behaviors requires new specialties, skills and competences from young designers. The described experimental module of learning designed for the course of Systems of Interaction, bachelor degree of Visual Communication Design, Superior School of Applied arts Polytechnic Institute of Castelo Branco will be implemented in the first semester on the academic year of 2016/17. The module has a duration of 15 sessions The learning design experiment aimed at the UX project development, will focus on the development of an app exclusively dedicated to the Apple Watch platform, the learning module will apply different methodologies, implementing Information analysis in the students work, that will foster a better argumentation and a more solid development in their proposals. The learning module prompted not to deliver a recipe but a strategic approach to information analysis on a qualitative scope applied in the context of problem solving methodologies, visual accessibility and aesthetic parameters development. This strategy will foster in students their ability in working information through different image tools, not only technical but also conceptual.
publishDate 2019
dc.date.none.fl_str_mv 2019-03-21T00:00:00Z
dc.type.driver.fl_str_mv journal article
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journal article
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dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
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dc.identifier.uri.fl_str_mv https://doi.org/10.34624/etd.v0i1.1252
oai:proa.ua.pt:article/1252
url https://doi.org/10.34624/etd.v0i1.1252
identifier_str_mv oai:proa.ua.pt:article/1252
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://proa.ua.pt/index.php/ergotripdesign/article/view/1252
https://doi.org/10.34624/etd.v0i1.1252
https://proa.ua.pt/index.php/ergotripdesign/article/view/1252/1030
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dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv UA Editora
publisher.none.fl_str_mv UA Editora
dc.source.none.fl_str_mv Revista dos encontros internacionais Ergotrip Design; No 1 (2016); 30-37
Revista dos encontros internacionais Ergotrip Design; Núm. 1 (2016); 30-37
Revista dos encontros internacionais Ergotrip Design; n.º 1 (2016); 30-37
2183-928X
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