Towards older adults cognitive and emotional stimulation via robotic cognitive games
Autor(a) principal: | |
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Data de Publicação: | 2019 |
Outros Autores: | , , , |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10400.11/6742 |
Resumo: | The paper presents and discusses a framework to promote older adults cognitive and emotional stimulation via Robotic Cognitive Games. The work is based on classic games for older adults, e.g., to place objects in pre-defined positions in an arena, where the authors introduce a robot in the games. The paper not only presents the robotic games, but also the methodology developed to properly introduce them to older adults in a nursing home. As such, the paper proposes three cognitive robotic games, a methodology to assess the success of its introduction to older adults, keeping in mind cognitive and emotional aspects. To validate the proposed robotic solution, experimental tests were performed in a nursing home. A prior cognitive and emotional test was done with older adults to have a ground truth to compare with after a batch of games was completed by each older adult. The results and their discussion validate the robotic games approach, and also the methodology used for its introduction in the nursing home. |
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Towards older adults cognitive and emotional stimulation via robotic cognitive gamesOlder adultsCognitive robotic gamesCognitive and emotional assessmentThe paper presents and discusses a framework to promote older adults cognitive and emotional stimulation via Robotic Cognitive Games. The work is based on classic games for older adults, e.g., to place objects in pre-defined positions in an arena, where the authors introduce a robot in the games. The paper not only presents the robotic games, but also the methodology developed to properly introduce them to older adults in a nursing home. As such, the paper proposes three cognitive robotic games, a methodology to assess the success of its introduction to older adults, keeping in mind cognitive and emotional aspects. To validate the proposed robotic solution, experimental tests were performed in a nursing home. A prior cognitive and emotional test was done with older adults to have a ground truth to compare with after a batch of games was completed by each older adult. The results and their discussion validate the robotic games approach, and also the methodology used for its introduction in the nursing home.MDPIRepositório Científico do Instituto Politécnico de Castelo BrancoCesário, PatríciaSantos, SamuelLourenço, BernardoMartins, InêsGonçalves, P.J.S.2019-10-31T12:16:22Z2019-10-252019-10-25T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.11/6742engCESÁRIO, P. [et al.] (2019) - Towards older adults cognitive and emotional stimulation via robotic cognitive games. Social Sciences. ISSN 2076-0760. Vol. 8, nº 11, p. 298.2076-076010.3390/socsci8110298info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-01-16T11:46:53Zoai:repositorio.ipcb.pt:10400.11/6742Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T16:37:23.884449Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Towards older adults cognitive and emotional stimulation via robotic cognitive games |
title |
Towards older adults cognitive and emotional stimulation via robotic cognitive games |
spellingShingle |
Towards older adults cognitive and emotional stimulation via robotic cognitive games Cesário, Patrícia Older adults Cognitive robotic games Cognitive and emotional assessment |
title_short |
Towards older adults cognitive and emotional stimulation via robotic cognitive games |
title_full |
Towards older adults cognitive and emotional stimulation via robotic cognitive games |
title_fullStr |
Towards older adults cognitive and emotional stimulation via robotic cognitive games |
title_full_unstemmed |
Towards older adults cognitive and emotional stimulation via robotic cognitive games |
title_sort |
Towards older adults cognitive and emotional stimulation via robotic cognitive games |
author |
Cesário, Patrícia |
author_facet |
Cesário, Patrícia Santos, Samuel Lourenço, Bernardo Martins, Inês Gonçalves, P.J.S. |
author_role |
author |
author2 |
Santos, Samuel Lourenço, Bernardo Martins, Inês Gonçalves, P.J.S. |
author2_role |
author author author author |
dc.contributor.none.fl_str_mv |
Repositório Científico do Instituto Politécnico de Castelo Branco |
dc.contributor.author.fl_str_mv |
Cesário, Patrícia Santos, Samuel Lourenço, Bernardo Martins, Inês Gonçalves, P.J.S. |
dc.subject.por.fl_str_mv |
Older adults Cognitive robotic games Cognitive and emotional assessment |
topic |
Older adults Cognitive robotic games Cognitive and emotional assessment |
description |
The paper presents and discusses a framework to promote older adults cognitive and emotional stimulation via Robotic Cognitive Games. The work is based on classic games for older adults, e.g., to place objects in pre-defined positions in an arena, where the authors introduce a robot in the games. The paper not only presents the robotic games, but also the methodology developed to properly introduce them to older adults in a nursing home. As such, the paper proposes three cognitive robotic games, a methodology to assess the success of its introduction to older adults, keeping in mind cognitive and emotional aspects. To validate the proposed robotic solution, experimental tests were performed in a nursing home. A prior cognitive and emotional test was done with older adults to have a ground truth to compare with after a batch of games was completed by each older adult. The results and their discussion validate the robotic games approach, and also the methodology used for its introduction in the nursing home. |
publishDate |
2019 |
dc.date.none.fl_str_mv |
2019-10-31T12:16:22Z 2019-10-25 2019-10-25T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10400.11/6742 |
url |
http://hdl.handle.net/10400.11/6742 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
CESÁRIO, P. [et al.] (2019) - Towards older adults cognitive and emotional stimulation via robotic cognitive games. Social Sciences. ISSN 2076-0760. Vol. 8, nº 11, p. 298. 2076-0760 10.3390/socsci8110298 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
MDPI |
publisher.none.fl_str_mv |
MDPI |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
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Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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RCAAP |
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RCAAP |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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1799130835914326016 |