Polyhedral Convexity and the Existence of Approximate Equilibria in Discontinuous Games

Detalhes bibliográficos
Autor(a) principal: Carmona, Guilherme
Data de Publicação: 2006
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10362/82985
Resumo: Radzik (1991) showed that two-player games on compact intervals of the real line have ε – equilibria for all ε > 0, provided that payoff functions are upper semicontinuous and strongly quasi-concave. In an attempt to generalize this theorem, Ziad (1997) stated that the same is true for n-player games on compact, convex subsets of Rm, m ≥ 1 provided that we strengthen the upper semicontinuity condition. We show that: 1. the action spaces need to be polyhedral in order for Ziad’s approach to work, 2. Ziad’s strong upper semicontinuity condition is equivalent to some form of quasi-polyhedral concavity of players’ value functions in simple games, and 3. Radzik’s Theorem is a corollary of (the corrected) Ziad’s result.
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spelling Polyhedral Convexity and the Existence of Approximate Equilibria in Discontinuous GamesDiscontinuous gamesStrong upper semicontinuityStrong quasi-concavityApproximate equilibriumRadzik (1991) showed that two-player games on compact intervals of the real line have ε – equilibria for all ε > 0, provided that payoff functions are upper semicontinuous and strongly quasi-concave. In an attempt to generalize this theorem, Ziad (1997) stated that the same is true for n-player games on compact, convex subsets of Rm, m ≥ 1 provided that we strengthen the upper semicontinuity condition. We show that: 1. the action spaces need to be polyhedral in order for Ziad’s approach to work, 2. Ziad’s strong upper semicontinuity condition is equivalent to some form of quasi-polyhedral concavity of players’ value functions in simple games, and 3. Radzik’s Theorem is a corollary of (the corrected) Ziad’s result.Nova SBERUNCarmona, Guilherme2019-10-02T15:50:32Z2006-06-142006-06-14T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10362/82985engCarmona, Guilherme, Polyhedral Convexity and the Existence of Approximate Equilibria in Discontinuous Games (June, 2006). FEUNL Working Paper Series No. 488info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-03-11T04:36:55Zoai:run.unl.pt:10362/82985Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T03:36:15.877635Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Polyhedral Convexity and the Existence of Approximate Equilibria in Discontinuous Games
title Polyhedral Convexity and the Existence of Approximate Equilibria in Discontinuous Games
spellingShingle Polyhedral Convexity and the Existence of Approximate Equilibria in Discontinuous Games
Carmona, Guilherme
Discontinuous games
Strong upper semicontinuity
Strong quasi-concavity
Approximate equilibrium
title_short Polyhedral Convexity and the Existence of Approximate Equilibria in Discontinuous Games
title_full Polyhedral Convexity and the Existence of Approximate Equilibria in Discontinuous Games
title_fullStr Polyhedral Convexity and the Existence of Approximate Equilibria in Discontinuous Games
title_full_unstemmed Polyhedral Convexity and the Existence of Approximate Equilibria in Discontinuous Games
title_sort Polyhedral Convexity and the Existence of Approximate Equilibria in Discontinuous Games
author Carmona, Guilherme
author_facet Carmona, Guilherme
author_role author
dc.contributor.none.fl_str_mv RUN
dc.contributor.author.fl_str_mv Carmona, Guilherme
dc.subject.por.fl_str_mv Discontinuous games
Strong upper semicontinuity
Strong quasi-concavity
Approximate equilibrium
topic Discontinuous games
Strong upper semicontinuity
Strong quasi-concavity
Approximate equilibrium
description Radzik (1991) showed that two-player games on compact intervals of the real line have ε – equilibria for all ε > 0, provided that payoff functions are upper semicontinuous and strongly quasi-concave. In an attempt to generalize this theorem, Ziad (1997) stated that the same is true for n-player games on compact, convex subsets of Rm, m ≥ 1 provided that we strengthen the upper semicontinuity condition. We show that: 1. the action spaces need to be polyhedral in order for Ziad’s approach to work, 2. Ziad’s strong upper semicontinuity condition is equivalent to some form of quasi-polyhedral concavity of players’ value functions in simple games, and 3. Radzik’s Theorem is a corollary of (the corrected) Ziad’s result.
publishDate 2006
dc.date.none.fl_str_mv 2006-06-14
2006-06-14T00:00:00Z
2019-10-02T15:50:32Z
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dc.identifier.uri.fl_str_mv http://hdl.handle.net/10362/82985
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dc.relation.none.fl_str_mv Carmona, Guilherme, Polyhedral Convexity and the Existence of Approximate Equilibria in Discontinuous Games (June, 2006). FEUNL Working Paper Series No. 488
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