Immersive Storytelling as a Technology, a Practice, and an Experience
Autor(a) principal: | |
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Data de Publicação: | 2024 |
Outros Autores: | , , |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | https://doi.org/10.17645/mac.9334 |
Resumo: | This thematic issue explores the transformative potential and challenges of immersive storytelling through extended technologies. While these technologies have been hailed as potential “empathy machines” that will encourage perspective-taking and understanding of others, they have also been critiqued for being distracting or engaging in identity tourism. Essays in this collection further demonstrated the complexities of extended reality storytelling. Collectively, these essays reflect ongoing dialogues about the efficacy of extended reality in conveying meaningful narratives, urging a nuanced understanding of technology’s role in storytelling. This collection serves as a catalyst for future explorations into where and how to craft immersive narratives for impact. |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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7160 |
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Immersive Storytelling as a Technology, a Practice, and an Experienceaugmented reality; empathy; extended reality; participatory design; virtual realityThis thematic issue explores the transformative potential and challenges of immersive storytelling through extended technologies. While these technologies have been hailed as potential “empathy machines” that will encourage perspective-taking and understanding of others, they have also been critiqued for being distracting or engaging in identity tourism. Essays in this collection further demonstrated the complexities of extended reality storytelling. Collectively, these essays reflect ongoing dialogues about the efficacy of extended reality in conveying meaningful narratives, urging a nuanced understanding of technology’s role in storytelling. This collection serves as a catalyst for future explorations into where and how to craft immersive narratives for impact.Cogitatio Press2024-11-27info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttps://doi.org/10.17645/mac.9334https://doi.org/10.17645/mac.9334Media and Communication; Vol 12 (2024): The Many Dimensions of Us: Harnessing Immersive Technologies to Communicate the Complexity of Human Experiences2183-243910.17645/mac.i455reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAPenghttps://www.cogitatiopress.com/mediaandcommunication/article/view/9334https://www.cogitatiopress.com/mediaandcommunication/article/view/9334/4086Copyright (c) 2024 Nicholas David Bowman, Lyndsay Michalik Gratch, Dan Pacheco, T. Makana Chockinfo:eu-repo/semantics/openAccessBowman, Nicholas DavidGratch, Lyndsay MichalikPacheco, DanChock, T. Manaka2024-11-28T17:45:18Zoai:ojs.cogitatiopress.com:article/9334Portal AgregadorONGhttps://www.rcaap.pt/oai/openairemluisa.alvim@gmail.comopendoar:71602024-11-28T17:45:18Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Immersive Storytelling as a Technology, a Practice, and an Experience |
title |
Immersive Storytelling as a Technology, a Practice, and an Experience |
spellingShingle |
Immersive Storytelling as a Technology, a Practice, and an Experience Bowman, Nicholas David augmented reality; empathy; extended reality; participatory design; virtual reality |
title_short |
Immersive Storytelling as a Technology, a Practice, and an Experience |
title_full |
Immersive Storytelling as a Technology, a Practice, and an Experience |
title_fullStr |
Immersive Storytelling as a Technology, a Practice, and an Experience |
title_full_unstemmed |
Immersive Storytelling as a Technology, a Practice, and an Experience |
title_sort |
Immersive Storytelling as a Technology, a Practice, and an Experience |
author |
Bowman, Nicholas David |
author_facet |
Bowman, Nicholas David Gratch, Lyndsay Michalik Pacheco, Dan Chock, T. Manaka |
author_role |
author |
author2 |
Gratch, Lyndsay Michalik Pacheco, Dan Chock, T. Manaka |
author2_role |
author author author |
dc.contributor.author.fl_str_mv |
Bowman, Nicholas David Gratch, Lyndsay Michalik Pacheco, Dan Chock, T. Manaka |
dc.subject.por.fl_str_mv |
augmented reality; empathy; extended reality; participatory design; virtual reality |
topic |
augmented reality; empathy; extended reality; participatory design; virtual reality |
description |
This thematic issue explores the transformative potential and challenges of immersive storytelling through extended technologies. While these technologies have been hailed as potential “empathy machines” that will encourage perspective-taking and understanding of others, they have also been critiqued for being distracting or engaging in identity tourism. Essays in this collection further demonstrated the complexities of extended reality storytelling. Collectively, these essays reflect ongoing dialogues about the efficacy of extended reality in conveying meaningful narratives, urging a nuanced understanding of technology’s role in storytelling. This collection serves as a catalyst for future explorations into where and how to craft immersive narratives for impact. |
publishDate |
2024 |
dc.date.none.fl_str_mv |
2024-11-27 |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://doi.org/10.17645/mac.9334 https://doi.org/10.17645/mac.9334 |
url |
https://doi.org/10.17645/mac.9334 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
https://www.cogitatiopress.com/mediaandcommunication/article/view/9334 https://www.cogitatiopress.com/mediaandcommunication/article/view/9334/4086 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2024 Nicholas David Bowman, Lyndsay Michalik Gratch, Dan Pacheco, T. Makana Chock info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2024 Nicholas David Bowman, Lyndsay Michalik Gratch, Dan Pacheco, T. Makana Chock |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Cogitatio Press |
publisher.none.fl_str_mv |
Cogitatio Press |
dc.source.none.fl_str_mv |
Media and Communication; Vol 12 (2024): The Many Dimensions of Us: Harnessing Immersive Technologies to Communicate the Complexity of Human Experiences 2183-2439 10.17645/mac.i455 reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
repository.mail.fl_str_mv |
mluisa.alvim@gmail.com |
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1817548559806889984 |