Acesso a filmes com base em emoções

Detalhes bibliográficos
Autor(a) principal: Martins, Pedro Filipe de Jesus Ferreira
Data de Publicação: 2012
Tipo de documento: Dissertação
Idioma: por
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10451/13884
Resumo: Movies are one of the foremost sources of entertainment, in individual and social contexts. By combining diverse symbol systems, such as images, texts, audio and narration to create stories, they often engage the viewer’s perceptually, cognitively and emotionally. Technological advancements are enabling the access to enormous collections of videos and movies over the Internet, in social media, and through video on demand services, becoming a growing entertainment activity on the web and iTV. The development of video content-based analysis and classification techniques is also allowing the access to more information about or contained in the movies, demanding for new ways to search, browse and view videos and movies in this scenario. This work presents different mechanisms to access, explore and visualize movies based on their emotional properties, either expressed or felt by viewers. In that way, were designed two prototypes. iFelt, where the mechanisms applied focus on felt emotions to interact with movies and movie scenes. And movieClouds, a prototype that uses felt emotions also, but focus on expressed emotions on movies conveyed in the different tracks or perspectives of its content, especially audio and subtitles where most of the semantics is expressed, to access, explore and visualize movies. Both prototypes were evaluated with users to get insights and feedback from them, and check if it useful, satisfactory and ease to use. Besides the difficulty to learn the new concepts at first, the results were quite encouraging. In fact, the users love the idea of taking advantage of emotional properties to interact with movies on features such as the timelines, movies space, and movie scenes.
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spelling Acesso a filmes com base em emoçõesMovie Emotional Perspectives,Movie Emotional RepresentationExploratory BrowsingEmotionsMovie Access and ExplorationMovies are one of the foremost sources of entertainment, in individual and social contexts. By combining diverse symbol systems, such as images, texts, audio and narration to create stories, they often engage the viewer’s perceptually, cognitively and emotionally. Technological advancements are enabling the access to enormous collections of videos and movies over the Internet, in social media, and through video on demand services, becoming a growing entertainment activity on the web and iTV. The development of video content-based analysis and classification techniques is also allowing the access to more information about or contained in the movies, demanding for new ways to search, browse and view videos and movies in this scenario. This work presents different mechanisms to access, explore and visualize movies based on their emotional properties, either expressed or felt by viewers. In that way, were designed two prototypes. iFelt, where the mechanisms applied focus on felt emotions to interact with movies and movie scenes. And movieClouds, a prototype that uses felt emotions also, but focus on expressed emotions on movies conveyed in the different tracks or perspectives of its content, especially audio and subtitles where most of the semantics is expressed, to access, explore and visualize movies. Both prototypes were evaluated with users to get insights and feedback from them, and check if it useful, satisfactory and ease to use. Besides the difficulty to learn the new concepts at first, the results were quite encouraging. In fact, the users love the idea of taking advantage of emotional properties to interact with movies on features such as the timelines, movies space, and movie scenes.Chambel, TeresaRepositório da Universidade de LisboaMartins, Pedro Filipe de Jesus Ferreira2012-03-09T16:16:48Z2012-012012-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttp://hdl.handle.net/10451/13884porinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-08T15:59:20Zoai:repositorio.ul.pt:10451/13884Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T21:35:49.409119Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Acesso a filmes com base em emoções
title Acesso a filmes com base em emoções
spellingShingle Acesso a filmes com base em emoções
Martins, Pedro Filipe de Jesus Ferreira
Movie Emotional Perspectives,
Movie Emotional Representation
Exploratory Browsing
Emotions
Movie Access and Exploration
title_short Acesso a filmes com base em emoções
title_full Acesso a filmes com base em emoções
title_fullStr Acesso a filmes com base em emoções
title_full_unstemmed Acesso a filmes com base em emoções
title_sort Acesso a filmes com base em emoções
author Martins, Pedro Filipe de Jesus Ferreira
author_facet Martins, Pedro Filipe de Jesus Ferreira
author_role author
dc.contributor.none.fl_str_mv Chambel, Teresa
Repositório da Universidade de Lisboa
dc.contributor.author.fl_str_mv Martins, Pedro Filipe de Jesus Ferreira
dc.subject.por.fl_str_mv Movie Emotional Perspectives,
Movie Emotional Representation
Exploratory Browsing
Emotions
Movie Access and Exploration
topic Movie Emotional Perspectives,
Movie Emotional Representation
Exploratory Browsing
Emotions
Movie Access and Exploration
description Movies are one of the foremost sources of entertainment, in individual and social contexts. By combining diverse symbol systems, such as images, texts, audio and narration to create stories, they often engage the viewer’s perceptually, cognitively and emotionally. Technological advancements are enabling the access to enormous collections of videos and movies over the Internet, in social media, and through video on demand services, becoming a growing entertainment activity on the web and iTV. The development of video content-based analysis and classification techniques is also allowing the access to more information about or contained in the movies, demanding for new ways to search, browse and view videos and movies in this scenario. This work presents different mechanisms to access, explore and visualize movies based on their emotional properties, either expressed or felt by viewers. In that way, were designed two prototypes. iFelt, where the mechanisms applied focus on felt emotions to interact with movies and movie scenes. And movieClouds, a prototype that uses felt emotions also, but focus on expressed emotions on movies conveyed in the different tracks or perspectives of its content, especially audio and subtitles where most of the semantics is expressed, to access, explore and visualize movies. Both prototypes were evaluated with users to get insights and feedback from them, and check if it useful, satisfactory and ease to use. Besides the difficulty to learn the new concepts at first, the results were quite encouraging. In fact, the users love the idea of taking advantage of emotional properties to interact with movies on features such as the timelines, movies space, and movie scenes.
publishDate 2012
dc.date.none.fl_str_mv 2012-03-09T16:16:48Z
2012-01
2012-01-01T00:00:00Z
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instacron:RCAAP
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