Current and future opportunities for 3D printing in modern board games
Autor(a) principal: | |
---|---|
Data de Publicação: | 2023 |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10437/14389 |
Resumo: | Additive manufacturing (3D printing) is a set of disruptive technologies where parts are no longer produced by removing material until the desired form is achieved, but rather build the intended product layer by layer. With significant benefits in the efficient use of resources, optimizing performance, and allowing individual customization of each print, 3D printing techniques have been more widely adopted worldwide, and modern board games are no exception. However, until now its use is mostly hobbyists creating and sharing 3D models for improving player experience in two aspects: customization (upgrade) of game components, and solutions for organization/setup/logistics. Nevertheless, 3D printing opens opportunities also for game designers/developers and publishers. This paper presents a glimpse of the current use of 3D printing in modern board games and discusses opportunities for the future, highlighting how both players and professionals can take advantage of this technology. |
id |
RCAP_da9288eeb76c139fbce9236b19dea941 |
---|---|
oai_identifier_str |
oai:recil.ensinolusofona.pt:10437/14389 |
network_acronym_str |
RCAP |
network_name_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository_id_str |
7160 |
spelling |
Current and future opportunities for 3D printing in modern board gamesAUDIOVISUALJOGOSJOGOS DE TABULEIROMODELAÇÃO 3DMATERIAIS DE CONFEÇÃOEXPERIÊNCIA DO UTILIZADORGAMESBOARD GAMES3D MODELINGMANUFACTURING MATERIALSUSER EXPERIENCEAdditive manufacturing (3D printing) is a set of disruptive technologies where parts are no longer produced by removing material until the desired form is achieved, but rather build the intended product layer by layer. With significant benefits in the efficient use of resources, optimizing performance, and allowing individual customization of each print, 3D printing techniques have been more widely adopted worldwide, and modern board games are no exception. However, until now its use is mostly hobbyists creating and sharing 3D models for improving player experience in two aspects: customization (upgrade) of game components, and solutions for organization/setup/logistics. Nevertheless, 3D printing opens opportunities also for game designers/developers and publishers. This paper presents a glimpse of the current use of 3D printing in modern board games and discusses opportunities for the future, highlighting how both players and professionals can take advantage of this technology.Edições Universitárias Lusófonas2023-12-29T20:17:20Z2023-01-01T00:00:00Z2023info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10437/14389por2975-8386Simões, Ricardoinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-01-19T01:32:40Zoai:recil.ensinolusofona.pt:10437/14389Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T01:30:12.247203Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Current and future opportunities for 3D printing in modern board games |
title |
Current and future opportunities for 3D printing in modern board games |
spellingShingle |
Current and future opportunities for 3D printing in modern board games Simões, Ricardo AUDIOVISUAL JOGOS JOGOS DE TABULEIRO MODELAÇÃO 3D MATERIAIS DE CONFEÇÃO EXPERIÊNCIA DO UTILIZADOR GAMES BOARD GAMES 3D MODELING MANUFACTURING MATERIALS USER EXPERIENCE |
title_short |
Current and future opportunities for 3D printing in modern board games |
title_full |
Current and future opportunities for 3D printing in modern board games |
title_fullStr |
Current and future opportunities for 3D printing in modern board games |
title_full_unstemmed |
Current and future opportunities for 3D printing in modern board games |
title_sort |
Current and future opportunities for 3D printing in modern board games |
author |
Simões, Ricardo |
author_facet |
Simões, Ricardo |
author_role |
author |
dc.contributor.author.fl_str_mv |
Simões, Ricardo |
dc.subject.por.fl_str_mv |
AUDIOVISUAL JOGOS JOGOS DE TABULEIRO MODELAÇÃO 3D MATERIAIS DE CONFEÇÃO EXPERIÊNCIA DO UTILIZADOR GAMES BOARD GAMES 3D MODELING MANUFACTURING MATERIALS USER EXPERIENCE |
topic |
AUDIOVISUAL JOGOS JOGOS DE TABULEIRO MODELAÇÃO 3D MATERIAIS DE CONFEÇÃO EXPERIÊNCIA DO UTILIZADOR GAMES BOARD GAMES 3D MODELING MANUFACTURING MATERIALS USER EXPERIENCE |
description |
Additive manufacturing (3D printing) is a set of disruptive technologies where parts are no longer produced by removing material until the desired form is achieved, but rather build the intended product layer by layer. With significant benefits in the efficient use of resources, optimizing performance, and allowing individual customization of each print, 3D printing techniques have been more widely adopted worldwide, and modern board games are no exception. However, until now its use is mostly hobbyists creating and sharing 3D models for improving player experience in two aspects: customization (upgrade) of game components, and solutions for organization/setup/logistics. Nevertheless, 3D printing opens opportunities also for game designers/developers and publishers. This paper presents a glimpse of the current use of 3D printing in modern board games and discusses opportunities for the future, highlighting how both players and professionals can take advantage of this technology. |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-12-29T20:17:20Z 2023-01-01T00:00:00Z 2023 |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10437/14389 |
url |
http://hdl.handle.net/10437/14389 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
2975-8386 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Edições Universitárias Lusófonas |
publisher.none.fl_str_mv |
Edições Universitárias Lusófonas |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
repository.mail.fl_str_mv |
|
_version_ |
1817551943868874752 |