Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke
Autor(a) principal: | |
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Data de Publicação: | 2023 |
Tipo de documento: | Dissertação |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10400.13/5285 |
Resumo: | Nowadays, there are many cases of people who have suffered a stroke and need rehabilitation to recover motor and cognitive functions. Thus, this project intended to develop a virtual reality (VR) activity that stimulates people who suffered a stroke to stimulate their physical and mental skills. Virtual Reality is an exciting tool to help in rehabilitation, mainly because it is a more fun and motivating way of exercising. This document introduces the steps towards designing, prototyping and testing the RehabMarket, a CAVE-based activity targeting stroke survivors that allows stimulating limbs’ movements while challenging their cognitive skills. The development of the RehabMarket began with a focus group session involving several participants. This session aimed at gathering feedback and insights to inform the design and development of the game. Once the game was fully developed, user testing was conducted with 11 participants to ensure that it successfully achieved its intended goals. Results have shown that RehabMarket was a very useful tool to help in rehabilitation of people who are recovering from stroke. |
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Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after strokeRehabilitationStrokeCAVEVirtual realityExerciseTherapyExergamingReabilitaçãoAVCRealidade virtualExercícioTerapiaExergamingInformatics Engineering.Faculdade e Ciências Exatas e da EngenhariaDomínio/Área Científica::Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e InformáticaDomínio/Área Científica::Ciências Médicas::Outras Ciências MédicasNowadays, there are many cases of people who have suffered a stroke and need rehabilitation to recover motor and cognitive functions. Thus, this project intended to develop a virtual reality (VR) activity that stimulates people who suffered a stroke to stimulate their physical and mental skills. Virtual Reality is an exciting tool to help in rehabilitation, mainly because it is a more fun and motivating way of exercising. This document introduces the steps towards designing, prototyping and testing the RehabMarket, a CAVE-based activity targeting stroke survivors that allows stimulating limbs’ movements while challenging their cognitive skills. The development of the RehabMarket began with a focus group session involving several participants. This session aimed at gathering feedback and insights to inform the design and development of the game. Once the game was fully developed, user testing was conducted with 11 participants to ensure that it successfully achieved its intended goals. Results have shown that RehabMarket was a very useful tool to help in rehabilitation of people who are recovering from stroke.Hoje em dia, há muitos casos de pessoas que sofreram um AVC e precisam de reabilitação para recuperar as funções motoras e cognitivas. Assim, com este projeto, pretendeu-se desenvolver uma atividade de realidade virtual (VR) que permita às pessoas que sofreram um AVC estimular as suas capacidades físicas e mentais. A Realidade Virtual é uma ferramenta muito interessante para ajudar na reabilitação, principalmente por ser uma forma mais divertida e motivadora de exercitar. Neste documento são apresentados os passos realizados para o design, prototipagem e avaliação do RehabMarket, uma atividade baseada em CAVE direcionada a sobreviventes de AVC que permite estimular os movimentos dos membros enquanto desafia as suas habilidades cognitivas. O desenvolvimento do RehabMarket começou com uma sessão de focus group, que envolveu vários participantes. O objetivo desta sessão foi recolher feedback e opiniões que pudessem informar o design e desenvolvimento do jogo. Uma vez que o jogo foi totalmente desenvolvido, foram realizados testes de utilizador com 11 participantes para garantir que o mesmo foi bem-sucedido em alcançar os objetivos pretendidos. Os resultados mostraram que o RehabMarket foi uma ferramenta muito útil para ajudar na reabilitação de pessoas que estão a recuperar de AVC.Bermudez I Badia, SergiPaulino, Teresa da Conceição MadureiraDigitUMaFreitas, Guilherme Spínola2023-07-24T11:10:41Z2023-04-172023-04-17T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttp://hdl.handle.net/10400.13/5285TID:203331540enginfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-07-30T07:05:45Zoai:digituma.uma.pt:10400.13/5285Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T20:10:13.271647Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke |
title |
Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke |
spellingShingle |
Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke Freitas, Guilherme Spínola Rehabilitation Stroke CAVE Virtual reality Exercise Therapy Exergaming Reabilitação AVC Realidade virtual Exercício Terapia Exergaming Informatics Engineering . Faculdade e Ciências Exatas e da Engenharia Domínio/Área Científica::Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática Domínio/Área Científica::Ciências Médicas::Outras Ciências Médicas |
title_short |
Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke |
title_full |
Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke |
title_fullStr |
Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke |
title_full_unstemmed |
Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke |
title_sort |
Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke |
author |
Freitas, Guilherme Spínola |
author_facet |
Freitas, Guilherme Spínola |
author_role |
author |
dc.contributor.none.fl_str_mv |
Bermudez I Badia, Sergi Paulino, Teresa da Conceição Madureira DigitUMa |
dc.contributor.author.fl_str_mv |
Freitas, Guilherme Spínola |
dc.subject.por.fl_str_mv |
Rehabilitation Stroke CAVE Virtual reality Exercise Therapy Exergaming Reabilitação AVC Realidade virtual Exercício Terapia Exergaming Informatics Engineering . Faculdade e Ciências Exatas e da Engenharia Domínio/Área Científica::Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática Domínio/Área Científica::Ciências Médicas::Outras Ciências Médicas |
topic |
Rehabilitation Stroke CAVE Virtual reality Exercise Therapy Exergaming Reabilitação AVC Realidade virtual Exercício Terapia Exergaming Informatics Engineering . Faculdade e Ciências Exatas e da Engenharia Domínio/Área Científica::Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática Domínio/Área Científica::Ciências Médicas::Outras Ciências Médicas |
description |
Nowadays, there are many cases of people who have suffered a stroke and need rehabilitation to recover motor and cognitive functions. Thus, this project intended to develop a virtual reality (VR) activity that stimulates people who suffered a stroke to stimulate their physical and mental skills. Virtual Reality is an exciting tool to help in rehabilitation, mainly because it is a more fun and motivating way of exercising. This document introduces the steps towards designing, prototyping and testing the RehabMarket, a CAVE-based activity targeting stroke survivors that allows stimulating limbs’ movements while challenging their cognitive skills. The development of the RehabMarket began with a focus group session involving several participants. This session aimed at gathering feedback and insights to inform the design and development of the game. Once the game was fully developed, user testing was conducted with 11 participants to ensure that it successfully achieved its intended goals. Results have shown that RehabMarket was a very useful tool to help in rehabilitation of people who are recovering from stroke. |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-07-24T11:10:41Z 2023-04-17 2023-04-17T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/masterThesis |
format |
masterThesis |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10400.13/5285 TID:203331540 |
url |
http://hdl.handle.net/10400.13/5285 |
identifier_str_mv |
TID:203331540 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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