STREEN: designing smart environments for story reading with children
Autor(a) principal: | |
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Data de Publicação: | 2017 |
Outros Autores: | , , , |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/1822/48320 |
Resumo: | Augmented e-books employ digital media to enhance the reading experience, and although they have the potential to promote the reader’s engagement, so far the possibilities afforded by these technologies have been underexplored. In this article, we study the potential of literally transforming the space where reading takes place, in order to create superior reading experiences and foster the emergence of an immersive story universe, placing the reader in an imagined time and space. We present ongoing work on STREEN (Story Reading Environmental Enrichment), a smart environment for story reading. STREEN is able to trigger digital media enrichment depending on the reading performance and the narrative. We explain our innovation methodology that is based on an analysis of the design space to create a framework for a design thinking process. Additionally, we describe the first steps of using this methodology to explore and design STREEN solutions for primary school children. |
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STREEN: designing smart environments for story reading with childrenAugmented readingDigital mediaReadinge-booksSmart environmentsInnovative methodsInnovation methodsStoryCiências Sociais::Ciências da EducaçãoSocial SciencesAugmented e-books employ digital media to enhance the reading experience, and although they have the potential to promote the reader’s engagement, so far the possibilities afforded by these technologies have been underexplored. In this article, we study the potential of literally transforming the space where reading takes place, in order to create superior reading experiences and foster the emergence of an immersive story universe, placing the reader in an imagined time and space. We present ongoing work on STREEN (Story Reading Environmental Enrichment), a smart environment for story reading. STREEN is able to trigger digital media enrichment depending on the reading performance and the narrative. We explain our innovation methodology that is based on an analysis of the design space to create a framework for a design thinking process. Additionally, we describe the first steps of using this methodology to explore and design STREEN solutions for primary school children.info:eu-repo/semantics/publishedVersionSpringerUniversidade do MinhoRibeiro, PedroSylla, Cristina Maria Santos Moreira SilvaIurgel, Ido AharonMüller, WolfgangRessel, Christian20172017-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/1822/48320engRibeiro, P., Sylla, C., Iurgel, I., Müller, W., Ressel, C. (2017). STREEN – Designing Smart Environments for Story Reading with Children. International Journal on Interaction Design & Architecture(s) - IxD&A, 32, pp.84 - 103. Springer. http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=ToC_32_P1826-9745http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=ToC_32_P&link=32preface_fs2&link=ToC_32_P&link=32_6_abstractinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-07-21T12:17:09Zoai:repositorium.sdum.uminho.pt:1822/48320Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T19:09:43.362853Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
STREEN: designing smart environments for story reading with children |
title |
STREEN: designing smart environments for story reading with children |
spellingShingle |
STREEN: designing smart environments for story reading with children Ribeiro, Pedro Augmented reading Digital media Reading e-books Smart environments Innovative methods Innovation methods Story Ciências Sociais::Ciências da Educação Social Sciences |
title_short |
STREEN: designing smart environments for story reading with children |
title_full |
STREEN: designing smart environments for story reading with children |
title_fullStr |
STREEN: designing smart environments for story reading with children |
title_full_unstemmed |
STREEN: designing smart environments for story reading with children |
title_sort |
STREEN: designing smart environments for story reading with children |
author |
Ribeiro, Pedro |
author_facet |
Ribeiro, Pedro Sylla, Cristina Maria Santos Moreira Silva Iurgel, Ido Aharon Müller, Wolfgang Ressel, Christian |
author_role |
author |
author2 |
Sylla, Cristina Maria Santos Moreira Silva Iurgel, Ido Aharon Müller, Wolfgang Ressel, Christian |
author2_role |
author author author author |
dc.contributor.none.fl_str_mv |
Universidade do Minho |
dc.contributor.author.fl_str_mv |
Ribeiro, Pedro Sylla, Cristina Maria Santos Moreira Silva Iurgel, Ido Aharon Müller, Wolfgang Ressel, Christian |
dc.subject.por.fl_str_mv |
Augmented reading Digital media Reading e-books Smart environments Innovative methods Innovation methods Story Ciências Sociais::Ciências da Educação Social Sciences |
topic |
Augmented reading Digital media Reading e-books Smart environments Innovative methods Innovation methods Story Ciências Sociais::Ciências da Educação Social Sciences |
description |
Augmented e-books employ digital media to enhance the reading experience, and although they have the potential to promote the reader’s engagement, so far the possibilities afforded by these technologies have been underexplored. In this article, we study the potential of literally transforming the space where reading takes place, in order to create superior reading experiences and foster the emergence of an immersive story universe, placing the reader in an imagined time and space. We present ongoing work on STREEN (Story Reading Environmental Enrichment), a smart environment for story reading. STREEN is able to trigger digital media enrichment depending on the reading performance and the narrative. We explain our innovation methodology that is based on an analysis of the design space to create a framework for a design thinking process. Additionally, we describe the first steps of using this methodology to explore and design STREEN solutions for primary school children. |
publishDate |
2017 |
dc.date.none.fl_str_mv |
2017 2017-01-01T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/1822/48320 |
url |
http://hdl.handle.net/1822/48320 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
Ribeiro, P., Sylla, C., Iurgel, I., Müller, W., Ressel, C. (2017). STREEN – Designing Smart Environments for Story Reading with Children. International Journal on Interaction Design & Architecture(s) - IxD&A, 32, pp.84 - 103. Springer. http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=ToC_32_P 1826-9745 http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=ToC_32_P&link=32preface_fs2&link=ToC_32_P&link=32_6_abstract |
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info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Springer |
publisher.none.fl_str_mv |
Springer |
dc.source.none.fl_str_mv |
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RCAAP |
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RCAAP |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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