3D-based color correction for multi-image texture mapping applications

Detalhes bibliográficos
Autor(a) principal: Dal’Col, Lucas Rodrigues
Data de Publicação: 2022
Tipo de documento: Dissertação
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10773/34912
Resumo: Texture mapping of 3D models using multiple images often results in textured meshes with unappealing visual artifacts known as texture seams. These artifacts can be more or less visible, depending on the color similarity between the used images. The main goal of this work is to produce textured meshes free of texture seams through a process of color correcting all images of the scene. To accomplish this goal, this dissertation proposes two contributions to the state-of-the-art of color correction: the application of 3D information from the scene, namely meshes and point clouds, to build a filtering procedure, in order to produce a more reliable spatial registration between images, thereby increasing the robustness of the color correction procedure; a pairwise-based methodology, capable of color correcting multiple images from the same scene. Moreover, this work presents a color correction algorithm integrated with a texture mapping pipeline that receives uncorrected images, a 3D mesh, and point clouds as inputs, producing a textured mesh and color corrected images as output. Results showcase the corrected images and the textured meshes for three case studies, including comparisons between five variants of the proposed approach with six other color correction approaches. These results show that all variants of the proposed approach outperform the other approaches, both in qualitative and quantitative evaluations. The proposed approach enhances the visual quality of textured meshes by eliminating most of the texture seams.
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spelling 3D-based color correction for multi-image texture mapping applicationsColor correctionTexture mappingJoint image histogramColor mapping functionTexture mapping of 3D models using multiple images often results in textured meshes with unappealing visual artifacts known as texture seams. These artifacts can be more or less visible, depending on the color similarity between the used images. The main goal of this work is to produce textured meshes free of texture seams through a process of color correcting all images of the scene. To accomplish this goal, this dissertation proposes two contributions to the state-of-the-art of color correction: the application of 3D information from the scene, namely meshes and point clouds, to build a filtering procedure, in order to produce a more reliable spatial registration between images, thereby increasing the robustness of the color correction procedure; a pairwise-based methodology, capable of color correcting multiple images from the same scene. Moreover, this work presents a color correction algorithm integrated with a texture mapping pipeline that receives uncorrected images, a 3D mesh, and point clouds as inputs, producing a textured mesh and color corrected images as output. Results showcase the corrected images and the textured meshes for three case studies, including comparisons between five variants of the proposed approach with six other color correction approaches. These results show that all variants of the proposed approach outperform the other approaches, both in qualitative and quantitative evaluations. The proposed approach enhances the visual quality of textured meshes by eliminating most of the texture seams.O mapeamento de textura de modelos 3D utilizando múltiplas imagens resulta frequentemente em malhas texturizadas com artefactos visuais pouco apelativos conhecidos como emendas de textura. Estes artefactos podem ser mais ou menos visíveis, dependendo da semelhança de cor entre as imagens utilizadas. O principal objectivo deste trabalho é produzir malhas texturizadas sem emendas de textura através de um processo de correção de cor de todas as imagens da cena. Para atingir este objectivo, esta dissertação propõe duas contribuições para o estado da arte de correção de cor: a aplicação de informação 3D da cena, nomeadamente malhas trianguladas e nuvens de pontos, para construir um procedimento de filtragem, a fim de produzir um registo espacial mais fiável entre imagens, aumentando assim a robustez do procedimento de correção de cor; uma metodologia baseada em pares, capaz de corrigir a cor de múltiplas imagens da mesma cena. Além disso, este trabalho apresenta um algoritmo de correção de cor integrado com um procedimento de mapeamento de textura que recebe imagens não corrigidas, uma malha 3D, e nuvens de pontos como entradas, produzindo uma malha texturizada e imagens corrigidas de cor como saída. Os resultados mostram as imagens corrigidas e as malhas texturizadas para três casos de estudo, incluindo comparações entre cinco variantes da abordagem proposta com seis outras abordagens de correção de cor. Estes resultados mostram que todas as variantes da abordagem proposta superam as outras abordagens, tanto em avaliações qualitativas como quantitativas. A abordagem proposta melhora a qualidade visual das malhas texturizadas, eliminando a maior parte das emendas de textura.2022-10-18T09:08:55Z2022-07-22T00:00:00Z2022-07-22info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttp://hdl.handle.net/10773/34912engDal’Col, Lucas Rodriguesinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-02-22T12:07:12Zoai:ria.ua.pt:10773/34912Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T03:06:01.202821Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv 3D-based color correction for multi-image texture mapping applications
title 3D-based color correction for multi-image texture mapping applications
spellingShingle 3D-based color correction for multi-image texture mapping applications
Dal’Col, Lucas Rodrigues
Color correction
Texture mapping
Joint image histogram
Color mapping function
title_short 3D-based color correction for multi-image texture mapping applications
title_full 3D-based color correction for multi-image texture mapping applications
title_fullStr 3D-based color correction for multi-image texture mapping applications
title_full_unstemmed 3D-based color correction for multi-image texture mapping applications
title_sort 3D-based color correction for multi-image texture mapping applications
author Dal’Col, Lucas Rodrigues
author_facet Dal’Col, Lucas Rodrigues
author_role author
dc.contributor.author.fl_str_mv Dal’Col, Lucas Rodrigues
dc.subject.por.fl_str_mv Color correction
Texture mapping
Joint image histogram
Color mapping function
topic Color correction
Texture mapping
Joint image histogram
Color mapping function
description Texture mapping of 3D models using multiple images often results in textured meshes with unappealing visual artifacts known as texture seams. These artifacts can be more or less visible, depending on the color similarity between the used images. The main goal of this work is to produce textured meshes free of texture seams through a process of color correcting all images of the scene. To accomplish this goal, this dissertation proposes two contributions to the state-of-the-art of color correction: the application of 3D information from the scene, namely meshes and point clouds, to build a filtering procedure, in order to produce a more reliable spatial registration between images, thereby increasing the robustness of the color correction procedure; a pairwise-based methodology, capable of color correcting multiple images from the same scene. Moreover, this work presents a color correction algorithm integrated with a texture mapping pipeline that receives uncorrected images, a 3D mesh, and point clouds as inputs, producing a textured mesh and color corrected images as output. Results showcase the corrected images and the textured meshes for three case studies, including comparisons between five variants of the proposed approach with six other color correction approaches. These results show that all variants of the proposed approach outperform the other approaches, both in qualitative and quantitative evaluations. The proposed approach enhances the visual quality of textured meshes by eliminating most of the texture seams.
publishDate 2022
dc.date.none.fl_str_mv 2022-10-18T09:08:55Z
2022-07-22T00:00:00Z
2022-07-22
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/masterThesis
format masterThesis
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/10773/34912
url http://hdl.handle.net/10773/34912
dc.language.iso.fl_str_mv eng
language eng
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instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron_str RCAAP
institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
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repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
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