Behavioural attentiveness patterns analysis – detecting distraction behaviours

Detalhes bibliográficos
Autor(a) principal: Amaro, Bruno Filipe Viana
Data de Publicação: 2018
Tipo de documento: Dissertação
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: https://hdl.handle.net/1822/66009
Resumo: The capacity of remaining focused on a task can be crucial in some circumstances. In general, this ability is intrinsic in a human social interaction and it is naturally used in any social context. Nevertheless, some individuals have difficulties in remaining concentrated in an activity, resulting in a short attention span. Children with Autism Spectrum Disorder (ASD) are a special example of such individuals. ASD is a group of complex developmental disorders of the brain. Individuals affected by this disorder are characterized by repetitive patterns of behaviour, restricted activities or interests, and impairments in social communication. The use of robots has already proved to encourage the developing of social interaction skills lacking in children with ASD. However, most of these systems are controlled remotely and cannot adapt automatically to the situation, and even those who are more autonomous still cannot perceive whether or not the user is paying attention to the instructions and actions of the robot. Following this trend, this dissertation is part of a research project that has been under development for some years. In this project, the Robot ZECA (Zeno Engaging Children with Autism) from Hanson Robotics is used to promote the interaction with children with ASD helping them to recognize emotions, and to acquire new knowledge in order to promote social interaction and communication with the others. The main purpose of this dissertation is to know whether the user is distracted during an activity. In the future, the objective is to interface this system with ZECA to consequently adapt its behaviour taking into account the individual affective state during an emotion imitation activity. In order to recognize human distraction behaviours and capture the user attention, several patterns of distraction, as well as systems to automatically detect them, have been developed. One of the most used distraction patterns detection methods is based on the measurement of the head pose and eye gaze. The present dissertation proposes a system based on a Red Green Blue (RGB) camera, capable of detecting the distraction patterns, head pose, eye gaze, blinks frequency, and the user to position towards the camera, during an activity, and then classify the user's state using a machine learning algorithm. Finally, the proposed system is evaluated in a laboratorial and controlled environment in order to verify if it is capable to detect the patterns of distraction. The results of these preliminary tests allowed to detect some system constraints, as well as to validate its adequacy to later use it in an intervention setting.
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spelling Behavioural attentiveness patterns analysis – detecting distraction behavioursHuman-robot interactionZeca robotDistraction patternsEmotional statesMachine learningInteração humano-robôRobô zecaPadrões de distraçãoEstado emocionalAprendizagem da máquinaEngenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e InformáticaThe capacity of remaining focused on a task can be crucial in some circumstances. In general, this ability is intrinsic in a human social interaction and it is naturally used in any social context. Nevertheless, some individuals have difficulties in remaining concentrated in an activity, resulting in a short attention span. Children with Autism Spectrum Disorder (ASD) are a special example of such individuals. ASD is a group of complex developmental disorders of the brain. Individuals affected by this disorder are characterized by repetitive patterns of behaviour, restricted activities or interests, and impairments in social communication. The use of robots has already proved to encourage the developing of social interaction skills lacking in children with ASD. However, most of these systems are controlled remotely and cannot adapt automatically to the situation, and even those who are more autonomous still cannot perceive whether or not the user is paying attention to the instructions and actions of the robot. Following this trend, this dissertation is part of a research project that has been under development for some years. In this project, the Robot ZECA (Zeno Engaging Children with Autism) from Hanson Robotics is used to promote the interaction with children with ASD helping them to recognize emotions, and to acquire new knowledge in order to promote social interaction and communication with the others. The main purpose of this dissertation is to know whether the user is distracted during an activity. In the future, the objective is to interface this system with ZECA to consequently adapt its behaviour taking into account the individual affective state during an emotion imitation activity. In order to recognize human distraction behaviours and capture the user attention, several patterns of distraction, as well as systems to automatically detect them, have been developed. One of the most used distraction patterns detection methods is based on the measurement of the head pose and eye gaze. The present dissertation proposes a system based on a Red Green Blue (RGB) camera, capable of detecting the distraction patterns, head pose, eye gaze, blinks frequency, and the user to position towards the camera, during an activity, and then classify the user's state using a machine learning algorithm. Finally, the proposed system is evaluated in a laboratorial and controlled environment in order to verify if it is capable to detect the patterns of distraction. The results of these preliminary tests allowed to detect some system constraints, as well as to validate its adequacy to later use it in an intervention setting.A capacidade de permanecer focado numa tarefa pode ser crucial em algumas circunstâncias. No geral, essa capacidade é intrínseca numa interação social humana e é naturalmente usada em qualquer contexto social. No entanto, alguns indivíduos têm dificuldades em permanecer concentrados numa atividade, resultando num curto período de atenção. Crianças com Perturbações do Espectro do Autismo (PEA) são um exemplo especial de tais indivíduos. PEA é um grupo de perturbações complexas do desenvolvimento do cérebro. Os indivíduos afetados por estas perturbações são caracterizados por padrões repetitivos de comportamento, atividades ou interesses restritos e deficiências na comunicação social. O uso de robôs já provaram encorajar a promoção da interação social e ajudaram no desenvolvimento de competências deficitárias nas crianças com PEA. No entanto, a maioria desses sistemas é controlada remotamente e não consegue-se adaptar automaticamente à situação, e mesmo aqueles que são mais autônomos ainda não conseguem perceber se o utilizador está ou não atento às instruções e ações do robô. Seguindo esta tendência, esta dissertação é parte de um projeto de pesquisa que vem sendo desenvolvido há alguns anos, onde o robô ZECA (Zeno Envolvendo Crianças com Autismo) da Hanson Robotics é usado para promover a interação com crianças com PEA, ajudando-as a reconhecer emoções, adquirir novos conhecimentos para promover a interação social e comunicação com os pares. O principal objetivo desta dissertação é saber se o utilizador está distraído durante uma atividade. No futuro, o objetivo é fazer a interface deste sistema com o ZECA para, consequentemente, adaptar o seu comportamento tendo em conta o estado afetivo do utilizador durante uma atividade de imitação de emoções. A fim de reconhecer os comportamentos de distração humana e captar a atenção do utilizador, vários padrões de distração, bem como sistemas para detetá-los automaticamente, foram desenvolvidos. Um dos métodos de deteção de padrões de distração mais utilizados baseia-se na medição da orientação da cabeça e da orientação do olhar. A presente dissertação propõe um sistema baseado numa câmera Red Green Blue (RGB), capaz de detetar os padrões de distração, orientação da cabeça, orientação do olhar, frequência do piscar de olhos e a posição do utilizador em frente da câmera, durante uma atividade, e então classificar o estado do utilizador usando um algoritmo de “machine learning”. Por fim, o sistema proposto é avaliado num ambiente laboratorial, a fim de verificar se é capaz de detetar os padrões de distração. Os resultados destes testes preliminares permitiram detetar algumas restrições do sistema, bem como validar a sua adequação para posteriormente utilizá-lo num ambiente de intervenção.Soares, FilomenaUniversidade do MinhoAmaro, Bruno Filipe Viana2018-10-222018-10-22T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttps://hdl.handle.net/1822/66009eng202284255info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-07-21T12:32:01Zoai:repositorium.sdum.uminho.pt:1822/66009Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T19:27:20.629380Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Behavioural attentiveness patterns analysis – detecting distraction behaviours
title Behavioural attentiveness patterns analysis – detecting distraction behaviours
spellingShingle Behavioural attentiveness patterns analysis – detecting distraction behaviours
Amaro, Bruno Filipe Viana
Human-robot interaction
Zeca robot
Distraction patterns
Emotional states
Machine learning
Interação humano-robô
Robô zeca
Padrões de distração
Estado emocional
Aprendizagem da máquina
Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática
title_short Behavioural attentiveness patterns analysis – detecting distraction behaviours
title_full Behavioural attentiveness patterns analysis – detecting distraction behaviours
title_fullStr Behavioural attentiveness patterns analysis – detecting distraction behaviours
title_full_unstemmed Behavioural attentiveness patterns analysis – detecting distraction behaviours
title_sort Behavioural attentiveness patterns analysis – detecting distraction behaviours
author Amaro, Bruno Filipe Viana
author_facet Amaro, Bruno Filipe Viana
author_role author
dc.contributor.none.fl_str_mv Soares, Filomena
Universidade do Minho
dc.contributor.author.fl_str_mv Amaro, Bruno Filipe Viana
dc.subject.por.fl_str_mv Human-robot interaction
Zeca robot
Distraction patterns
Emotional states
Machine learning
Interação humano-robô
Robô zeca
Padrões de distração
Estado emocional
Aprendizagem da máquina
Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática
topic Human-robot interaction
Zeca robot
Distraction patterns
Emotional states
Machine learning
Interação humano-robô
Robô zeca
Padrões de distração
Estado emocional
Aprendizagem da máquina
Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática
description The capacity of remaining focused on a task can be crucial in some circumstances. In general, this ability is intrinsic in a human social interaction and it is naturally used in any social context. Nevertheless, some individuals have difficulties in remaining concentrated in an activity, resulting in a short attention span. Children with Autism Spectrum Disorder (ASD) are a special example of such individuals. ASD is a group of complex developmental disorders of the brain. Individuals affected by this disorder are characterized by repetitive patterns of behaviour, restricted activities or interests, and impairments in social communication. The use of robots has already proved to encourage the developing of social interaction skills lacking in children with ASD. However, most of these systems are controlled remotely and cannot adapt automatically to the situation, and even those who are more autonomous still cannot perceive whether or not the user is paying attention to the instructions and actions of the robot. Following this trend, this dissertation is part of a research project that has been under development for some years. In this project, the Robot ZECA (Zeno Engaging Children with Autism) from Hanson Robotics is used to promote the interaction with children with ASD helping them to recognize emotions, and to acquire new knowledge in order to promote social interaction and communication with the others. The main purpose of this dissertation is to know whether the user is distracted during an activity. In the future, the objective is to interface this system with ZECA to consequently adapt its behaviour taking into account the individual affective state during an emotion imitation activity. In order to recognize human distraction behaviours and capture the user attention, several patterns of distraction, as well as systems to automatically detect them, have been developed. One of the most used distraction patterns detection methods is based on the measurement of the head pose and eye gaze. The present dissertation proposes a system based on a Red Green Blue (RGB) camera, capable of detecting the distraction patterns, head pose, eye gaze, blinks frequency, and the user to position towards the camera, during an activity, and then classify the user's state using a machine learning algorithm. Finally, the proposed system is evaluated in a laboratorial and controlled environment in order to verify if it is capable to detect the patterns of distraction. The results of these preliminary tests allowed to detect some system constraints, as well as to validate its adequacy to later use it in an intervention setting.
publishDate 2018
dc.date.none.fl_str_mv 2018-10-22
2018-10-22T00:00:00Z
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