Using Multivariate Adaptive Regression Splines in the Construction of Simulated Soccer Team's Behavior Models

Detalhes bibliográficos
Autor(a) principal: Garganta, Júlio
Data de Publicação: 2013
Outros Autores: Reis, Luís Paulo, Mendes-Moreira, João, Silva, Daniel Castro, Abreu, Pedro Henriques
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10316/102697
https://doi.org/10.1080/18756891.2013.808426
Resumo: In soccer, like in other collective sports, although players try to hide their strategy, it is always possible, with a careful analysis, to detect it and to construct a model that characterizes their behavior throughout the game phases. These findings are extremely relevant for a soccer coach, in order not only to evaluate the performance of his athletes, but also for the construction of the opponent team model for the next match. During a soccer match, due to the presence of a complex set of intercorrelated variables, the detection of a small set of factors that directly influence the final result becomes almost an impossible task for a human being. In consequence of that, a huge number of software packages for analysis capable of calculating a vast set of game statistics appeared over the years. However, all of them need a soccer expert in order to interpret the produced data and select which are the most relevant variables. Having as a base a set of statistics extracted from the RoboCup 2D Simulation League log files and using a multivariable analysis, the aim of this research project is to identify which are the variables that most influence the final game result and create prediction models capable of automatically detecting soccer team behaviors. For those purposes, more than two hundred games (from 2006-2009 competition years) were analyzed according to a set of variables defined by a soccer experts board, and using the MARS and RReliefF algorithms. The obtained results show that the MARS algorithm presents a lower error value, when compared to RReliefF (from a pairwire t-test for a significance level of 5%). The p-value for this test was 2.2e-16 which means these two techniques present a significant statistical difference for this data. In the future, this work will be used in an offline analysis module, with the goal of detecting which is the team strategy that will maximize the final game result against a specific opponent.
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spelling Using Multivariate Adaptive Regression Splines in the Construction of Simulated Soccer Team's Behavior ModelsKnowledge Discovery from Historical DataData MiningFeature SelectionSoccer SimulationIn soccer, like in other collective sports, although players try to hide their strategy, it is always possible, with a careful analysis, to detect it and to construct a model that characterizes their behavior throughout the game phases. These findings are extremely relevant for a soccer coach, in order not only to evaluate the performance of his athletes, but also for the construction of the opponent team model for the next match. During a soccer match, due to the presence of a complex set of intercorrelated variables, the detection of a small set of factors that directly influence the final result becomes almost an impossible task for a human being. In consequence of that, a huge number of software packages for analysis capable of calculating a vast set of game statistics appeared over the years. However, all of them need a soccer expert in order to interpret the produced data and select which are the most relevant variables. Having as a base a set of statistics extracted from the RoboCup 2D Simulation League log files and using a multivariable analysis, the aim of this research project is to identify which are the variables that most influence the final game result and create prediction models capable of automatically detecting soccer team behaviors. For those purposes, more than two hundred games (from 2006-2009 competition years) were analyzed according to a set of variables defined by a soccer experts board, and using the MARS and RReliefF algorithms. The obtained results show that the MARS algorithm presents a lower error value, when compared to RReliefF (from a pairwire t-test for a significance level of 5%). The p-value for this test was 2.2e-16 which means these two techniques present a significant statistical difference for this data. In the future, this work will be used in an offline analysis module, with the goal of detecting which is the team strategy that will maximize the final game result against a specific opponent.2013info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articlehttp://hdl.handle.net/10316/102697http://hdl.handle.net/10316/102697https://doi.org/10.1080/18756891.2013.808426eng1875-6883Garganta, JúlioReis, Luís PauloMendes-Moreira, JoãoSilva, Daniel CastroAbreu, Pedro Henriquesinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2022-10-06T20:31:40Zoai:estudogeral.uc.pt:10316/102697Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T21:19:38.191905Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Using Multivariate Adaptive Regression Splines in the Construction of Simulated Soccer Team's Behavior Models
title Using Multivariate Adaptive Regression Splines in the Construction of Simulated Soccer Team's Behavior Models
spellingShingle Using Multivariate Adaptive Regression Splines in the Construction of Simulated Soccer Team's Behavior Models
Garganta, Júlio
Knowledge Discovery from Historical Data
Data Mining
Feature Selection
Soccer Simulation
title_short Using Multivariate Adaptive Regression Splines in the Construction of Simulated Soccer Team's Behavior Models
title_full Using Multivariate Adaptive Regression Splines in the Construction of Simulated Soccer Team's Behavior Models
title_fullStr Using Multivariate Adaptive Regression Splines in the Construction of Simulated Soccer Team's Behavior Models
title_full_unstemmed Using Multivariate Adaptive Regression Splines in the Construction of Simulated Soccer Team's Behavior Models
title_sort Using Multivariate Adaptive Regression Splines in the Construction of Simulated Soccer Team's Behavior Models
author Garganta, Júlio
author_facet Garganta, Júlio
Reis, Luís Paulo
Mendes-Moreira, João
Silva, Daniel Castro
Abreu, Pedro Henriques
author_role author
author2 Reis, Luís Paulo
Mendes-Moreira, João
Silva, Daniel Castro
Abreu, Pedro Henriques
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Garganta, Júlio
Reis, Luís Paulo
Mendes-Moreira, João
Silva, Daniel Castro
Abreu, Pedro Henriques
dc.subject.por.fl_str_mv Knowledge Discovery from Historical Data
Data Mining
Feature Selection
Soccer Simulation
topic Knowledge Discovery from Historical Data
Data Mining
Feature Selection
Soccer Simulation
description In soccer, like in other collective sports, although players try to hide their strategy, it is always possible, with a careful analysis, to detect it and to construct a model that characterizes their behavior throughout the game phases. These findings are extremely relevant for a soccer coach, in order not only to evaluate the performance of his athletes, but also for the construction of the opponent team model for the next match. During a soccer match, due to the presence of a complex set of intercorrelated variables, the detection of a small set of factors that directly influence the final result becomes almost an impossible task for a human being. In consequence of that, a huge number of software packages for analysis capable of calculating a vast set of game statistics appeared over the years. However, all of them need a soccer expert in order to interpret the produced data and select which are the most relevant variables. Having as a base a set of statistics extracted from the RoboCup 2D Simulation League log files and using a multivariable analysis, the aim of this research project is to identify which are the variables that most influence the final game result and create prediction models capable of automatically detecting soccer team behaviors. For those purposes, more than two hundred games (from 2006-2009 competition years) were analyzed according to a set of variables defined by a soccer experts board, and using the MARS and RReliefF algorithms. The obtained results show that the MARS algorithm presents a lower error value, when compared to RReliefF (from a pairwire t-test for a significance level of 5%). The p-value for this test was 2.2e-16 which means these two techniques present a significant statistical difference for this data. In the future, this work will be used in an offline analysis module, with the goal of detecting which is the team strategy that will maximize the final game result against a specific opponent.
publishDate 2013
dc.date.none.fl_str_mv 2013
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
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dc.identifier.uri.fl_str_mv http://hdl.handle.net/10316/102697
http://hdl.handle.net/10316/102697
https://doi.org/10.1080/18756891.2013.808426
url http://hdl.handle.net/10316/102697
https://doi.org/10.1080/18756891.2013.808426
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