Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke

Detalhes bibliográficos
Autor(a) principal: Freitas, Guilherme Spínola
Data de Publicação: 2023
Tipo de documento: Dissertação
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10400.13/5285
Resumo: Nowadays, there are many cases of people who have suffered a stroke and need rehabilitation to recover motor and cognitive functions. Thus, this project intended to develop a virtual reality (VR) activity that stimulates people who suffered a stroke to stimulate their physical and mental skills. Virtual Reality is an exciting tool to help in rehabilitation, mainly because it is a more fun and motivating way of exercising. This document introduces the steps towards designing, prototyping and testing the RehabMarket, a CAVE-based activity targeting stroke survivors that allows stimulating limbs’ movements while challenging their cognitive skills. The development of the RehabMarket began with a focus group session involving several participants. This session aimed at gathering feedback and insights to inform the design and development of the game. Once the game was fully developed, user testing was conducted with 11 participants to ensure that it successfully achieved its intended goals. Results have shown that RehabMarket was a very useful tool to help in rehabilitation of people who are recovering from stroke.
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spelling Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after strokeRehabilitationStrokeCAVEVirtual realityExerciseTherapyExergamingReabilitaçãoAVCRealidade virtualExercícioTerapiaExergamingInformatics Engineering.Faculdade e Ciências Exatas e da EngenhariaDomínio/Área Científica::Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e InformáticaDomínio/Área Científica::Ciências Médicas::Outras Ciências MédicasNowadays, there are many cases of people who have suffered a stroke and need rehabilitation to recover motor and cognitive functions. Thus, this project intended to develop a virtual reality (VR) activity that stimulates people who suffered a stroke to stimulate their physical and mental skills. Virtual Reality is an exciting tool to help in rehabilitation, mainly because it is a more fun and motivating way of exercising. This document introduces the steps towards designing, prototyping and testing the RehabMarket, a CAVE-based activity targeting stroke survivors that allows stimulating limbs’ movements while challenging their cognitive skills. The development of the RehabMarket began with a focus group session involving several participants. This session aimed at gathering feedback and insights to inform the design and development of the game. Once the game was fully developed, user testing was conducted with 11 participants to ensure that it successfully achieved its intended goals. Results have shown that RehabMarket was a very useful tool to help in rehabilitation of people who are recovering from stroke.Hoje em dia, há muitos casos de pessoas que sofreram um AVC e precisam de reabilitação para recuperar as funções motoras e cognitivas. Assim, com este projeto, pretendeu-se desenvolver uma atividade de realidade virtual (VR) que permita às pessoas que sofreram um AVC estimular as suas capacidades físicas e mentais. A Realidade Virtual é uma ferramenta muito interessante para ajudar na reabilitação, principalmente por ser uma forma mais divertida e motivadora de exercitar. Neste documento são apresentados os passos realizados para o design, prototipagem e avaliação do RehabMarket, uma atividade baseada em CAVE direcionada a sobreviventes de AVC que permite estimular os movimentos dos membros enquanto desafia as suas habilidades cognitivas. O desenvolvimento do RehabMarket começou com uma sessão de focus group, que envolveu vários participantes. O objetivo desta sessão foi recolher feedback e opiniões que pudessem informar o design e desenvolvimento do jogo. Uma vez que o jogo foi totalmente desenvolvido, foram realizados testes de utilizador com 11 participantes para garantir que o mesmo foi bem-sucedido em alcançar os objetivos pretendidos. Os resultados mostraram que o RehabMarket foi uma ferramenta muito útil para ajudar na reabilitação de pessoas que estão a recuperar de AVC.Bermudez I Badia, SergiPaulino, Teresa da Conceição MadureiraDigitUMaFreitas, Guilherme Spínola2023-07-24T11:10:41Z2023-04-172023-04-17T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttp://hdl.handle.net/10400.13/5285TID:203331540enginfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-07-30T07:05:45Zoai:digituma.uma.pt:10400.13/5285Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T20:10:13.271647Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke
title Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke
spellingShingle Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke
Freitas, Guilherme Spínola
Rehabilitation
Stroke
CAVE
Virtual reality
Exercise
Therapy
Exergaming
Reabilitação
AVC
Realidade virtual
Exercício
Terapia
Exergaming
Informatics Engineering
.
Faculdade e Ciências Exatas e da Engenharia
Domínio/Área Científica::Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática
Domínio/Área Científica::Ciências Médicas::Outras Ciências Médicas
title_short Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke
title_full Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke
title_fullStr Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke
title_full_unstemmed Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke
title_sort Design and development of RehabMarket: an inspiring interactive experience for motor and cognitive rehabilitation after stroke
author Freitas, Guilherme Spínola
author_facet Freitas, Guilherme Spínola
author_role author
dc.contributor.none.fl_str_mv Bermudez I Badia, Sergi
Paulino, Teresa da Conceição Madureira
DigitUMa
dc.contributor.author.fl_str_mv Freitas, Guilherme Spínola
dc.subject.por.fl_str_mv Rehabilitation
Stroke
CAVE
Virtual reality
Exercise
Therapy
Exergaming
Reabilitação
AVC
Realidade virtual
Exercício
Terapia
Exergaming
Informatics Engineering
.
Faculdade e Ciências Exatas e da Engenharia
Domínio/Área Científica::Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática
Domínio/Área Científica::Ciências Médicas::Outras Ciências Médicas
topic Rehabilitation
Stroke
CAVE
Virtual reality
Exercise
Therapy
Exergaming
Reabilitação
AVC
Realidade virtual
Exercício
Terapia
Exergaming
Informatics Engineering
.
Faculdade e Ciências Exatas e da Engenharia
Domínio/Área Científica::Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática
Domínio/Área Científica::Ciências Médicas::Outras Ciências Médicas
description Nowadays, there are many cases of people who have suffered a stroke and need rehabilitation to recover motor and cognitive functions. Thus, this project intended to develop a virtual reality (VR) activity that stimulates people who suffered a stroke to stimulate their physical and mental skills. Virtual Reality is an exciting tool to help in rehabilitation, mainly because it is a more fun and motivating way of exercising. This document introduces the steps towards designing, prototyping and testing the RehabMarket, a CAVE-based activity targeting stroke survivors that allows stimulating limbs’ movements while challenging their cognitive skills. The development of the RehabMarket began with a focus group session involving several participants. This session aimed at gathering feedback and insights to inform the design and development of the game. Once the game was fully developed, user testing was conducted with 11 participants to ensure that it successfully achieved its intended goals. Results have shown that RehabMarket was a very useful tool to help in rehabilitation of people who are recovering from stroke.
publishDate 2023
dc.date.none.fl_str_mv 2023-07-24T11:10:41Z
2023-04-17
2023-04-17T00:00:00Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/masterThesis
format masterThesis
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/10400.13/5285
TID:203331540
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dc.language.iso.fl_str_mv eng
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instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
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institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
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