Immersive Storytelling as a Technology, a Practice, and an Experience

Detalhes bibliográficos
Autor(a) principal: Bowman, Nicholas David
Data de Publicação: 2024
Outros Autores: Gratch, Lyndsay Michalik, Pacheco, Dan, Chock, T. Manaka
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: https://doi.org/10.17645/mac.9334
Resumo: This thematic issue explores the transformative potential and challenges of immersive storytelling through extended technologies. While these technologies have been hailed as potential “empathy machines” that will encourage perspective-taking and understanding of others, they have also been critiqued for being distracting or engaging in identity tourism. Essays in this collection further demonstrated the complexities of extended reality storytelling. Collectively, these essays reflect ongoing dialogues about the efficacy of extended reality in conveying meaningful narratives, urging a nuanced understanding of technology’s role in storytelling. This collection serves as a catalyst for future explorations into where and how to craft immersive narratives for impact.
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spelling Immersive Storytelling as a Technology, a Practice, and an Experienceaugmented reality; empathy; extended reality; participatory design; virtual realityThis thematic issue explores the transformative potential and challenges of immersive storytelling through extended technologies. While these technologies have been hailed as potential “empathy machines” that will encourage perspective-taking and understanding of others, they have also been critiqued for being distracting or engaging in identity tourism. Essays in this collection further demonstrated the complexities of extended reality storytelling. Collectively, these essays reflect ongoing dialogues about the efficacy of extended reality in conveying meaningful narratives, urging a nuanced understanding of technology’s role in storytelling. This collection serves as a catalyst for future explorations into where and how to craft immersive narratives for impact.Cogitatio Press2024-11-27info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttps://doi.org/10.17645/mac.9334https://doi.org/10.17645/mac.9334Media and Communication; Vol 12 (2024): The Many Dimensions of Us: Harnessing Immersive Technologies to Communicate the Complexity of Human Experiences2183-243910.17645/mac.i455reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAPenghttps://www.cogitatiopress.com/mediaandcommunication/article/view/9334https://www.cogitatiopress.com/mediaandcommunication/article/view/9334/4086Copyright (c) 2024 Nicholas David Bowman, Lyndsay Michalik Gratch, Dan Pacheco, T. Makana Chockinfo:eu-repo/semantics/openAccessBowman, Nicholas DavidGratch, Lyndsay MichalikPacheco, DanChock, T. Manaka2024-11-28T17:45:18Zoai:ojs.cogitatiopress.com:article/9334Portal AgregadorONGhttps://www.rcaap.pt/oai/openairemluisa.alvim@gmail.comopendoar:71602024-11-28T17:45:18Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Immersive Storytelling as a Technology, a Practice, and an Experience
title Immersive Storytelling as a Technology, a Practice, and an Experience
spellingShingle Immersive Storytelling as a Technology, a Practice, and an Experience
Bowman, Nicholas David
augmented reality; empathy; extended reality; participatory design; virtual reality
title_short Immersive Storytelling as a Technology, a Practice, and an Experience
title_full Immersive Storytelling as a Technology, a Practice, and an Experience
title_fullStr Immersive Storytelling as a Technology, a Practice, and an Experience
title_full_unstemmed Immersive Storytelling as a Technology, a Practice, and an Experience
title_sort Immersive Storytelling as a Technology, a Practice, and an Experience
author Bowman, Nicholas David
author_facet Bowman, Nicholas David
Gratch, Lyndsay Michalik
Pacheco, Dan
Chock, T. Manaka
author_role author
author2 Gratch, Lyndsay Michalik
Pacheco, Dan
Chock, T. Manaka
author2_role author
author
author
dc.contributor.author.fl_str_mv Bowman, Nicholas David
Gratch, Lyndsay Michalik
Pacheco, Dan
Chock, T. Manaka
dc.subject.por.fl_str_mv augmented reality; empathy; extended reality; participatory design; virtual reality
topic augmented reality; empathy; extended reality; participatory design; virtual reality
description This thematic issue explores the transformative potential and challenges of immersive storytelling through extended technologies. While these technologies have been hailed as potential “empathy machines” that will encourage perspective-taking and understanding of others, they have also been critiqued for being distracting or engaging in identity tourism. Essays in this collection further demonstrated the complexities of extended reality storytelling. Collectively, these essays reflect ongoing dialogues about the efficacy of extended reality in conveying meaningful narratives, urging a nuanced understanding of technology’s role in storytelling. This collection serves as a catalyst for future explorations into where and how to craft immersive narratives for impact.
publishDate 2024
dc.date.none.fl_str_mv 2024-11-27
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://doi.org/10.17645/mac.9334
https://doi.org/10.17645/mac.9334
url https://doi.org/10.17645/mac.9334
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://www.cogitatiopress.com/mediaandcommunication/article/view/9334
https://www.cogitatiopress.com/mediaandcommunication/article/view/9334/4086
dc.rights.driver.fl_str_mv Copyright (c) 2024 Nicholas David Bowman, Lyndsay Michalik Gratch, Dan Pacheco, T. Makana Chock
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2024 Nicholas David Bowman, Lyndsay Michalik Gratch, Dan Pacheco, T. Makana Chock
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Cogitatio Press
publisher.none.fl_str_mv Cogitatio Press
dc.source.none.fl_str_mv Media and Communication; Vol 12 (2024): The Many Dimensions of Us: Harnessing Immersive Technologies to Communicate the Complexity of Human Experiences
2183-2439
10.17645/mac.i455
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron_str RCAAP
institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
repository.mail.fl_str_mv mluisa.alvim@gmail.com
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